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(→Trivia: Um, have you played the game. Why was this fact removed?) Tag: Reverted |
(Because it is speculation) Tags: Undo Reverted |
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*As revealed by game designer [[Gregg Mayles]], Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first ''[[Donkey Kong Country]]'', but was cut.<ref>Ghoulyboy (August 10, 2018). [https://twitter.com/Ghoulyboy/status/1027946702270021638 Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem']. ''Twitter''. Retrieved August 10, 2018.</ref> | *As revealed by game designer [[Gregg Mayles]], Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first ''[[Donkey Kong Country]]'', but was cut.<ref>Ghoulyboy (August 10, 2018). [https://twitter.com/Ghoulyboy/status/1027946702270021638 Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem']. ''Twitter''. Retrieved August 10, 2018.</ref> | ||
*The Game Boy Advance version gave Kloak a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by [[Rare Ltd.]] in other ''Donkey Kong'' games, such as [[King K. Rool]] in ''[[Donkey Kong 64]]'' and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower. | *The Game Boy Advance version gave Kloak a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by [[Rare Ltd.]] in other ''Donkey Kong'' games, such as [[King K. Rool]] in ''[[Donkey Kong 64]]'' and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower. | ||
==References== | ==References== |
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