Heavenly Light: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
mNo edit summary
 
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
[[File:Palutena Heavenly Light Wii U.jpg|thumb|250px|Palutena's '''Heavenly Light''' in ''[[Super Smash Bros. for Wii U]]''.]]
#REDIRECT[[List of fighters debuting in Super Smash Bros. for Nintendo 3DS / Wii U#Palutena]]
'''Heavenly Light''' is [[Palutena]]'s third neutral special move in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. The move is based on the power from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', and creates a field of light that surrounds an area around Palutena, having the largest range of any attack in the series to date. The light deals continuous damage, but the move does not make opponents flinch. The effect lasts longer if the player holds down the special attack button; it can last up to three seconds.
[[Category:Kid Icarus series]]
 
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U custom special moves]]
As the player can swap out Palutena's custom moves when creating custom move sets, her default neutral special is [[Autoreticle]], and the second neutral special is [[Explosive Flame]].
 
Heavenly Light also appears as both a power that can be equipped and given as a random event in the Smash Run mode in ''[[Super Smash Bros. for Nintendo 3DS]]'', having largely the same effect as Palutena's move.
{{NIWA|SmashWiki=1|Icaruspedia-p=Powers#Heavenly Light}}
{{SSB4 Moves}}
[[Category:Kid Icarus Series]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]]

Latest revision as of 21:27, September 25, 2023