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[[Image:Iceworld.JPG|thumb]]
{{about|World 4 from [[DK: King of Swing]]|the [[Sammer Guy]] of the same name|[[List of Sammer Guys#Ice World]]|World 6 from [[Super Mario Bros. 3]]|[[Ice Land]]|the world from [[Super Mario World 2: Yoshi's Island]]|[[World 5 (Super Mario World 2: Yoshi's Island)]]}}
{{world infobox
|image=[[File:DKKoS Ice World.png|240px]]
|game=''[[DK: King of Swing]]''
|levels=5
|before=[[Aqua World|<<]]
|after=[[K. Kruizer III|>>]]
}}
'''Ice World''' is the fourth world in ''[[DK: King of Swing]]''. It can be accessed once [[Donkey Kong]] (or [[Diddy Kong]] in Diddy Mode) completes [[Aqua World]]. It primarily consists of snow and ice-themed levels. To the west there is a large ravine with moving [[Peg Board]]s and a snowy forest inhabited by [[Mini-Necky]]s. In the northern part, there is a large frozen castle. To the south of the castle is a body of water with the ruins of a building. The world boss, [[Sassy Squatch]], is fought in the southeast corner of Ice World.


''This article is about the ''[[DK: King of Swing]]'' area. You may be looking for the [[Sammer Guy]] known as [[List of Sammer Guys#Ice World|Ice World]].''
If Donkey Kong obtains every medal in the Ice World, the player unlocks Obstacle Race 3 for [[Jungle Jam]] mode in both single player and multiplayer.


'''Ice World''' is one of the many areas adventured through by [[Donkey Kong]] in the game ''[[DK: King of Swing]]''.
==Levels==
{{stub}}
{|class="wikitable dk"width=70%
{{KoS}}
|-
!Name!!Description!!Medal
|-
|align=center|[[File:ColdColdForest1.png]]<br>[[Cold Cold Forest]]
|Set in a forest, Cold Cold Forest features numerous [[Mini-Necky]]s, and Donkey Kong must utilize [[Spinner Barrel|Rolling Barrel]]s and [[Question Barrel]]s to get through. In the last section, Donkey Kong must climb up a long, vertical stretch with [[tire (object)|tire]]s and [[Barrel Cannon]]s serving as obstacles. 
|style="text-align:center"|[[File:DKKOSSilver.png|center]] Silver
|-
|align=center|[[File:RagingRavine2.png]]<br>[[Raging Ravine]]
|In the level, Donkey Kong must reach the top of the ravine. He must use Rolling Barrels to advance in the initial part of the stage. Raging Ravine introduces [[bomb]]s which Donkey Kong can pick up and throw at chunks of ice and Question Barrels to destroy them.
|style="text-align:center"|[[File:DKKOSSilver.png|center]] Silver
|-
|align=center|[[File:IceCastle1.png]]<br>[[Ice Castle]]
|Donkey Kong must climb from frozen Peg Boards to reach the top of a icy castle. Throughout the stage, he must turn valves, use levers, and throw stones at enemies.
|style="text-align:center"|[[File:DKKOSGold.png|center]] Gold
|-
|align=center|[[File:UnderwaterRuins1.png]]<br>[[Underwater Ruins]]
|Donkey Kong explores the remains of a derelict sunken castle, which has many [[Shuri]] and [[Lockjaw]]s. Donkey Kong must use numerous levers to open pathways, allowing him to continue progressing in the level.
|style="text-align:center"|[[File:DKKOSBronze.png|center]] Bronze
|-
|align=center|[[File:SassySquatchLair.png]]<br>[[Sassy Squatch's Lair]]
|During the boss fight, Donkey Kong must quickly climb up the area, grab a bomb, and throw it into Sassy Squatch's mouth. Upon swallowing a bomb, Sassy Squatch spits up an icy attack, creating pegs that DK can climb up to proceed upward to the next part of the battle.  
|style="text-align:center"|[[File:DKKOSGold.png|center]] Gold
|}


[[Category: Donkey Kong Places]]
==Names in other languages==
[[Category: Donkey Kong Island]]
{{foreign names
[[Category: Deserts and Tundras]]
|Jap=アイスワールド
|JapR=Aisu Wārudo
|JapM=Ice World
|Ita=Ghiacciolandia
|ItaM=Ice Land
}}
{{DKKOS}}
[[Category:Snowscapes]]
[[Category:Donkey Kong Island]]
[[Category:DK: King of Swing worlds]]