Jump, Man: Difference between revisions

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'''Jump, Man''' is a [[Donkey Kong]] minigame in ''[[Mario Party 7]]'', and returns in ''[[Mario Party: The Top 100]]''. In it, the character has to avoid [[barrel]]s and climb vines, in a race against Donkey Kong to the top of the jungle where [[DK's Tree House]] is.  
'''Jump, Man''' is a [[Donkey Kong]] minigame in ''[[Mario Party 7]]'', and returns in ''[[Mario Party: The Top 100]]''. In it, the character has to avoid [[barrel]]s and climb vines, in a race against Donkey Kong to the top of the jungle where [[DK's Tree House]] is.  


It is based on the original arcade game ''[[Donkey Kong (game)|Donkey Kong]]''; [[Toadsworth]] makes a reference to this in-game, stating that the minigame looks familiar. Unlike the original arcade game, the player can jump on top of the barrels without getting hurt. The name of the minigame comes from [[Mario]]'s original name, "Jumpman".  
It is based on the original arcade game ''[[Donkey Kong (game)|Donkey Kong]]''; in ''Mario Party 7'', [[Toadsworth]] makes a reference to this in-game, stating that the minigame looks familiar. Unlike the original arcade game, the player can jump on top of the barrels without getting hurt. The name of the minigame comes from [[Mario]]'s original name, "Jumpman".  


==Controls==
==Controls==
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|Ita=Salta che ti passa
|Ita=Salta che ti passa
|ItaM=Jump what passes you
|ItaM=Jump what passes you
|Dut=Jumpman
|DutM=-
}}
}}
{{MP7 Minigames}}
{{MP7 Minigames}}

Revision as of 01:44, December 29, 2017

Template:Minigame-infobox Jump, Man is a Donkey Kong minigame in Mario Party 7, and returns in Mario Party: The Top 100. In it, the character has to avoid barrels and climb vines, in a race against Donkey Kong to the top of the jungle where DK's Tree House is.

It is based on the original arcade game Donkey Kong; in Mario Party 7, Toadsworth makes a reference to this in-game, stating that the minigame looks familiar. Unlike the original arcade game, the player can jump on top of the barrels without getting hurt. The name of the minigame comes from Mario's original name, "Jumpman".

Controls

  • Control Stick – Move
  • A Button – Jump

In-game text

  • Rules"Run up the ramp and reach the top before DK does, but watch for the barrels! Say, this looks familiar..."
  • Advice"If a barrel hits you, you'll be stunned and lose time. Time your jumps carefully."

Names in other languages

Language Name Meaning
Japanese タルジャンプきょうそう
Taru janpu kyōsō
Barrel Jump Competition

Dutch Jumpman
-
German Hü-Hüpf
Gee Hop
Italian Salta che ti passa
Jump what passes you
Spanish ¡Salta más!
Jump more!

Template:MP7 Minigames Template:MPTT100 Minigames