Golden Plains: Difference between revisions

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[[File:SSB4 Golden Plains.jpg|thumb|200px|Golden Plains]]
[[File:SSB4 Golden Plains.jpg|thumb|200px|Golden Plains as it appears in ''[[Super Smash Bros. for Nintendo 3DS]]'']]
'''Golden Plains''' is a stage that appears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on [[World 1 (New Super Mario Bros. 2)|World 1]] of ''[[New Super Mario Bros. 2]]'' and contains many [[Coin]]s scattered across the stage, [[Warp Pipe]]s, and both stationary and moving platforms.
'''Golden Plains''' is a stage that appears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on [[World 1 (New Super Mario Bros. 2)|World 1]] of ''[[New Super Mario Bros. 2]]'' and contains many [[coin]]s scattered across the stage, [[Warp Pipe]]s, and both stationary and moving platforms.


While the stage appears stationary at first, it will scroll in the direction as indicated by an arrow sign that occasionally pops up on-screen. In multiplayer, however, the stage does not scroll, staying in only the first area. The middle section of the stage features three flat platforms side by side, with the center platform and a [[Warp Pipe]] raised up. A stationary platform is in the right side of the area, and two moving platforms are on both sides. On the left portion are two trees on the left side of the area, two stationary platforms, and a pit. On the right side are two mushroom platforms, [[Scale|a pair of weight-based platforms]], and two stationary platforms.
While the stage appears stationary at first, it will scroll in the direction indicated by an [[Arrow Sign]] that occasionally pops up on-screen. In ''Super Smash Bros. for Nintendo 3DS''{{'}}s multiplayer, however, the stage does not scroll, staying in only the first area. The middle section of the stage features three flat platforms side by side, with the center platform and a [[Warp Pipe]] raised up. A stationary platform is in the right side of the area, and two moving platforms are on both sides. On the left portion are two [[tree]]s on the left side of the area, two stationary platforms, and a [[pit]]. On the right side are two [[Mushroom Platform]]s, a pair of [[Scale Lift]]s, and two stationary platforms.


[[File:SSB4 3DS Gold Fighter.jpg|thumb|left|[[Samus Aran|Samus]] upon collecting 100 coins]]
[[File:SSB4 3DS Gold Fighter.jpg|thumb|left|[[Samus Aran|Samus]] upon collecting 100 coins]]
[[File:Golden Plains SSBU.png|thumb|200px|Golden Plains as it appears in ''Super Smash Bros. Ultimate'']]
[[File:Golden Plains SSBU.png|thumb|200px|Golden Plains as it appears in ''Super Smash Bros. Ultimate'']]
In addition to the yellow Coins that appear and respawn a while after being collected, a [[P-Switch]] may also appear and temporarily produce [[Blue Coin]]s when stepped on, as well as a [[Red Ring]] that generates [[Red Coin]]s, which are worth five Coins each. If 100 Coins are collected, the fighter will turn [[Gold Mario|golden]] and their attack power is temporarily increased. They also do not flinch, although they are still vulnerable to grabs. While golden, fighters cannot collect coins.
In addition to the yellow coins that appear and respawn a while after being collected, a [[P-Switch]] may also appear and temporarily produce [[Blue Coin]]s when stepped on, as well as a [[Red Ring]] that generates eight [[Red Coin]]s, which are worth five coins each. The number of coins each fighter collects is displayed in the UI showing their damage. If 100 coins are collected, the fighter will temporarily turn [[Gold Mario|golden]], increasing their attack power. They also do not flinch, although they are still vulnerable to grabs. While golden, fighters cannot collect coins.


The [[Final Destination]] variant of the stage consists of a flat plain with a Warp Pipe on both sides. The stage gimmicks have also been removed; no coins appear during the match, and the stage does not scroll.
The [[Final Destination|omega]] variant of the stage consists of a flat plain with Warp Pipes on both sides. The stage gimmicks are been removed; no coins appear during the match, and the stage does not scroll. In ''Super Smash Bros. Ultimate'', the omega variant has been reshaped to resemble Final Destination, resulting in a platform suspended in midair, and no pipes. The [[Battlefield]] variant is almost the same, albeit with three additional small platforms in the positions that match the regular Battlefield.
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|FreA=Prairie dorée
|FreA=Prairie dorée
|FreAM=Golden prairie
|FreAM=Golden prairie
|FraE=Buttes au butin
|FreE=Buttes au butin
|FraEM=Mounds of dough
|FreEM=Mounds of dough
|Dut=Muntenvallei
|Dut=Muntenvallei
|DutM=Coin valley
|DutM=Coin valley
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|RusM=Golden field
|RusM=Golden field
|Kor=들판
|Kor=들판
|KorR=deulpan
|KorR=Deulpan
|KorM=Field
|KorM=Field
|Chi=原野
|Chi=原野
|ChiR=Yuányě
|ChiR=Yuányě
|ChiM=Wilderness
|ChiM=Wilderness
|Por=Planície das Moedas
|PorM=Coin Plain
}}
}}


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{{SSBU}}
{{SSBU}}
[[Category:Grasslands]]
[[Category:Grasslands]]
[[Category:Super Smash Bros. for Nintendo 3DS Stages]]
[[Category:Super Smash Bros. for Nintendo 3DS stages]]
[[Category:Super Smash Bros. Ultimate Stages]]
[[Category:Super Smash Bros. Ultimate stages]]
[[de:Münz-Parcours]]
[[de:Münz-Parcours]]