Jungle Jeopardy: Difference between revisions

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'''Jungle Jeopardy''' is the nineteenth level in the [[Game Boy]] and [[Game Boy Color]] game, ''[[Donkey Kong Land III]]''. Located in the north-western region of the [[Great Ape Lakes]], it takes place in a dense jungle.  
'''Jungle Jeopardy''' is the nineteenth level in the [[Game Boy]] and [[Game Boy Color]] game, ''[[Donkey Kong Land III]]''. Located in the north-western region of the [[Great Ape Lakes]], it takes place in a dense jungle.  


Trudging along a dirt path, between ferns and tropical trees, [[Dixie Kong]] and [[Kiddy Kong]] must make their way through the rain forest to complete this level. They have to focus on crossing the numerous chasms safely, taking advantage of the occasional help provided by [[Barrel Cannon]]s and hovering [[Knik-Knak]]s. Sometimes, they need to use Konveyor Ropes, a mechanism that was introduced in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' in the aptly-named level [[Konveyor Rope Klash]]. These mobile tightropes can be used to cross several gaps, but Dixie and Kiddy must remain careful so as not to be stung by the aggressive [[Buzz (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Buzzes]] that roam the canopy. Fortunately, most of the time clambering around on these Konveyor Ropes is not necessary to proceed onwards, and the [[Kong]]s can choose to walk on land. Various species of enemies, such as [[Sneek]]s, [[Bristles]], [[Kobble]]s or [[Re-Koil]]s, hinder the Kongs' way; [[Knocka]]s are especially dangerous here, as they can easily push the simian adventurers into a nearby pit. [[Bazuka]]s also make their first appearance in this level, though only in a [[Bonus Level]].
Trudging along a dirt path, between ferns and tropical trees, [[Dixie Kong]] and [[Kiddy Kong]] must make their way through the rain forest to complete this level. They have to focus on crossing the numerous chasms safely, taking advantage of the occasional help provided by [[Barrel Cannon]]s and hovering [[Knik-Knak]]s. Sometimes, they need to use Konveyor Ropes, a mechanism that was introduced in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' in the aptly-named level [[Konveyor Rope Klash]]. These mobile tightropes can be used to cross several gaps, but Dixie and Kiddy must remain careful so as not to be stung by the aggressive [[Buzz (enemy)|Buzzes]] that roam the canopy. Fortunately, most of the time clambering around on these Konveyor Ropes is not necessary to proceed onwards, and the [[Kong]]s can choose to walk on land. Various species of enemies, such as [[Sneek]]s, [[Bristles]], [[Kobble]]s or [[Re-Koil]]s, hinder the Kongs' way; [[Knocka]]s are especially dangerous here, as they can easily push the simian adventurers into a nearby pit. [[Bazuka]]s also make their first appearance in this level, though only in a [[Bonus Level]].


==Level Layout==
==Level Layout==
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