Hazard Hold: Difference between revisions

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==Gameplay==
==Gameplay==
[[File:HazardHold.png|thumb|left|200px|[[Shy Guy]], against [[Toad]], [[Princess Peach]], and [[Yoshi]].]]
[[File:HazardHold.png|thumb|left|200px|[[Shy Guy]], against [[Toad]], [[Princess Peach]], and [[Yoshi]].]]
The solo player attempts to eliminate all other players by using three different attacks. The electricity attack button sends a ring of electricity that expands from the center out, with a four second regeneration time. The fire attack button causes the four [[Rocket Engine]]s to activate and slowly pivot 90 degrees, with a four second regeneration time. The wind attack button sends a strong gust of wind from the fan with a three second regeneration time. All of these moves will instantly eliminate a rival if hit. If the rivals survive for a full 30 seconds, they are victorious.
The solo player attempts to eliminate all other players by using three different attacks. The electricity attack button sends a ring of electricity that expands from the center out, with a four second regeneration time. The fire attack button causes the four [[Rocket Engine]]s to activate and slowly pivot 90 degrees, with a four second regeneration time. The wind attack button sends a strong gust of wind from the fan with a three second regeneration time. All of these moves will instantly eliminate a rival if hit. If at least one rival survives for the entire 30 seconds, the rivals are victorious.
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Revision as of 08:26, October 15, 2017

Template:Minigame-infobox Hazard Hold is a 1-vs-Rivals minigame featured in Mario Party 9. The electricity and fire of the solo player's attacks are similar to those in Revolving Fire from Mario Party 5.

Introduction

The screen shows the solo player firing an electricity ring at the other players. The other players jump to avoid it. The screen then splits into one side for the solo player and another for the rivals.

Gameplay

The solo player attempts to eliminate all other players by using three different attacks. The electricity attack button sends a ring of electricity that expands from the center out, with a four second regeneration time. The fire attack button causes the four Rocket Engines to activate and slowly pivot 90 degrees, with a four second regeneration time. The wind attack button sends a strong gust of wind from the fan with a three second regeneration time. All of these moves will instantly eliminate a rival if hit. If at least one rival survives for the entire 30 seconds, the rivals are victorious.

In-game text

  • Rules"Unleash fire, electricity, and wind on your opponents! The solo player must hit all of the other players to win."
  • Controls (Solo)"Hold the Wii Remote sideways. Press +Control Pad to face the different switches. Press Two Button to activate the switch you're facing.'"
  • Controls (Team)"Hold the Wii Remote sideways. Press +Control Pad to move and Two Button to jump."

Names in other languages

Language Name Meaning
Japanese トリプルトラップ
Toripuru torappu
Triple Trap

German Dreifache Bedrohung
Triple Threat
Spanish Triple Trampa
Triple Trap

Template:MP9 Minigames