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Sylvia the Sylveon Chapter 9: My Two Big Brothers
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{{articleabout|the game Donkey Kong Country|other uses of the name "Donkey Kong Country"|[[Donkey Kong Country (disambiguation)|here]]}}
{{redirectshere|DKC|''Donkey Kong Classics''|[[Donkey Kong Classics|here]]}}
{{Infobox
|image=[[File:Boxart dkc front.png|250px]]
|developer=[[Rare, Ltd.|Rareware]]
|publisher=[[Nintendo]]
|released='''SNES'''<br>{{releasedate|USA|November 21, 1994<ref>http://www.youtube.com/watch?v=SbHL8-XkXMA</ref>|Europe|November 24, 1994|Japan|November 26, 1994<ref>http://www.nintendo.co.jp/n02/shvc/8x/</ref>}}
'''Game Boy Color'''<br>{{releasedate|Europe|November 17, 2000|USA|November 20, 2000<ref>http://web.archive.org/web/20010417201559/http://pocket.ign.com/news/28020.html</ref>|Japan|January 21, 2001}}
'''Game Boy Advance remake'''<br>{{releasedate|Europe|June 6, 2003|USA|June 9, 2003|Australia|June 20, 2003<ref>http://palgn.com.au/handheld/537/donkey-kong-country-details/</ref>|Japan|December 12, 2003}}
'''Wii Virtual Console'''<br>{{releasedate|Australia|December 7, 2006|Europe|December 8, 2006|Japan|December 12, 2006|USA|February 19, 2007|South Korea|May 26, 2008}}
'''Wii U Virtual Console'''<br>{{releasedate|Europe|October 16, 2014|Australia|October 17, 2014|Japan|November 26, 2014|USA|February 26, 2015}}
|genre=Platformer
|modes=1-2 players
|ratings={{ratings|esrb=K-A}}{{ratings|esrb=E|pegi=3|cero=A}}
|platforms=[[Super Famicom]]/[[Super Nintendo Entertainment System]], [[Game Boy Advance]], [[Game Boy Color]], [[Virtual Console]] ([[Wii]], [[Wii U]])
|media={{container|snes=1|gbc=1|gba=1|wiidl=1|wiiudl=1}}
|input={{input|snes=1|gbc=1|gba=1|classic=1|wiigcn=1|wiiuclassic=1|wiiupro=1}}
}}
'''''Donkey Kong Country''''' is a game for the [[Super Nintendo Entertainment System]] released in 1994. It is known for being the first game to use pre-rendered sprites, creating a 3D effect throughout the game. It is the first game in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]] and has four sequels: ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', ''[[Donkey Kong Country Returns]]'', and ''[[Donkey Kong Country: Tropical Freeze]]''. It also has a similar semi-sequel, titled ''[[Donkey Kong Land]]'', and a [[Donkey Kong Country Competition Cartridge|rare competition variant]]. The game stars [[Donkey Kong]], along with his buddy [[Diddy Kong]], in his debut, as the two travel across [[Donkey Kong Island]] in search for the [[Banana Hoard]].


The game was remade for the [[Game Boy Color]] in 2000 and was also remade again for the [[Game Boy Advance]] in 2003. The two remakes feature some new Bonus Games, the ability to save in the overworld, and several other new elements. ''Donkey Kong Country'' was also released on the [[Wii]]'s [[Virtual Console]] in 2006 and 2007 and on the [[Wii U]]'s [[Virtual Console]] in 2014, being the same as the original version. The trilogy was delisted from the Wii Virtual Console in November 2012 for unknown reasons until it was re-released again in Europe and Australia on October 30, 2014.
What happened after that was all a blur. Well, a bunch of blurs to be more precise, as I was unconscious most of the time, but whenever I would try to wake up, I would hear voices shouting in the distance and feel something like a hypodermic needle in my fur, sending me back into the dark abyss of unconsciousness. Blurs were all I saw in between. But I knew one thing for sure: Kayoko was gone. Her dad forcibly took me away, just like how those people caught me as I wandered off from Floccesy Ranch to get the ball. That distant yet somber and sorrowful memory seemed so far away, and to recall it made me feel oddly chilly inside, like the temperature in a room had dropped drastically. It had been a long time since I ever recalled memories of when I was an Eevee, and I knew that I could never be an Eevee again. But I did wish things would go back to normal. I really wanted to go home. Really bad. But my body wouldn't listen, as it felt limper than the chocolate pudding that Serena loved to eat so much. My eyes wouldn't open. It felt like they were glued shut. But my ears still managed to catch some voices, even though they were barely listenable due to my fluctuating state of unconsciousness.


==Storyline==
"How much is that thing?"
During a stormy night on Donkey Kong Island, Diddy Kong is told by Donkey Kong to guard his Banana Hoard for his "hero training" until midnight, when Donkey Kong will take over. While watching for predators beneath the darkness, that young monkey becomes attacked by a [[Krusha]]. The villain traps the monkey inside a [[DK Barrel]] and steals the Banana Hoard along with the other Kremlings, dropping a fruit trail on the way. Next morning, a loud calling of his name wakes Donkey Kong. Realizing that he has slept through his watch, the big ape quickly exits his tree house, only to find Cranky Kong, who tells him hints about the Kremlings stealing the hoard. Donkey Kong soon realizes that both his Banana Hoard and Diddy Kong are missing and sets out to find them. After finding Diddy in a barrel, both Donkey and Diddy head out to find the stolen Banana Hoard.<ref>''Donkey Kong Country Instruction Booklet'', Nintendo, 1994, p. 4-7</ref>


[[File:G0bananas65.png|thumb|left|200px|Donkey Kong celebrating the recovery of his Banana Hoard.]]
"Six hundred."
On their travels, the two heroes tread through deep jungles, mines, forests, temples, snowy mountains, caves, and several other regions of the island, fighting many enemies and bosses on the way. With assistance from [[Cranky Kong|Cranky]], [[Funky Kong|Funky]], and [[Candy Kong]], the monkeys eventually reach a large ship known as the [[Gangplank Galleon]], where they meet the Kremling Krew's leader, King K. Rool. The Kongs soon "defeat" the foe, only to find the king to get back up and fight with a new set of attacks. However, the duo manages to bring him down a second time, this time defeating the crocodile once and for all. After King K. Rool's defeat, Cranky Kong congratulates the heroes, who then tells them to check the Banana Hoard. They do so, finding that the bananas have been returned.


In the Game Boy Advance remake of the game, a short cutscene is seen at the beginning of the game when DK's bananas are stolen and after King K. Rool's defeat, where Cranky, Funky, and Candy Kong congratulate the apes on their victory. King K. Rool soon recovers and forces them off the ship, sailing away.
"Sold! Here ya go!"
<br clear=all>


==Gameplay==
I heard nothing else until I suddenly began hearing the sounds of very pained, high pitched roaring that assaulted the insides of my ears so much that they almost shattered whatever I had left of my eardrums like they were breaking glass. They were all so vociferous and so assaulting that they practically scared me awake. When I woke up, the first thing I realized that, just like when I was an Eevee, I was in a cage. This one was much bigger and much less sanitary than the other one. The steel bars were rusty and had lots of icky brown spots on them. I even saw some dark marks on the floor of the cage below my feet. I really didn't want to know what made them. But being in the cage wasn't my biggest problem. No, it was far from being my biggest problem. It was what was outside my cage that proved to be my biggest problem...and what scared me the most.
The game introduces the "tag-team" system, where Diddy and Donkey Kong follow each other throughout each level. However, the monkey in the front of the group is the Kong in play, so the other Kong simply follows behind the other. If the hero in play is injured, he quickly runs off the screen, and the Kong behind him takes his place as the character in play. In cases like this, only one Kong is on the screen at the time, as the other is defeated. If the lone Kong is injured by an enemy, the player loses an [[Extra Life]] and must restart the level from the beginning or by the [[Star Barrel]]. Fortunately, any Kong that is missing can be recovered by breaking open a [[DK Barrel]]; however, these special barrels do not appear many times in most levels. When a hero is freed from a DK Barrel, he heads to the back of the group behind the Kong in play and is not able to be controlled until the Kong in the lead is injured or if the player hits {{button|snes|A}} to switch characters. Then Donkey Kong hi-fives with Diddy and switches places, or vice versa.


Only one Kong appears on the screen at a time in the Game Boy Color version of the game, and a DK Barrel appears at the corner of the screen instead when there is more than one Kong in the group. Also, the Kongs do not run off the screen in the Game Boy Color and Game Boy Advance remakes as they rather fall off the screen.
There were other cages outside. Full of small Pokemon. Most of them I recognized, like Lillipup, Patrat, Riolu, Tepig, Panpour, Pansage, Pansear, and Mareep. Others I didn't recognize, like a green turtle Pokemon with leaves on its head, a fiery yellow and red monkey Pokemon (it wasn't a Pansear), a purple and white rat Pokemon, a pale blue creature, a purplish pink one that looks about the same as it, a white cat Pokemon with black ears and a yellow oval shaped thing shining on its head, and an orange dog-like Pokemon with lots of cream colored fur on its head, neck, and tail with some black stripes. There were some more, but I couldn't see them because I was surrounded by other cages that blocked my view. Unfortunately, they all shared one thing in common, which scared me to no end.


===Kong Abilities===
All of them were unusually and vehemently vicious. All of them roared and howled like ferocious, wild Pokemon, louder than anything I've ever heard before in my whole entire life. The noise they made inundated my poor, sensitive ears, and they didn't seem to want to come to a cessation at all. All of them looked very thin and gaunt, like they had been deprived of food for months. All of their eyes were wide and bloodshot, like they were about to pop right out of their faces at any moment. All of them were covered in both old and fresh scars that didn't look like something that came from a typical Pokemon battle. Some of the scars even looked bloody. But even worse...one Lillipup's entire ear was missing, like it had been bitten right off by an enormous set of teeth, maybe tombstone sized. One Patrat's tail was missing, like it had been sawed off. One Mareep had nearly all of its fur shaved off, possibly very violently considering all the bloody scars I saw on its body, with only a few tufts remaining, and it looked like it had been sent through a room full of moving saws. The Tepig's left eye had a huge gash on it, and it looked fresh...and it didn't look like its eye was there anymore! One purple Pokemon had a jagged looking bump on it that looked like the remains of a horn that had been hacked off, and a huge part of its right ear was missing. The pale blue Pokemon and the rat Pokemon both looked like they had their big teeth broken. But it was the fiery monkey Pokemon that scared me the most, as it was literally covered from head to toe with scars, and the flame on its tail literally exploded and blazed like the forest fire that Dilandau caused two years ago. Its eyes were COMPLETELY red, red like the red lights on the fire trucks we saw when Dilandau set that forest on fire, and it howled louder and more ferociously than any of the other Pokemon in the room. It gripped the rusty cage bars like crazy and screamed and screamed.
[[File:DKCI4365.jpg|200px|thumb|Donkey Kong swings on a rope in the level, [[Ice Age Alley]].]]
While both Kongs have different abilities, they have the same basic moves. Both Donkey and Diddy are able to jump, [[cartwheel]] (or roll), climb, and swim to pass through levels. The most commonly used basic abilities are the jump and cartwheel moves, which help the heroes cross gaps and defeat enemies. While cartwheeling is often used to pummel into weaker foes, it can also be used as part of the super-jump technique. Both characters can use this move by simply cartwheeling off a cliff and jumping in mid-air. This gives them both a longer jump to cross wider abysses.  


Other than jumping and cartwheeling, the Kongs can also use their climbing and swimming abilities to traverse levels. Climbing can only be done on ropes, which can swing the primates over gaps if they cling onto them. Some ropes are stationary, which means that the Kongs can take advantage of their climbing abilities on them to head up the rope to a higher area. Another move both Kongs can perform is their swimming ability which can only be done inside of the water in the underwater levels.
I couldn't make all of this up if I tried. I wish I really was making it up.


[[File:BarrelRide65.jpg|thumb|200px|left|Diddy rides on a Steel Keg.]]
But not only that, the room were all stuck in was really cramped. It was only as big as the stables where Vicky and Darien kept the Ponyta. Worse than that, it was filthy! Absolutely filthy! Filthier than anything I ever saw in my entire life! This had to be the most putrid, noisome, and unsanitary room I had ever been thrown in. At least the science lab I was kept in when Dr. Urbschat took care of me was nice, shiny, fresh, and clean. The walls looked like they were made out of barely finished wood, with lots of duct tape and some kind of mushy stuff I didn't even dare ask about stashed in some holes in huge numbers. There were no windows, so not a single sunbeam or trace of light came inside at all. No breeze, no sunlight, nothing. The room itself was lit up with a single light bulb, bright enough to light the entire room, even though I wished it was dark so I wouldn't have had to see those awful scars and injuries on all of those Pokemon. The floor was covered with straw, similar to the straw that Vicky, Darien, Heidi, and Silas would give to the Ponyta, only none of the straw here even looked anything near edible. However, the smell was what inundated and assaulted my nostrils unmercifully. It was the worst thing I ever smelled. It smelled like the odor that a Stunky would let out, combined with rotten eggs, and Pokemon droppings. Times that by ten thousand, and you still wouldn't be able to smell how utterly and disgustingly noisome and putrid it was. This place looked like it hadn't been cleaned up since the beginning of time! There were even a bunch of brown marks on the walls on all sides. I had an idea of what they were, but I wouldn't dare reveal it. Even if I did, anyone who came in would probably run out of the room anyway.
Both Kongs also have some different abilities, as well as different stats. Diddy is faster and more agile than Donkey Kong; however, he is not as strong as him and has difficulty defeating stronger enemies such as [[Krusha]]s and [[Klump]]s. Donkey Kong is stronger and slower than him, and he also has his own unique move called [[Hand Slap]]. The Hand Slap move allows him to defeat enemies and find hidden objects in the ground or on treetops.  


Another difference between the two Kongs is how they pick up and throw barrels. When Diddy Kong picks up barrels, he holds them in front of his body, protecting him from any enemies in his way. However, Donkey Kong holds barrels above his head, leaving his whole body vulnerable to enemy attacks. Additionally, Donkey Kong throws his barrels slightly further than Diddy, making Donkey Kong more likely to hit enemies from another distance. If the primates throw a [[Steel Keg]] against a wall, they are able to jump on the barrel as it rolls back and balance on it.
I knew I had to get out of here and fast. There was no way I'd be able to last long in here.


===Special Areas===
The first thing I tried was ramming the rusty steel bars of my cage. Unfortunately, they proved to be a lot stronger and sturdier than they looked, probably much more so than the cage I was trapped in at the science lab when I was an Eevee. The cage didn't even move, even though I knew I was on top of some other Pokemon. I couldn't see them because the floor below me wasn't transparent. The noise from all the high pitched roars was really getting to me, but I knew I had to focus if I wanted to get out. Soon, after many a Tackle attack didn't work, I decided to use some of my other attacks. Trump Card, Swift, and Bite. But none of them worked. The bars didn't even get scratched. I slumped back onto the floor, feeling exhausted and hungrier than an Ursaring.
[[File:CrankyCabin.png|200px|thumb|The special area, Cranky's Cabin.]]
The other members of the [[Kong Family]] clan in these special areas which assist Donkey and Diddy while they are adventuring.


*'''[[Cranky's Cabin]]''': This area is run by [[Cranky Kong]], who the heroes meet here to hear him talking about some random hints and random rambling about how the 8-bit era was better than the 16-bit era. There is one Cranky's Cabin in every world.
It was then that a little door opened and in came a very odd and grimy-looking man. He had light skin and a face with a lot of scars decorating it. One on his forehead, a tiny one right underneath his eye, and one on his chin, near his scrawny little beard. He had very messy blonde hair trapped in a baseball hat that was worn backwards. His dark brown eyes were devoid of the smallest mote of kindness. They were literally filled to the brim with nothing but malice, animosity, hostility, and darkness. Not even the most rudimentary sense of kindness, gentleness, generosity, patience, or love was within them. Only hatred swam around in them like a rampaging Gyarados. He wore a grey hoodie with the word FIGHT written on it in red, black, and white, along with sagging tan jean shorts. He really needed to pull them up, as nobody I knew ever had their pants down that low, and to me it was disgusting, only much less so than the horrible odor that consumed the room he entered. He was also wearing big black sneakers with pale orange laces. Someone else came in with him, a younger man with shaggy black hair, dark blue eyes, darker skin albeit still rather light, a white T-shirt, a black hoodie wrapped around his waist, light blue jeans, and brown boots. As soon as he came into the room, his hands flew to his nose.
*'''[[Candy's Save Point]]''': This area is run by [[Candy Kong]]. The Kongs can travel here in any world to save their game for free. In the Game Boy Color remake, this area is replaced by Candy's Challenge where the monkeys have to go through a Bonus Level and collect a golden coin. In the Game Boy Advance remake of the game, the area is replaced by '''[[Candy's Dance Studio]]''', where Candy hosts a dance [[mini-game]], which can be won to earn collectibles.
*'''[[Funky's Flights]]''': In this special area, the Kongs can meet [[Funky Kong]] and use his [[Jumbo Barrel]] to travel to any unlocked world. In the Game Boy Advance remakes, the area is replaced by '''[[Funky's Fishing]]''', where Funky hosts a fishing mini-game along with having the Jumbo Barrel. In the game, the Kongs must catch fish while riding on Enguarde to win prizes.


==Items and Objects==
It was easy to figure out why.
===Collectibles and Mechanisms===
During their adventure, Diddy and Donkey run in a variety of collectibles and objects, some helpful, and some harmful. Many of these objects are listed below.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
|-style="background:yellow;"
!Image
!Name
!Description
|-
| align="center" |[[File:BananaSprite65.png]]
![[Banana]]s
|These are the most common items in the game, and appear almost everywhere in every level (excluding boss levels). They are very similar to [[coin]]s from the ''[[Mario (series)|Mario]]'' series, as collecting 100 of them gives the Kongs an extra life.
|-
| align="center" |[[File:BunchoBanana65.png]]
![[Banana|Banana Bunch]]es
|These items are very similar to bananas, except that they are worth ten bananas rather than one. Although they are very common, they are usually harder to find then normal bananas and can sometimes be hidden in hard to reach places. Ten of these equal an Extra Life.
|-
| align="center" |[[File:RambiToken65.PNG]]
![[Animal Tokens]]
|These items are special tokens in the shape of the game's various Animal Friends (excluding [[Squawks the Parrot|Squawks]]). If three of one kind is collected, the Kongs are taken to a bonus area where they must collect many smaller Animal Tokens with the animal carved in the collected tokens (e.g. If three Expresso tokens are collected, the player plays as Expresso in the bonus minigame).
|-
| align="center" |[[File:BalloonDKC65.PNG]]
![[Extra Life Balloon]]s
|Similar to [[1-Up Mushroom]]s from the ''Mario'' series, these balloons give the Kongs extra lives when collected. The balloons come in three different colors: Red, blue, and green. The red Extra Life Balloons grant the primates with one extra life, green Extra Life Balloons give them two lives, and the rare blue Extra Life Balloons give them three lives.
|-
| align="center" |[[File:KONGDKC65.PNG]]
![[K-O-N-G Letters]]
|Four of these special objects are hidden in every level (excluding boss levels), and each letter put together spells the word "KONG." If the Kongs collect all four letters in a level, they are awarded with an extra life. Each letter is found in order, meaning that the letter K is found first in the levels, then the O, then the N, and the letter G is found last. Additionally, letters much like the K-O-N-G Letters appear in certain Bonus Levels, where they must be hit in order to spell out a word.
|-
| align="center" |[[File:RambiBarrelDKC65.PNG]]
![[Animal Crate]]s
|These semi-common crates contain Animal Friends, and are placed in both normal levels and Bonus Levels. The type of Animal Friend freed from the crate depends on the picture on the object. In the Game Boy Color remake, the crates transform the monkeys into a certain Animal Friend depending on the marking on the crate.
|-
| align="center" |[[File:TireDKC65.PNG]]
![[Tire]]s
|Tires appear in many levels throughout the game, and they bounce the heroes to high areas. Half tires are stationary, while the other tires that are full can be pushed into different areas.
|-
| align="center" |[[File:RopeDKC65.PNG]]
![[Rope]]s
|These common objects appear in many levels, and the Kongs can climb up and down on them to progress. Most ropes in the game swing over wide abysses, so the primates can use them to cross the gaps. In [[Slipslide Ride]], blue and purple ropes appear that pull the heroes up and down automatically.
|-
| align="center" |[[File:MineCartDKC65.PNG]]
![[Cart|Mine Cart]]s
|These rather uncommon objects are seen only in mine levels, and automatically begin to move on the track when entered. The Kongs are able to jump while on them so they can head over broken part of the track. Sometimes, broken mine carts appear on the track as an obstacle.
|-
| align="center" |[[File:FallingPlatformDKC65.PNG]]<br>[[File:PlatformDKC65.PNG]]
![[Platform]]s
|Many platforms appear throughout the game. Although most of them are stationary, some move back and fourth over gaps. Later in the game, platforms with arrows appear, and they move in the direction depending on the arrow point's direction symbol when stepped on. Other moving platforms appear near the end of the game, including one that must constantly be refueled to keep it moving.
|}


===Barrels===
"UGH! Dang, McCoy! I dunno how you can handle 'dis horrible smell, man!" The man who just came in exclaimed, not hesitant about being disgusted with the awful smell. I couldn't blame him.
The most common objects in ''Donkey Kong Country'' and its series are barrels. Many different barrels appear throughout this game, each having a different purpose and use. Below shows these uses on the barrels.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
|-style="background:yellow;"
!Image
!Name
!Description
|-
| align="center" |[[File:BarrelDKC65.PNG]]
![[Barrel|Regular Barrels]]
|These ordinary barrels are very common. The barrels can be picked up and thrown at enemies to defeat them. Some barrels do not break when making contact with the ground, and can roll over many different enemies. Diddy Kong can hold these types of barrels and others as a form of defense as well.
|-
| align="center" |[[File:Firebarrel.gif]]
![[Barrel Cannon]]s
|Another common type of barrel. They appear in almost every level, and are able to shoot the Kongs over gaps or to other Barrel Cannons. Some Barrel Cannons automatically fire the Kongs when entered, while others must be activated first. Some may also move in a specific direction as first seen in [[Barrel Cannon Canyon]].
|-
| align="center" |[[File:StarBarrelDKC65.PNG]]
![[Star Barrel]]s
|One of these common barrels appear in the middle of every level, excluding boss levels. As their name suggests, they serve as the checkpoint for the levels. If the two heroes are both defeated anytime after breaking the barrel, they appear back in the area the Star Barrel last was when retrying the level.
|-
| align="center" |[[File:DKBarrelDKC65.PNG]]
![[DK Barrel]]s
|DK Barrels are the most common barrels in the game, as several of them appear in every level. If one of the Kongs are missing from the group, the surviving Kong can break one of these barrels to bring their partner back. However, DK Barrels only appear in certain parts of the level. They can also be used just like normal barrels, except that they cannot roll on the ground.
|-
| align="center" |[[File:TNTBarrelDKC65.PNG]]
![[TNT Barrel]]s
|These common barrels are much like normal barrels, however, they explode when making contact with anything after being thrown. They are often used to destroy powerful foes and break through sensitive walls.
|-
| align="center" |[[File:SteelBarrelDKC65.PNG]]
![[Steel Keg]]s
|Another common type of barrel. They can be used much like normal barrels, but are harder to break and are silver colored. They can roll into an unlimited amount of enemies and even bounce off walls without breaking. Because of this, the Kongs are able to perform their barrel rolling move on them.
|-
| align="center" |[[File:SGBarrelDKC65.PNG]]
![[Stop and Go Barrels]]
|These uncommon barrels appear in [[Stop & Go Station]], where they are used to control the lights. Go Barrels make the lights illuminating the level green, while Stop Barrels make them red. Hitting the Stop Barrels also makes the [[Rockkroc]]s in the level stop moving when on STOP and begin to move again when the Stop & Go Barrel changes to GO.
|-
| align="center" |[[File:OFF_and_ON_Barrels.PNG|60x39px]]
![[On and Off Barrel]]s
|These barrels only appear in Loopy Lights and act almost like [[Stop and Go Barrels]], except the barrels affect the lighting of the stage making it harder to maneuver.
|-
| align="center" |[[File:FuelBarrelsprite65.png]]
![[Fuel Barrel]]s
|These barrels only appear in the level, [[Tanked Up Trouble]], but are vital for the Kongs' survival. They are needed to provide fuel for the platforms used in the said level, or otherwise they will fall off the stage if not fueled up enough. Because they are so important, they are often placed in hard to reach places.
|-
| align="center" |[[File:JumboBarrelDKC65.PNG]]
![[Jumbo Barrel|Funky Barrel]]
|A type of Jumbo Barrel. The Funky Barrel can be entered in [[Funky's Flights]], where it flies the duo to any place in the island they have journeyed to. The heroes do not have to pay any fee to use it.
|}


==Levels==
"I thought I told ya to call me Theseus, Hubbard!" The man with the scars on his face, Theseus McCoy, snapped at the other man, Hubbard.
[[File:DKIsland_DKC.png|thumb|200px|The overworld map.]]
''Donkey Kong Country'' features many levels in which the Kongs must successfully complete in order to reach the final boss, including boss levels. The levels are separated into worlds, such as the [[Kongo Jungle]], and each world features five to six levels and one boss stage. Every non-boss level is home to possibly up to five [[Bonus Level]]s, which can optionally be found to finish the game 100%, or to simply collect extra goodies such as Banana Bunches. Unlike in the [[Mario]] series, the player does not have to traverse a whole level to reach the boss. Every level also has its own theme, or "environment." For example, levels such as [[Barrel Cannon Canyon]] are marked as "Jungle" levels, as they take place in a jungle.


Note that the following table lists the levels in the original order on the SNES version of the game.
"Sorry, Theseus!" Hubbard stuttered fearfully at Theseus. I could see why he would be so afraid of him, and I don't blame him. This Theseus didn't look like he could ever be even remotely capable of being magnanimous to anyone, even Pokemon. I shrunk into my rusty cage fearfully when he gave me a very scathing glance. Then, without any warning or hesitation, he kicked my cage and made me fall to the ground.


{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:whitesmoke" width=99%
"So 'dis is 'dat pansy you bought, Hubbard?" Theseus asked, without taking his eyes off of me. He kept them on me like he feared I was going to escape. His inhuman eyes locked me in place, and I knew that if I did anything at all, even the tiniest little thing, he'd probably hit me or do something worse.
! colspan=7 style="background:yellow" align=center | <big>Levels and Bonus Areas</big>
|-
! colspan=7 style="background:yellow" align=center | [[Kongo Jungle]]
|- style=background:yellow align=center
!colspan="3" width=5%|#
!rowspan="2" width=35%|Level
!rowspan="2" width=10%|Bonus Areas
!rowspan="2" width=30%|Type of level
!rowspan="2" width=20%|Music theme
|-style="background:yellow" align="center"
!width=5%|SNES
!width=5%|GBC
!width=5%|GBA
|-
|align="center" colspan="3" | 1 || align="center" | [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] || align="center" | 2 || align="center" | Jungle || align="center" | Simian Segue
|-
|align="center" colspan="3" | 2 || align="center" | [[Ropey Rampage]] || align="center" | 2 || align="center" | Jungle || align="center" | Simian Segue
|-
|align="center" colspan="3" | 3 || align="center" | [[Reptile Rumble]] || align="center" | 3 || align="center" | Cave || align="center" | Cave Dweller Concert
|-
|align="center" colspan="3" | 4 || align="center" | [[Coral Capers]] || align="center" | 0 || align="center" | Coral || align="center" | Aquatic Ambiance
|-
|align="center" colspan="3" | 5 || align="center" | [[Barrel Cannon Canyon]] || align="center" | 2 || align="center" | Jungle || align="center" | Simian Segue
|-
|align="center" colspan="3" | 6 || align="center" | BOSS LEVEL: [[Very Gnawty|Very Gnawty's Lair]] || align="center" | 0 || align="center" | Boss arena || align="center" | Bad Boss Boogie
|-
! colspan=7 style="background:yellow" align=center | [[Monkey Mines]]
|- style=background:yellow align=center
!colspan="3" width=5%|#
!rowspan="2" width=35%|Level
!rowspan="2" width=10%|Bonus Areas
!rowspan="2" width=30%|Type of level
!rowspan="2" width=20%|Music theme
|-style="background:yellow" align="center"
!width=5%|SNES
!width=5%|GBC
!width=5%|GBA
|-
|align="center" colspan="3" | 7 || align="center" | [[Winky's Walkway]] || align="center" | 1 || align="center" | Walkway || align="center" | Life in the Mines
|-
|align="center" colspan="3" | 8 || align="center" | [[Mine Cart Carnage]] || align="center" | 0 || align="center" | Mines || align="center" | Mine Cart Madness
|-
|align=center colspan=3 | 9 || align=center | [[Bouncy Bonanza]] || align=center | 3 || align=center | Cave || align="center" | Cave Dweller Concert
|-
|align=center colspan=3 | 10 || align=center | [[Stop & Go Station]] || align=center | 2 || align=center | Mines || align="center" | Misty Menace
|-
|align=center colspan=3 | 11 || align=center | [[Millstone Mayhem]] || align=center | 3 || align=center | Ruins || align="center" | Voices of the Temple
|-
|align=center colspan=3 | 12 || align=center | BOSS LEVEL: [[Master Necky|Necky's Nuts]] || align=center | 0 || align=center | Boss arena || align="center" | Bad Boss Boogie
|-
! colspan=7 style="background:yellow" align=center | [[Vine Valley (Donkey Kong Country)|Vine Valley]]
|- style=background:yellow align=center
!colspan="3" width=5%|#
!rowspan="2" width=35%|Level
!rowspan="2" width=10%|Bonus Areas
!rowspan="2" width=30%|Type of level
!rowspan="2" width=20%|Music theme
|-style="background:yellow" align="center"
!width=5%|SNES
!width=5%|GBC
!width=5%|GBA
|-
| align=center colspan=3 | 13 || align=center | [[Vulture Culture]] || align=center | 3 || align=center | Forest || align="center" | Forest Frenzy
|-
| align=center colspan=3 | 14 || align=center | [[Tree Top Town]] || align=center | 2 || align=center | Treetops || align="center" | Treetop Rock
|-
| align=center colspan=3 | 15 || align=center | [[Forest Frenzy]] || align=center | 2 || align=center | Forest || align="center" | Forest Frenzy
|-
| align=center colspan=2 | 16 || align=center | 18 || align=center | [[Temple Tempest]] || align=center | 2 || align=center | Ruins || align="center" | Voices of the Temple
|-
| align=center colspan=2 | 17 || align=center | 16 || align=center | [[Orang-utan Gang]] || align=center | 5 || align=center | Jungle || align="center" | Simian Segue
|-
| align=center colspan=2 | 18 || align=center | 17 || align=center | [[Clam City]] || align=center | 0 || align=center | Coral || align="center" | Aquatic Ambiance
|-
| align=center colspan=3 | 19 || align=center | BOSS LEVEL: [[Queen B.|Bumble B. Rumble]] || align=center | 0 || align=center | Boss arena || align="center" | Bad Boss Boogie
|-
! colspan=7 style="background:yellow" align=center | [[Gorilla Glacier]]
|- style=background:yellow align=center
!colspan="3" width=5%|#
!rowspan="2" width=35%|Level
!rowspan="2" width=10%|Bonus Areas
!rowspan="2" width=30%|Type of level
!rowspan="2" width=20%|Music theme
|-style="background:yellow" align="center"
!width=5%|SNES
!width=5%|GBC
!width=5%|GBA
|-
| align=center colspan=3 | 20 || align=center | [[Snow Barrel Blast]] || align=center | 3 || align=center | Snow || align="center" | Northern Hemispheres
|-
| align=center colspan=3 | 21 || align=center | [[Slipslide Ride]] || align=center | 3 || align=center | Ice cave || align="center" | Ice Cave Chant
|-
| align=center colspan=2 | 22 || align=center | 23 || align=center | [[Ice Age Alley]] || align=center | 2 || align=center | Snow || align="center" | Northern Hemispheres
|-
| align=center colspan=2 | 23 || align=center | 22 || align=center | [[Croctopus Chase]] || align=center | 0 || align=center | Coral || align="center" | Aquatic Ambiance
|-
| align=center colspan=2 | 24 || align=center | 25 || align=center | [[Torchlight Trouble]] || align=center | 2 || align=center | Cave || align="center" | Cave Dweller Concert
|-
| align=center colspan=2 | 25 || align=center | 24 || align=center | [[Rope Bridge Rumble]] || align=center | 2 || align=center | Treetops || align="center" | Treetop Rock
|-
| align=center colspan=3 | 26 || align=center | BOSS LEVEL [[Really Gnawty|Really Gnawty Rampage]] || align=center | 0 || align=center | Boss arena || align="center" | Bad Boss Boogie
|-
! colspan=7 style="background:yellow" align=center | [[Kremkroc Industries, Inc.]]
|- style=background:yellow align=center
!colspan="3" width=5%|#
!rowspan="2" width=35%|Level
!rowspan="2" width=10%|Bonus Areas
!rowspan="2" width=30%|Type of level
!rowspan="2" width=20%|Music theme
|-style="background:yellow" align="center"
!width=5%|SNES
!width=5%|GBC
!width=5%|GBA
|-
| align=center colspan=3 | 27 || align=center | [[Oil Drum Alley]] || align=center | 4 || align=center | Factory || align="center" | Fear Factory
|-
| align=center colspan=3 | 28 || align=center | [[Trick Track Trek]] || align=center | 3 || align=center | Walkway || align="center" | Life in the Mines
|-
| align=center colspan=2 | 29 || align=center | 30 || align=center | [[Elevator Antics]] || align=center | 3 || align=center | Cave || align="center" | Cave Dweller Concert
|-
| align=center colspan=2 | 30 || align=center | 29 || align=center | [[Poison Pond]] || align=center | 0 || align=center | Coral || align="center" | Aquatic Ambiance
|-
| align=center colspan=2 | 31 || align=center | 32 || align=center | [[Mine Cart Madness]] || align=center | 3 || align=center | Walkway || align="center" | Mine Cart Madness
|-
| align=center colspan=2 | 32 || align=center | 31 || align=center | [[Blackout Basement]] || align=center | 2 || align=center | Factory || align="center" | Fear Factory
|-
| align=center colspan=3| 33 || align=center | BOSS LEVEL: [[Dumb Drum|Boss Dumb Drum]] || align=center | 0 || align=center | Boss arena || align="center" | Bad Boss Boogie
|-
! colspan=7 style="background:yellow" align=center | [[Chimp Caverns]]
|- style=background:yellow align=center
!colspan="3" width=5%|#
!rowspan="2" width=35%|Level
!rowspan="2" width=10%|Bonus Areas
!rowspan="2" width=30%|Type of level
!rowspan="2" width=20%|Music theme
|-style="background:yellow" align="center"
!width=5%|SNES
!width=5%|GBC
!width=5%|GBA
|-
|align="center" colspan="3" | 34 || align="center" | [[Tanked Up Trouble]] || align="center" | 1 || align="center" | Walkway || align="center" | Life in the Mines
|-
|align="center" colspan="3" | 35 || align="center" | [[Manic Mincers]] || align="center" | 3 || align="center" | Cave || align="center" | Cave Dweller Concert
|-
|align="center" colspan="3" | 36 || align="center" | [[Misty Mine]] || align="center" | 2 || align="center" | Mines || align="center" | Misty Menace
|-
|align="center" | - || align="center" | 37 || align="center" | - || align="center" | [[Necky Nutmare]] || align="center" | 1 || align="center" | Cave || align="center" | Cave Dweller Concert
|-
|align="center" | 37 || align="center" | 38 || align="center" | 37 || align="center" | [[Loopy Lights]] || align="center" | 2 || align="center" | Mines || align="center" | Misty Menace
|-
|align="center" | 38 || align="center" | 39 || align="center" | 38 || align="center" | [[Platform Perils]] || align="center" | 2 || align="center" | Walkway || align="center" | Life in the Mines
|-
|align="center" | 39 || align="center" | 40 || align="center" | 39 || align="center" | BOSS LEVEL: [[Master Necky Snr.|Necky's Revenge]] || align="center" | 0 || align="center" | Boss arena || align="center" | Bad Boss Boogie
|-
! colspan=7 style="background:yellow" align=center | [[Gangplank Galleon]]
|- style=background:yellow align=center
!colspan="3" width=5%|#
!rowspan="2" width=35%|Level
!rowspan="2" width=10%|Bonus Areas
!rowspan="2" width=30%|Type of level
!rowspan="2" width=20%|Music theme
|-style="background:yellow" align="center"
!width=5%|SNES
!width=5%|GBC
!width=5%|GBA
|-
|align="center" | 40 || align="center" | 41 || align="center" | 40 || align="center" | BOSS LEVEL: [[Gangplank Galleon]] || align="center" | 0 || align="center" | Ship || align="center" | Gang-Plank Galleon
|-
|}


==Characters==
"Y-Y-Y-Yes. Some rich guy sold it to me. It's one of the new Pokemon that was discovered two years ago. Lemme see..." Hubbard stammered and yanked out a little handbook that looked brand new, like he bought it recently. "Ah! Here it is! This little thing's called a Sylveon, a new evolved form of Eevee, and it's a fairy type. They're still very rare, but very valuable."
===Playable characters===
The game features two playable characters who try to return the Banana Hoard. Below are these two characters and a description on them.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
|-style="background:yellow;"
!Image
!Name
!Description
|-
| align="center" |[[File:DKDKC65.PNG]]
![[Donkey Kong]]
|The main hero of the game, who has a hoard of bananas under his [[DK's Tree House|tree house]]. Donkey Kong is much stronger and heavier than his partner, Diddy Kong, and can therefore defeat more powerful enemies. He also has his own move, the [[Hand Slap]] which can defeat certain enemies and reveal hidden objects.
|-
| align="center" |[[File:DiddyKDKC65.PNG]]
![[Diddy Kong]]
|This young ape is the best friend of Donkey Kong and a hero in training who sets out with Donkey Kong to recover the Banana Hoard during the events of the game. Although he is not as strong as his partner, he is a bit faster. However, his light weight keeps him from being able to defeat more powerful enemies in a single jump.  
|}


===Supporting characters===
"Dat explains why you spent six hundred bucks on it," Theseus piped in with an animal-like growl. He then pulled some keys out and unlocked my cage. I wanted to get away, but I was so hungry and so tired that I could barely run at my usual speed. That, and he yanked my ear like it was a rope. It really hurt! He clenched onto me very tightly, like he was intent on keeping me here.
Besides the two playable Kongs, there are also some non-playable apes who help them out in the game's [[Donkey Kong Country#Special Areas|special areas]]. The table below describes these helpers and names them.


{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
"It looks strong. Maybe we can put it against Coy Jenkins and see how strong it is. The match is about to start in five minutes," Hubbard said.
|-style="background:yellow;"
!Image
!Name
!Description
|-
| align="center" |[[File:CandyKDKC65.png]]
![[Candy Kong]]
|Known to be Donkey Kong's girlfriend, this Kong runs [[Candy's Save Point]] (or Candy's Challenge or [[Candy's Dance Studio]] in the Game Boy Advance version). She allows the Kongs to save their game in the SNES version, play a bonus mini-game in the Game Boy Color version, or performs in a dance contest with them in the Game Boy Advance remake.
|-
| align="center" |[[File:CrankyKDKC65.PNG]]
![[Cranky Kong]]
|This old ape resides in [[Cranky's Cabin]], where he gives the heroes random hints on how to complete the game. He is convinced that he is the best video game hero, and does not believe the apes can complete their adventure without his assistance.
|-
| align="center" |[[File:FunkyKDKC65.PNG]]
![[Funky Kong]]
|Funky Kong runs [[Funky's Flights]] in the game's Super Nintendo and Game Boy Color version where he lends the Kongs his [[Jumbo Barrel]] to travel throughout areas of [[Donkey Kong Island]] or [[Funky's Fishing]] in the Game Boy Advance version where he still has the same place as he did in the previous versions just with an additional fishing challenge. He can be seen holding a green surfboard, while wearing a bandanna and a pair of sunglasses.
|}


===Animal Friends===
A smug smirk appeared on Theseus's face, and I really didn't like the look of it. "All the more fun for me!" Theseus muttered. Then, he dragged me out of the room by my ear. While I was glad I finally got pulled out of that awful smelling room and away from the howling Pokemon, I had a really bad gut feeling that they were dragging me into something awful.
The supporting Kongs are not the only ones to aid Donkey and Diddy in their quest; the wildlife also help. Each [[Animal Friend]] is prisoner in a crate with their likeness on it. The Kongs can only use the Animal Friends in certain levels, meaning that the Kongs leave their helpers once they exit a level. Each buddy has different abilities, as shown below.


{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse; background:white"
I didn't bother to resist, even though the pain that came from being dragged by my ear bothered me to no end. After a few seconds, we arrived in what looked like a very crudely made arena, which looked more like a little fence-like pen made out of wood. There were a bunch of scary looking guys all around the arena. They all turned to fix their gaze on me. I absolutely hated the looks they gave me, which ranged from confused to disgusted.
|-style="background:yellow;"
!Image
!Name
!Description
!First level appearance
!Last level appearance
|-
| align="center" |[[File:RambiDKC.PNG]]
![[Rambi the Rhino]]
|Rambi is first found halfway through the first level. He is able to ram into most enemies to defeat them, and he can also break entrances to hidden [[Bonus Level]]s along with sensitive walls.
| align="center"|[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]
| align="center"|[[Manic Mincers]]
|-
| align="center" |[[File:EnguardeDKC.PNG]]
![[Enguarde the Swordfish]]
|Enguarde is an Animal Friend that is exclusively found in underwater levels. The Kongs have better control underwater while riding him, and his sharp bill is able to defeat many enemies on the way.
| align="center"|[[Coral Capers]]
| align="center"|[[Poison Pond]]
|-
| align="center" |[[File:WinkyDKC.PNG]]
![[Winky the Frog]]
|Winky can defeat most enemies by jumping on them, some being ones that the monkeys cannot defeat by themselves, such as [[Zinger]]s. Winky also jumps very high, providing access to certain Bonus Levels and hidden areas. He is replaced by [[Rattly the Rattlesnake]] in ''Donkey Kong Country 2: Diddy's Kong Quest''.
| align="center"|[[Winky's Walkway]]
| align="center"|[[Rope Bridge Rumble]]
|-
| align="center" |[[File:SquawksDKC.PNG]]
![[Squawks the Parrot]]
|Squawks is the only non-rideable Animal Friend in the game along with the only one not having his own face on an Animal Token. He assists the Kongs by carrying a lamp through the level, [[Torchlight Trouble]], which helps them see in the dark cave. He can not be hurt by enemies.
| align="center"|[[Torchlight Trouble]]
| align="center"|[[Torchlight Trouble]]
|-
| align="center" |[[File:ExpressoDKC.PNG]]
![[Expresso the Ostrich]]
|Expresso has the ability to dash through areas at a fast pace because of his sneakers. He can also glide through the air temporarily, much like [[Dixie Kong]] can in later ''Donkey Kong Country'' installments. Enemies smaller than Expresso (such as [[Klaptrap]]s) can pass under his legs as well without injuring him.
| align="center"|[[Temple Tempest]]
| align="center"|[[Misty Mine]]
|-
|}


===Enemies===
"Dat's their new fighter?"
====Normal enemies====
As with all other ''Donkey Kong'' platformers, ''Donkey Kong Country'' features many different kinds of enemies, who try to defeat the Kongs throughout every level. Below shows the enemies' names, descriptions, and first and last level appearances.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
|-style="background:yellow;"
!Image
!Name
!Description
!First level appearance
!Last level appearance
|-
| align="center" |[[File:TheArmy.PNG]]
![[Army]]
|An armadillo enemy who rolls up into a ball and charges at the Kongs to attack. Unlike Donkey, Diddy cannot defeat them in one jump if they are rolled up in a ball, and instead must jump on them once to release them from their attacking state. This leaves them vulnerable to jump attacks.
| align="center" |[[Ropey Rampage]]
| align="center" |[[Platform Perils]]
|-
| align="center" |[[File:Bitesize.png]]
![[Bitesize]]
|A piranha enemy that lives in water. They attack by simply swimming around in the water and into the monkey. These enemies can only be defeated by Enguarde the Swordfish.
| align="center" |[[Coral Capers]]
| align="center" |[[Poison Pond]]
|-
| align="center" |[[File:Juniorsquirt.gif]]
![[Chomps Jr.]]
|A small, blue shark enemy that, like Bitesizes, swims around the underwater areas of the game. However, they are a little bigger than these fish foes, so they are slightly harder to avoid and too can only be defeated by Enguarde.
| align="center" |[[Coral Capers]]
| align="center" |[[Poison Pond]]
|-
| align="center" |[[File:Chomps.png]]
![[Chomps]]
|A large, green shark enemy. They, as their name suggests, are the bigger versions of the Chomps Jr. enemies, and take up slightly more space than them in the water. Like other underwater foes, only Enguarde can beat them.
| align="center" |[[Coral Capers]]
| align="center" |[[Croctopus Chase]]
|-
| align="center" |[[File:Clampbo.PNG]]
![[Clambo]]
|A clam enemy that throws pearls across the area. They usually hide on the outskirts of levels to throw these objects. They can throw multiple pearls at a time. These enemies cannot be defeated in any way, even with Enguarde.
| align="center" |[[Coral Capers]]
| align="center" |[[Clam City]]
|-
| align="center" |[[File:Croctopus.png]]
![[Croctopus]]
|An octopus enemy that quickly treads through water to hit the Kongs. They are usually seen heading around platforms in the water, however, in the level, Croctopus Chase, they instead race behind the Kongs in order to hit them. They hide in the first small gap they come up to after chasing them, though. These enemies, like Clambos, cannot be defeated either.
| align="center" |[[Coral Capers]]
| align="center" |[[Croctopus Chase]]
|-
| align="center" |[[File:Gnawty.png]]
![[Gnawty]]
|A generic beaver enemy. Like Kritters, they are very common, but are weaker than most enemies. They simply walk around in ground levels and try to hit the monkeys. All signs of attacks can defeat them, along with all Animal Friend attacks.
| align="center" |[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]
| align="center" |[[Platform Perils]]
|-
| align="center" |[[File:KlaptrapDKC.PNG]]
![[Klaptrap]]
|A small crocodile enemy that acts much like Gnawties. They simply walk back and fourth through ground levels except for the fact that these enemies try to bite the Kongs with their sharp teeth. Because of this, the primates are not able to attack them with a cartwheel attack from the front, and must instead jump on them. They can cartwheel to defeat them in the back however.
| align="center" |[[Stop & Go Station]]
| align="center" |[[Loopy Lights]]
|-
| align="center" |[[File:Klumpy.PNG]]
![[Klump]]
|A strong crocodile enemy that patrols some ground levels. Because of their helmets, Diddy Kong is unable to defeat them with a jump attack, unlike Donkey Kong, and must instead defeat them with a cartwheel attack.
| align="center" |[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]
| align="center" |[[Platform Perils]]
|-
| align="center" |[[File:KrashKlash.PNG]]
![[Krash]]
|A Kremling that only appears riding in mine carts. They ride on the Kongs' track and race toward them to attack. The heroes have no choice but to jump with the carts to avoid them. Sometimes, the Krashes wait in stationary mine carts, which the Kongs can take as their own if they defeat the foes and hijack the carts.
| align="center" |[[Mine Cart Carnage]]
| align="center" |[[Mine Cart Madness]]
|-
| align="center" |[[File:KrittersDKC.PNG]]
![[Kritter]]
|The normal species of Kremlings that simply walk around ground levels to defeat the Kongs. Like Gnawties, they can be defeated by any attack.
| align="center" |[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]
| align="center" |[[Loopy Lights]]
|-
| align="center" |[[File:Krush.PNG]]
![[Krusha]]
|A muscular crocodile enemy that cannot be defeated by any of Diddy Kong's normal attacks. While Donkey Kong can beat them, he can only do so with a jump.  Rolls and the Hand Slap move result in Krusha laughing at the gorilla. However, if DK does Hand Slap a blue Krusha, he gets one banana per slap.
| align="center" |[[Millstone Mayhem]]
| align="center" |[[Platform Perils]]
|-
| align="center" |[[File:DankyMong.PNG]]
![[Manky Kong]]
|A strange ape enemy and a villainous Kong Family member that throws barrels at the Kongs to attack. They have an unlimited supply of barrels, and do not stop throwing the obstacles until defeated. Jumping and cartwheel attacks defeat them.
| align="center" |[[Orang-utan Gang]]
| align="center" |[[Loopy Lights]]
|-
| align="center" |[[File:Mincer.PNG]]
![[Mincer]]
|A spiked tire obstacle. They are able to move about the areas in levels, and take up much space. They cannot be defeated by any attack, and must simply be avoided at all costs.
| align="center" |[[Torchlight Trouble]]
| align="center" |[[Manic Mincers]]
|-
| align="center" |[[File:MinineckDKC.PNG]]
![[Mini-Necky]]
|A little vulture enemy that is, as its name states, a baby Necky. These enemies spit nuts at the Kongs to attack. Sometimes, they fly up and down to shoot nuts to different areas. They can be defeated by any attack.
| align="center" |[[Vulture Culture]] (SNES and GBA versions)<br>[[Winky's Walkway]] (GBC version)
| align="center" |[[Elevator Antics]] (SNES and GBA versions)<br>[[Necky Nutmare]] (GBC version)
|-
| align="center" |[[File:Necky.png]]
![[Necky]]
|A normal vulture enemy that throws nuts at the Kongs from high platforms or fly in place over large gaps, where they can be used as platforms to bounce on. Any attack can defeat these bird foes.
| align="center" |[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]
| align="center" |[[Platform Perils]]
|-
| align="center" |[[File:DrumOil.PNG]]
![[Oil Drum]]
|A drum obstacle that emits fire or shoots out enemies, such as Slippas or Gnawties.  Often, they must be used as platforms to cross wide gaps. They can only be destroyed by TNT Barrels.
| align="center" |[[Winky's Walkway]]
| align="center" |[[Misty Mine]] (SNES and GBA versions)<br>[[Necky Nutmare]] (GBC version)
|-
| align="center" |[[File:Rockkrock.PNG]]
![[Rockkroc]]
|A zombie-like Kremling that, when exposed to a red light, crouches into a ball, making itself look like a rock. When under a green light, they dash across areas and try to hit the Kongs. Because of their speed, they are considerably difficult to avoid when not under a red light, which can be triggered by hitting a Stop Barrel. These enemies cannot be defeated, only in the Game Boy Advance remake.
| align="center" |[[Stop and Go Station]]
| align="center" |[[Stop and Go Station]]
|-
| align="center" |[[File:MilkSlippa.PNG]]
![[Slippa]]
|A common snake enemy that slithers through cave levels and other ground areas. Like some other enemies, they hurt the heroes when touched, but can be defeated by any attack.
| align="center" |[[Reptile Rumble]]
| align="center" |[[Misty Mine]]
|-
| align="center" |[[File:JellySquidge.PNG]]
![[Squidge]]
|A jellyfish type enemy that swims up and down through underwater areas in zigzag lines. They hurt the Kongs when touched, and cannot be defeated by any attack except those used by Enguarde.
| align="center" |[[Croctopus Chase]]
| align="center" |[[Poison Pond]]
|-
| align="center" |[[File:ZingDKC.PNG]]
![[Zinger]]
|A very common wasp enemy that appears in almost every level. These foes must be maneuvered around at all costs, as they fly all around certain areas of the game's levels. Their flight path often depends on the color of the Zinger. The only way to defeat them is by hitting them with barrels or Animal Friends. Red ones can only be defeated by TNT Barrels.
| align="center" |[[Ropey Rampage]]
| align="center" |[[Platform Perils]]
|}


====Bosses====
"Man! 'Dat thang looks like a pansy!"
A boss is found at the end of every world and guards a portion of Donkey Kong's Banana Hoard. Each boss (excluding King K. Rool) is a bigger version of a generic enemy and requires more work to defeat. Below lists these bosses in order of appearance and gives a brief description on them.


{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
"Looks like somefin' a retard would use!"
|-style="background:yellow;"
!Image
!Name
!Description
!Level appearance
|-
| align="center" |[[File:VeryGnawty.PNG]]
![[Very Gnawty]]
|A giant Gnawty that jumps around, trying to hit the Kongs. It must be jumped on five times to defeat. Each time the foe is hit, it becomes angrier and faster than the next, making the battle progressively harder.
| align="center" |Very Gnawty's Lair
|-
| align="center" |[[File:NeckyMaster.PNG]]
![[Master Necky]]
|A giant Necky that creeps its head out of the four corners of the screen, spitting out nuts. The creature spits nuts faster when jumped on, but becomes defeated once Donkey or Diddy Kong jump on its head five times.
| align="center" |Necky's Nuts
|-
| align="center" |[[File:ZingerQueen.PNG]]
![[Queen B.]]
|A giant Zinger that flies around the room. When hit, Queen B. turns red and goes around the stage rampaging up and down and is temporarily invincible until returning to normal. She is often accompanied by several smaller Zingers when red in the Game Boy Advance remake, who protect her from all attacks until they are defeated. Her weak point is her stinger, which must be hit by several barrels to defeat her. She must be hit with [[barrel]]s five times to collapse.
| align="center" |Bumble B. Rumble
|-
| align="center" |[[File:ReallyGnawty.PNG]]
![[Really Gnawty]]
|A foe that is very similar to Very Gnawty. However, it is much faster and has the ability to jump much higher when angry. In the Game Boy Advance remake, Really Gnawty performs one large jump after it is attacked, causing fragile stalagmites to fall from the ceiling and hurt the Kongs. When this boss is jumped on five times, he collapses.
| align="center" |Really Gnawty Rampage
|-
| align="center" |[[File:DumbDrum.PNG]]
![[Dumb Drum]]
|A giant Oil Drum that spawns enemies after it hits the floor, attempting to crush the Kongs. If the primates manage to defeat all the enemies it throws at them, the drum explodes and is defeated. In the Game Boy Advance remake of the game, a TNT Barrel appears every time one of the five enemy groups thrown from the boss are defeated. The barrels must be thrown at Dumb Drum five times to defeat it.
| align="center" |Boss Dumb Drum
|-
| align="center" |[[File:MasterNeckySenior.PNG]]
![[Master Necky Snr.]]
|A similar foe to Master Necky. This enemy, however, is much stronger, and sticks his head out of the corners of the screen. He also spits nuts much faster than the latter. He also spits more than one nut at a time at the heroes during the battle, giving them more to dodge. The more jumped on, the more aggressive he gets, making him spit more nuts after each hit. Five jumps on the head defeats this enemy. In the Game Boy Advance remake, Snr. is accompanied with Master Necky in the battle.
| align="center" |Necky's Revenge
|-
| align="center" |[[File:KingKroolDKC.PNG]]
![[King K. Rool]]
|The Kremling that is responsible for stealing Donkey Kong's Banana Hoard, and the final boss. He has a variety of attacks, including throwing his crown, jumping on the apes, and causing cannonballs to rain from the sky. The primates can jump on his head to defeat him, although this can only be done when his crown is off of his head or they get injured.
| align="center" |Gangplank Galleon
|-
|}


==Version differences==
"Jeez! It's pink! Talk about girly!"
===Game Boy Color===
[[File:Necky Nutmare.png|200px|thumb|Diddy Kong in the new level, Necky Nutmare.]]
The game was ported to the [[Game Boy Color]] in 2000. While it is a faithful conversion, there are still a few differences, some of which due to the Game Boy Color's limited capabilities.  These include:


*The GBC version is multilingual, and prompts the player to select a language before going to the title screen.
"Dat the best you got, Theseus?! Or are you goin' soft on us?!"
*There are three different title screens.
*Much like ''[[Donkey Kong Land]]'', only one Kong appears at time. The only difference is there is an additional DK Barrel if there are two Kongs, unlike ''DK Land'', which only has one Kong appearing without notice.
*The Game Boy printer can be used to print some scrapbook photos.
*The level Ropey Rampage does not have the stormy weather effects.
*The level Winky's Walkway has been extended with some more enemies and a different layout.
*A new level called Necky Nutmare has been added in Chimp Caverns.
*The Kongs do not ride the Animal Friends; rather, they become them when jumping on the Animal Crates containing the friends.  When touched by an enemy, the animal will revert to Donkey Kong or Diddy Kong, and cannot transform again unless another crate is found.
*The Kongs do not travel between levels on the world map along dots in a straight line, but rather following paths in a similar fashion to Donkey Kong Country 2.
*Two mini-games have been added: Funky hosts a fishing game known as [[Funky's Fishing]] (which would be later reprised in the GBA port) and Cranky hosts a shooting game called [[Crosshair Cranky]].
*Two additional difficulties have been added: the first one removes DK Barrels and the other removes [[Star Barrel]]s. After beating the game in the normal difficulty, the player has to replay the game with each new difficulty in the same file to get the 101%.
*Due to the limited capabilities of the Game Boy Color, most of the music and sound effects from the Super NES version were either severely downgraded or replaced with that of ''Donkey Kong Land''.
*The Warp Barrel in [[Mine Cart Carnage]] was removed.
*A new file select screen resembling the one from ''Donkey Kong 64'' was implemented.
*The game saves automatically after completing a level.  With this, Candy's Save Point has been replaced by [[Candy's Challenge]] where Donkey and Diddy have to collect a golden [[Banana]] coin in each challenge of a world.
*The credits roll while showing various screenshots instead of [[DK's Tree House]].


===Game Boy Advance===
"Show us what'cha got, Theseus!"
[[File:Hello.png|200px|thumb|The new area, Candy's Dance Studio.]]
Another port of the game was made for the Game Boy Advance in 2003. It is a faithful conversion, even more so than the Game Boy Color version, since the Game Boy Advance's technical capabilities surpass that of the Super NES.  Even so, the game features quite a few changes from the original.  Some changes in this game include:


*An intro cutscene is played when the player starts a new file.
"Get that thang away from here!"
*A "Time Attack" mode has been added, where Donkey and Diddy Kong must collect objects and complete the level in a certain amount of time.
*Rockkrocs can now be defeated by Donkey Kong's hand slap move when they are curled up in a ball when the [[Stop and Go Barrels]] turn to the sign "STOP".
*Some enemies come in more varieties of colors (Gnawties are blue, normal Kritters are purple, etc.) The original colors of some of said enemies are briefly featured in the credits.
*The Warp Barrel in [[Millstone Mayhem]] has a different location, while the Warp Barrels in [[Vulture Culture]], [[Tree Top Town]] and [[Slipslide Ride]] were removed. In contrast, more Warp Barrels where added in the early levels so all levels from Kongo Jungle and Monkey Mines have its Warp Barrel. This is a carryover from the sequels, which have Warp Barrels in all levels from its first two worlds.
*When the heroes enter a Warp Barrel, they are sent into a short area that contains a group of bananas that spell out the word "WARP." In the original version of the game, as well as in the Game Boy Color version, they are simply sent to the end of the level, and not into this short area.
*From Vine Valley to Chimp Caverns, the bosses are fought a little differently: Queen B. now has several Zingers surrounding her when she gets hit and turns red, Really Gnawty makes stalactites fall from the ceiling when he jumps really high and far after being hit, Dumb Drum must have TNT Barrels thrown at it after the enemies are defeated, and the battle against Master Necky Snr. is against both him and Master Necky simultaneously.
*Oddly, Really Gnawty is now a blue beaver, as opposed to the original, where he is a red beaver.
*Some unused elements from the original that were still kept in its data were used in this port. Examples include Necky's falling feathers when defeated, Cranky Kong's walking sprites and most of his unused dialogues.
*After each boss, Cranky Kong comes out and compliments the Kongs on beating the boss while criticizing the bosses.
*The game can be saved at any time or place, including halfway points in levels.  With this, Candy's save areas are replaced with [[Candy's Dance Studio|a dance studio]], with different theme music. Here, a dancing minigame can be played.
*After meeting Funky (who also has different music) once, he can be summoned anytime on the world map.
*The maps have been slightly redesigned. The world maps are also zoomed in more.
*Starting from Vine Valley onwards, a few of the levels have been placed in a different order; for instance, Temple Tempest has become the sixth level in Vine Valley, rather than the fourth.
*When the Kongs are at the end of the level [[Ropey Rampage]] in the Super Nintendo version, the tropical storm ends. However, this does not happen in the Game Boy Advance version.
*On the world map, the Kongs follow a pathway between each level rather than in a straight line.  However, this pathway is marked with a trail of banana peels.
*Credits taking place on [[Gangplank Galleon]] rather than [[DK's Tree House]].
*A new mode called "Hero Mode" has been added. In this mode, the player controls a yellow Diddy, who must complete every level without the help of Star Barrels or DK.
*The game keeps track of the number of lives and bananas the Kongs have when saved, unlike in the original, which puts them back at five lives and zero bananas every time the game is reset.
*The Barrel Cannons that send the Kongs to Bonus Levels are replaced by the [[Bonus Barrel]]s used in the sequel. And before a bonus, a picture describing the type of bonus ("Find the Exit", "Stop the Barrel", etc) is featured. This is another carryover from the sequels.
*The game has more sound effects and character voices particularly from ''Donkey Kong 64''.
*A scrapbook, similar to the one in the Game Boy Color version, was added, in which the Kongs have to collect [[photograph]]s throughout the game in order to add pictures to the scrapbook.
*To get the 101% the player now also has to collect all of the K-O-N-G Letters and fill up the scrapbook. In the "Hero Mode", however, the player can get the 101% the same way as in the original.
*The Two Player Contest option (while starting a new file) was removed. This option was removed in the remakes of its two sequels as well.
*[[Very Gnawty]] appears in [[DK's Tree House]] after defeating [[Really Gnawty]]. When it realizes [[Donkey Kong]] or [[Diddy Kong]] has entered the tree house, the beaver runs past them and out of the front door. This can be performed only once per file, however.


==Development==
"This has gotta be a joke!"


The leadup to ''Donkey Kong Country'''s creation started in the summer of 1993. While visiting [[Rare]] as a part of a globe-travelling journey to find potential quality games in development, Tony Harman of [[Nintendo]] of America saw a [[Tech Demo]] showing an animated, computer-rendered boxer punching. Rare was experimenting with 3D Animation at the time as they found the then-popular [[wikipedia:Digitizing|digitization]] technique too restrictive<ref name="Nintendo Power">''[[Nintendo Power]]'', Issue 64, September 1994, ''The Making of Donkey Kong Country''</ref>. Impressed by the demo, Harman lobbied for Nintendo to collaborate with Rare, and with the help of [[wikipedia:Genyo Takeda|Genyo Takeda]] and [[Shigeru Miyamoto]], managed to convince them. Nintendo approached Rare with the mandate to make a game that would have "better graphics than ''Aladdin''"<ref name="Retrogamer">[http://www.nowgamer.com/features/895227/the_making_of_donkey_kong_country.html The Making Of Donkey Kong Country] (accessed February 20 2012)</ref>, presumably referring to the [[wikipedia:Disney's Aladdin (video game)#Mega Drive/Genesis version|popular Sega Genesis game]], which was lauded for its impressive graphics and animation. They recommended that it should star [[Donkey Kong]], as they thought that the character and his universe were less explored than other Nintendo properties and that thus Rare could have greater creative freedom while making the game<ref name="Nintendo Power"> </ref>. Rare also received several millions worth of cutting-edge [http://en.wikipedia.org/wiki/Silicon_Graphics Silicon Graphics] equipment<ref name="Nintendo Power"> </ref>, which was made possible due to Nintendo having forged a relationship with the company for the development of the [[Ultra 64]] (the Nintendo 64's prototype).
"I ain't usin' that thang!"


A team of 12 people were assembled for the project, which was the most Rare had assigned for a single game at the time. [[Gregg Mayles]] cited ''[[Super Mario Bros. 3]]'' as his chief inspiration<ref name="Retrogamer"> </ref>, saying that he wanted to imitate its structure while also providing smooth and flowing level designs that skilled players could navigate quickly. A team of developers were sent to the nearby Twycross Zoo to observe the movement of real gorillas<ref name="Retrogamer"> </ref>, but found that the movement of real gorillas were not suited to the fast-paced platformer they wanted to make, and instead based Donkey Kong's movements on that of a horse<ref name="Retrogamer"> </ref>. The [[Kremling]]s originated from another project Rare was developing at the same time (which, according to Rareware employee [[Kevin Bayliss]], was a ''[[wikipedia:Battletoads|Battletoads]]'' game<ref>[http://www.dkvine.com/interactive/forums/index.php?s=&showtopic=8373&view=findpost&p=282096 Donkey Kong Universe Forum] retrieved 09/16/2013</ref><ref>[https://www.facebook.com/groups/438525516204751/permalink/549655421758426/ Rareware Fans Unite] retrieved 09/16/2013</ref>.)
"Beatin' 'dis thang is child's play, yo!"
, but were transplanted into the game as Rare found that they were a good fit for ''Donkey Kong Country'''s aesthetic<ref name="Nintendo Power"> </ref>. The developers also wanted the screen to be as "clutter-free" as possible<ref name="Retrogamer"> </ref>, which lead to the creation of a "buddy" character so that the player could take more than one hit. [[Donkey Kong Jr.]] was first considered for the role, but he was changed into a [[Diddy Kong|separate character]] as Nintendo felt Rare's redesign looked too different<ref name="Retrogamer"> </ref>.


Rare demoed an early version of the game at Nintendo's Kyoto HQ. Reception of the demo was mixed, with [[Gunpei Yokoi]] remarking that the game looked "too 3D"<ref name="Retrogamer"> </ref>. However, Shigeru Miyamoto approved of what was done with the project. He and his staff gave advice to Rare on how to improve the game, with one of the results being the implementation of the [[Hand Slap]] move a few weeks before completion<ref name="Retrogamer"> </ref>.
If there was one thing I really hated about being the center of their attention, it was the fact that they kept referring to me as a "thang" which I think was a really bad way of saying the word thing. I knew in my heart that I was NOT an object to be used. I know for a fact that if Hikaru were to be put in a situation like this, she'd retaliate right away and show them what she's made of despite the danger. I wanted to do so myself, but these guys were big, buff, and looked very strong. I was sure they'd thwart any attempt I had to escape and do whatever they wanted with me as punishment. I didn't want that happening. It was bad enough just being in that room with the Pokemon, who I think may have all been abused or mistreated by these guys. I felt sorry for them and wished I could help them all, but some of them looked like they were beyond all help, and I wasn't sure if there was anything I could do for them, even though I oh so wanted to set them all free. They didn't deserve this, just like how Vapor didn't deserve to be stuck with a mean trainer who forced him to evolve into a Jolteon against his will and being berated for everything just for not meeting his expectations. They deserved much better.
===[[Game Boy Advance]] port===
The Game Boy Advance port of the game was coded from scratch<ref name="DK Vine">[http://www.dkvine.com/features/stamped_dkcgba.html DK Vine: The Donkey Kong Country GBA Trilogy]</ref>. The developers extensively playtested the port to make sure the physics and controls were true to the original version, though some deviations were made to improve some mechanics and the level design<ref name="DK Vine"></ref>.


Some of the floppies containing the original graphic assets were lost, while the surviving ones were disorganised and mostly unusable. To remedy this problem, team members ripped the sprites using an emulator<ref name="DK Vine"></ref>. Most of the backgrounds were redone from the ground up to fit the Game Boy Advance's screen resolution, scale, and color palette.
All of a sudden, Theseus finally let my ear go but kicked me in the arena. Right after that, someone else brought in another Pokemon, only this one was really vicious, so much so that the guy carrying him in was clinging to his leash, which was attached to his collar, a black one with sharp, silver spikes protruding from it. The Pokemon's fur was red, but he had a huge fluffy yellow neck and tail, along with one fluffy little yellow tuft on top of his head, right in between his long, pointed red ears. He also had black eyes that looked permanently made to be vicious and full of vehement hostility, like all the innocence and kindness he had was violently stripped away from him.


==Competition Cartridge==
What surprised me at first was that the Pokemon in question was a Flareon.


{{main|Donkey Kong Country Competition Cartridge}}
Alseides wanted to be a Flareon.


A specialized competition variant featuring an assortment of random levels and a point counter was manufactured for use in various video game tournaments held throughout 1995. After that, the few existing cartridges were sold in a [[Nintendo Power]] subscriber catalogue. Due to its rarity, this version is a valuable collector's item.
As soon as the Flareon laid eyes on me, he howled and growled and tried to break away from the leash to lunge at me, but the man managed to keep him from lunging at me until someone stated otherwise. Was I supposed to battle him? Was this supposed to be some false Pokemon battle? Then I remembered the Emolga I met back in Floccesy Ranch, Remi. She said that Pokemon battles are different from Pokemon just fighting. Battles are how Pokemon understand each other and learn about each other. Fighting is...just that, fighting. I wound up hearing some people talk in the audience.


==Reception==
"Man, 'dat 'dere Flareon sure is a tough one. I'm surprised Jenkins managed to control 'em for so long. Where's 'dat thang from anyway?" One guy asked someone next to him.
At the time of its release, ''Donkey Kong Country'' received universal acclaim by critics and audiences, with the game being praised for its visuals, controls and replayability. The [[Game Boy Color]] port was similarly praised for taking a graphically-impressive title and porting it to the platform in a complete and technically competent form, in contrast to other unsuccessful attempts at directly porting home console games to handhelds. The game was placed 39th in the 100th issue of ''Nintendo Power'''s "100 best Nintendo games of all time" in 1997 <ref>http://www.gamekult.com/communaute/forum/voirmessage.html?foid=13000909, retrieved 6/4/2009</ref> and it was rated the 90th best game on a Nintendo system in their top 200 games list in 2006.


Following Rareware's acquisition by Microsoft however, ''Donkey Kong Country'' experienced a backlash, with it placing on EGM's top 10 overrated games list (despite the publication previously awarding it the 1994 Game of the Year award), as well as on Gamespy's overrated games of all time list<ref>http://www.1up.com/do/feature?cId=3128401</ref><ref>http://archive.gamespy.com/articles/september03/25overrated/index18.shtml</ref>, although the [[Game Boy Advance]] and [[Wii]] [[Virtual Console]] versions were still positively received.
"He said somethin' about gettin' him from some nowhere place called Floccesy Ranch," The other guy said.


{|cellpadding="4" style="float:left; border: 2px solid black; width:100%; font-size: 100%; text-align: center; margin:5px;" class="wikitable review_template"
What? My ears perked up in alarm. Floccesy Ranch? Really? I thought my ears were playing tricks on me because the audience suddenly began cheering and throwing their fists into the air, but my ears were too sensitive to lie to me.
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|Release
|Reviewer, Publication
|Score
|Comment
|-
|[[SNES]]
|George Wood, Flight of Fantasies
|''n.d''
|''"Donkey Kong Country is truly perfect. If you do not get this amazing new generation of Donkey Kong Country madness, you are stupid. Yes, I know it's insulting, but that's also the truth. If you're a true video game fan, you will not hesitate in the slightest bit to buy this piece of gaming history."''
|-
|SNES
|Mr. Goo, Die Hard Game Fan
|100/100
|''"When you see Donkey Kong Country for the first time, you'll do what I did ... turn into a blabbering, drooling idiot! This is the most amazing 16-bit game yet, and that's a fact. Simply everything about DKC is kick-butt rocking magnificent ... you'd swear it was 32-bit. If you possess a SNES, you have no excuse not to buy this game NOW."''
|-
|SNES
|[[Nintendo Power]]
|4.4/5
|''"The ultimate graphics in the best action adventure game ever for the Super NES or any other video games system. It's simply the best. Battery backed-up memory. 100 bonus areas. MINUS: Players may miss many of the bonus areas and think the game is shorter than it really is. (You must try everything to get the full impact!"''
|-
|[[Game Boy Advance]]
|Electronic Gaming Monthly
|60/100
|''"Besides the graphics, which still look good, the game has not held up well."''
|-
|[[Game Boy Color]]
|Frank Provo, [http://www.gamespot.com/reviews/donkey-kong-country-review/1900-2657317/ Gamespot]
|9.1/10
|''"Donkey Kong Country is one of the most playable and replayable Game Boy Color games ever created. Despite being a little rough around the edges, Donkey Kong Country once again proves that stereotypes and misconceptions can be broken. The quality of a game doesn't rest with what system it's on, but with those who make it. As such, Donkey Kong Country may be on the Game Boy Color, but it's still as impressive and pertinent as it was in 1994 on the Super Nintendo."''
|-
|[[Wii]] [[Virtual Console]]
|Lucas M. Thomas, [http://ca.ign.com/articles/2007/02/20/donkey-kong-country IGN]
|8.5/10
|''"A sacrifice may be offered of some of your nostalgic feelings for this title, as its revolutionary-in-1994 visuals aren't as spectacular any more, now in 2007. But DKC's gameplay is still a lot of fun, and it's still easy to see why this was the game that saved the Super."''
|-
|Wii Virtual Console
|Damien McFerran, [http://www.nintendolife.com/reviews/vc/donkey_kong_country_snes Nintendo Life] (formerly VC Reviews)
|9/10
|''"Over a decade has passed since this game's original release and although some of the shine has dulled it still manages to impress. Although it's not in the same league as the sublime [[Super Mario World]], Donkey Kong Country still ranks as one of the better SNES platformers and is a worthy download on the Virtual Console."''
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Platform / Score
|-
|colspan=2|Game Rankings
|colspan=2|SNES - [http://www.gamerankings.com/snes/588282-donkey-kong-country/index.html 88.94%], GBC - [http://www.gamerankings.com/gbc/370532-donkey-kong-country/index.html 90.38%] GBA - [http://www.gamerankings.com/gba/589452-donkey-kong-country/index.html 78.61%]
|-
|colspan=2|Metacritic
|colspan=2|GBA - [http://www.metacritic.com/game/game-boy-advance/donkey-kong-country 78]
|}
{{br}}
===Sales===
''Donkey Kong Country'' ended up selling more than expected, since the game was released at the peak of the 16-bit era. The game had an extremely successful first day at the stores, and sold 8.5 million copies worldwide, making it the second best selling game on the Super Nintendo, following ''[[Super Mario World]]''.<ref>http://www.vgchartz.com/game.php?id=3108</ref> To date, it is the best selling ''Donkey Kong'' game and overall Rare's best selling game.<ref>http://www.gamespot.com/gba/action/donkeykongcountry/review.html</ref>


==References to other games==
If this Flareon was from Floccesy Ranch, then that could mean he was one of my brothers, as no Eevee are indigenous to Unova! I crossed Lucretia off the list because she's being taken care of by Redena, Bolt because Leonard caught him, Vapor because he was forced to evolve into a Jolteon, and Moondancer because he evolved into an Umbreon. So which one was this Flareon? Alseides? Konoha? Yuki? I had no way of figuring it out, as this Flareon kept howling and growling ferociously, and it didn't look like he recognized me.
*''[[Donkey Kong (Game)|Donkey Kong]]'' - Cranky Kong is said to be the Donkey Kong from this game who fought [[Mario]] in some of his own games.<ref name="DKC Manual">''Donkey Kong Country Instruction Booklet'', Nintendo, 1994, p. 6. "In his heyday, Cranky was the original Donkey Kong who battled Mario in several of his own games."</ref> The Oil Drums from the first stage of this game were also featured in ''Donkey Kong Country'' at Oil Drum Alley. In addition, the intro of the game has Cranky Kong listening to and operating a phonogram that's playing the theme song for the original Donkey Kong arcade game in a background resembling the iron bars from the original arcade game before Donkey Kong drowns out the music with his boom box and proceeds to knock Cranky Kong out of the area, revealing that the setting is actually within the jungle, further implying Cranky Kong's connection to the original Donkey Kong.


"Really? But Eevee ain't around in Unova."


[[File:BarrelRides65.png|200px|thumb|The barrel roll move introduced in ''Donkey Kong Country'', as seen in ''Donkey Kong Country 3''.]]
"Yeah, I know, but he heard some Darien guy was breedin' some and found one beatin' a Patrat outside the gate. Said he saw that lil Eevee was as wild as a rampagin' Bouffalant, crazier and angrier than anything he'd ever seen!"


==References in later games==
Something Lucretia said creeped into my brain as the guys talked amongst themselves. She said that ever since Bolt and I were captured, Alseides' personality underwent a very drastic change. He became more cynical, more brash, more reckless, and more prone to getting into trouble, or something like that. She also said that he ran away.
*''[[Donkey Kong Land]]'': The semi-sequel of ''Donkey Kong Country'', which contains gameplay elements and music remixes from its prequel.
*''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': The direct sequel, which contains many gameplay elements from its predecessor. Also, in the [[Game Boy Advance]] remake, Diddy makes a reference to the first game in the intro, stating that he did not want to surrender the Banana Hoard to Kaptain K. Rool after all that he and Donkey Kong went through to get it last time. Additionally, Winky can be seen in the background of Cranky's [[Monkey Museum]].
*''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'': As with ''Donkey Kong Country 2'', many gameplay elements are reused (including the return of being able to balance the Kongs on Steel Barrels, which is absent in ''Donkey Kong Country 2'').
*''[[Super Smash Bros.]]'' series: Barrel Cannons seen in ''Donkey Kong Country'' appear here. Also, Kongo Jungle stages appear in the three games as Congo Jungle in the first ''Super Smash Bros.'' game, and Kongo Jungle in ''Super Smash Bros. Melee'' and remade in Melee Stages in ''Super Smash Bros. Brawl''.
*Most of Donkey Kong's stages in the Mario Party series, Mario Kart series, Mario Tennis series and other spin offs are based on elements from this game.
*''[[Donkey Kong 64]]'': Another installment in the series with many similarities to ''Donkey Kong Country''. It features the entire non-playable Kong cast, as well as another Jungle Hijinxs remix. In the Game Boy Color version, the Select Screen resembles the ''Donkey Kong 64'' one.
*''[[Donkey Kong Country Returns]]'': Many elements from the original return in this game, including arrangements of the main theme, and characters such as Rambi and Squawks. Some of Cranky Kong's quotes are also reused.
*''[[Donkey Kong Country: Tropical Freeze]]'': Funky Kong returns. In the level Canopy Chaos, Cranky's record player can be found, which plays the original title theme when the player ground pounds in front of it.


==Gallery==
I shook my head. This Flareon couldn't be Alseides, even though all the signs pointed to it.
{{morepic|Donkey Kong Country}}


<center><gallery>
However, one thing confirmed it.
File:PAL DKC.jpg|The SNES PAL Boxart for ''Donkey Kong Country''.
File:DonkeyDKC.png|<center>[[Donkey Kong]]
File:Donkey Kong swinging DKC.png|<center>Donkey Kong
File:Squawks DKC.png|<center>Squawks the Parrot
File:Cranky Alt - Donkey Kong Country.png|Cranky Kong
</gallery></center>


==Beta elements==
"Ready?! Fight!" Theseus screamed wildly as the man let go of the Flareon's leash.
{{main|List of Donkey Kong Country beta elements}}


Early previews video show minor differences, such as items in different spots, different level palettes and the [[Krusha]] and [[Klump]] enemies being invulnerable to attacks they are vulnerable to in the final game.
As soon as the leash was off, the Flareon literally lunged right at me. I managed to evade his first three attempts, but he managed to bite one of the flowy streamers on my head and yanked on it really hard, throwing me into the dirt. Then he leaped on me and tried to bite my face. Quickly, I managed to smack him in the face with my paw hard enough to make him flinch so I could escape.


Unused data still present on the cartridge include several sprites (including [[Puftup|one enemy]] featured in the sequel), enemy palettes swaps and an early script which depicts [[Cranky Kong]] as a friendlier character.
As soon as I got back up, I saw it.


==Staff==
The fierce, feral, volatile glint in his eyes.
{{main|List of Donkey Kong Country staff}}


''Donkey Kong Country'' was developed by a team of 12 people, the largest development staff of any Rareware game at that point. Rareware co-founder [[Tim Stampers]] was the director while [[Gregg Mayles]] served as the designer.
That's when I realized it.


The game had a team of 3 composers working on it. [[Eveline Fischer]] composed the tracks "Simian Segue", "Candy's Love Song", "Voices of the Temple", "Forest Frenzy", "Treetop Rock", "Northern Hemispheres" and "Ice Cave Chant". Robin Beanland's sole contribution was the [[Funky's Flights]] theme (a holdover from the arcade version of ''[[wikipedia:Killer Instinct (1994 video game)|Killer Instinct]]'' <ref>[http://www.youtube.com/watch?v=FtTC1sRlB1c#t=0m50s Early promo video of the arcade version of Killer Instinct]</ref>). [[David Wise]] handled the rest of the soundtrack<ref>[http://web.archive.org/web/20051227091731/http://www.rareware.com/extra/scribes/scribes_content.html Rare: Scribes (December 21, 2005)] (Internet Archive link)</ref>.
Alseides had that look, and has kept it on his face ever since Moondancer left. Alseides' cruel words echoed in my head again.


==Glitches==
"It's YOUR fault, you brainless dip! You were there! If you hadn't been so slow and stupid Bolt would still be here! You could have saved him but you didn't!"
{{main|List of glitches in Donkey Kong Country}}


==={{conjecturaltext|Bonus Level Early Exit}}===
"You should have been captured instead of him! You're way stupider than the rest of us and you're always in the way! You let him get captured on purpose! I'll bet you're happy he and Moondancer are gone!"


This glitch can only be done in the Game Boy Advance version.  The Kongs must go to the first [[Bonus Level]] found in [[Platform Perils]] and stand underneath the fourth barrel and a little to the right of it.  Now, the Kongs have to hit this barrel when the G is not showing up.  If they do it right, they will lose the bonus level as usual, but they will end up walking out early, not showing their Mini-Game defeat animation.  This can be done with either Donkey Kong or Diddy Kong.
"Stop acting like you're so important! You may think you're so awesome and smart, but you're nothing! Nothing! Nothing! Nothing! You're just a big fat crybaby who'll never amount to anything! You'll be a big fat baby forever, and nobody will ever like you!"


==={{conjecturaltext|Enguarde Warps Colors}}===
Alseides had that look when he said those mean things to me.
First, the player has to go to [[Croctopus Chase]]. Then, after the parts where the Kongs are carried from one place to another by the blast barrels, the Kongs will have to find [[Enguarde]] and get on him. Then the player has to go back through the level until the Kongs reach the last blast barrel that the apes were shot from. By simply getting in that barrel and getting fired out, the player can perform four different glitches:


#The first of these is that Diddy will be walking, not swimming, behind Donkey Kong. The player can get off Enguarde and swim to his side. Then the player must press select. If done correctly, the camera will freeze and Diddy alone will be able to walk around as if it were a land level.
It all became clear.
#While still frozen, the player could jump back on Enguarde. Diddy should turn into a greenish-blue color and hover in mid-air. This allows the player to control Enguarde by himself, which results in the Kongs being left behind if the player continues on through the level.
#While on Enguarde, the player can press the Y button and then the A button once quickly after. Enguarde should turn into another greenish-blue Diddy that the player will be able to control. If the player touches the other floating Diddy it will turn the player back into Enguarde.
#While using Enguarde once again, the player needs to press the A button quickly and repeatedly; it will permanently turn him into a reddish color with either DK or Diddy following behind.


As this new red Enguarde, the player has to have Diddy follow behind him (if Donkey is behind the player, the player will have to press the A button twice and the Kongs should switch). Then, the player has to press the Y button and the player then has to press the A button. This results in Enguarde transforming into an oddly colored Donkey Kong that hovers in the air while the player is left controlling the Kongs once again.  
"Al...? Al?! Is that you?! It's me, Sylvia! Your little sister!" I suddenly yelled out of the blue, even as this Flareon, Alseides, lunged at me yet again, digging his sharp teeth into my ear and causing me to yelp in pain. I smacked him with my front paws and tried to run, but he kept chasing me and growling at me. It didn't help that I was getting hungry.
The player can redo this with DK following behind the player while the player is controlling Enguarde, and a normally colored Diddy should be hovering in the air instead of the oddly colored Donkey Kong.


==Quotes==
"Al! Stop doing this! You have to listen to me!" I pleaded.
{{main|List of quotes in Donkey Kong Country}}


===[[Candy Kong]]===
"Stop running away and fight me, you weakling!" Alseides yelled as he bit one of my back legs.
*''"Hi, I'm Candy Kong and this is [[Candy's Save Point|my Save Point]]!"''
*''"If you want to save your current game, just jump into my spinning [[Star Barrel|save barrel]]!
*''"Hello guys, got anything worth saving?"''
*''"Wow! You guys really came a long way! Save your game now, while you have the chance!"''
*''"Yoo-hoo, [[Donkey Kong|Honey Kong]]! Now's a good time to save where you've gotten to!"''
*''"It must have been hard work for you to come all this way! Why not save your game?"''
*''"Can I help you [[Kong|monkeys]] save your game?"''
*''"How would you like a quick spin in my save barrel?"''
*''"I don't think [[K. Rool|he]] is, sugar. Let's get off [[Gangplank Galleon|this manky ship]]."''


==Names in other languages==
"GET OFF!" Angrily and in pain, I kicked him in the face with one of my back legs, sending him spiraling against one of the walls. He didn't get up right away, so I took it as an opportunity to try and convince him to remember me.
{{foreignname
|Jap=スーパードンキーコング
|JapR=Sūpā Donkī Kongu
|JapM=Super Donkey Kong
|Ger=Donkey Kong Country
|GerM=-}}


==Trivia==
"Alseides! It's me, Sylvia! Your little sister! Don't you remember me at all?! You don't deserve to be treated like this!" I yelled.
*Although the [[Gnawty|Gnawties]] seen in-game are gray, the Gnawty on the game's boxart is blue. The species eventually became blue in ''[[Donkey Kong 64]]'' and in the Game Boy Advance port of ''Donkey Kong Country''.
*This game has an adaptation in the ''[[Super Mario-Kun]]'' manga with some changes. [[Mario]] and [[Yoshi]] land in the Donkey Kong Country by mistake, and Cranky Kong asks to them help Donkey and Diddy in their task to find the bananas and stop King K. Rool.


==References==
"I don't...have any sisters or brothers, and my name is NOT Alseides!" He snapped angrily and tried to lunge at me again similar to how Gator did back in the desert after I left Danali's place. What he said left me confused. How come he says he doesn't have any brothers and sisters? Did these guys condition him so much that they made him forget everything about his family, me included? The vociferous sound of the people around me cheering didn't make matters better.
{{NIWA|DKWiki=1}}
 
<references/>
"Smack 'dat widdle weaklin' down, Flareon!"
{{BoxTop}}
 
{{DKC}}
"Git 'er down!"
{{DKC Levels}}
 
{{DKGames}}
"Tear 'dat thang to pieces, yo!"
{{SNES}}
 
{{GBC}}
"Man, 'dat scrawny little thing is a weakling after all!"
{{GBA}}
 
{{VirtualConsole}}
"You better surrender, Theseus!"
[[Category:Games]]
 
[[Category:Super Nintendo Entertainment System Games]]
"You better fight back, pinky!"
[[Category:Game Boy Color Games]]
 
[[Category:Game Boy Advance Games]]
"I paid thirty bucks for this?!"
[[Category:Virtual Console Games]]
 
[[Category:1994 games]]
All of a sudden, Alseides jumped on me, pinning me to the ground, freezing me in place with both his scarred and bruised paws and the icy and feral stare in his eyes. I couldn't believe what I was seeing. This couldn't have been my brother, but it was. He got to be a Flareon, that's good, but to think he was suffering an even worse fate than Vapor...there was no way I could leave him. I knew I had to get him out of here, no matter what. I didn't care if he protested this time. He might have still blamed me for letting Bolt get captured by Leonard and nothing I said got through to him back then.
[[Category:2000 games]]
 
[[Category:2003 games]]
"Alseides! You have to listen to me! You shouldn't be doing this! You deserve to be raised by a good trainer and to be happy! This isn't what you want, is it?!" I pleaded sadly, with tears coming out of my eyes.
[[Category:2006 games]]
 
[[Category:Donkey Kong Country|*]]
"Stop calling me Alseides, you big baby!" Alseides yelled as he scratched me really hard in the face and then tried to bite it. I only barely managed to keep his ferocious, feral face out of mine, but I knew very well that whatever kind of training Alseides was forced to endure, he was much stronger than me by miles. There was no way I'd be able to win against him with just physical strength.
[[Category:Platforming Games]]
 
[[Category:Player's Choice]]
But then, just as he was about to try and bite me again, I saw an open window. It was night time. The full moon was high in the sky, looking like it was telling me, "You can do it! Believe in yourself! Stand up to him and show him what you're made of!"
 
I had to...so I did.
 
"MOONBLAST!" A pale blue light enveloped my battered and emaciated body, then formed at my mouth. Without any mercy, I allowed the light to fly right at Alseides. Unlike my attack on Dilandau, this one proved to be much stronger, so much so that not only did it knock Alseides flying, it actually broke through the glass window! I made a way out! Everyone in the audience was abuzz with shock.
 
"Whoa! Didja see 'dat?!"
 
"Hey! Special attacks are against 'da rules, yo!"
 
"Dat sure wasn't any attack I've ever seen..."
 
"What was 'dat attack anyway?"
 
Not wanting to stick around any longer, I used Swift on the arena and it helped me fly toward the broken window. Thankfully, it was big enough for both me and Alseides to get through.
 
"It's gettin' away!"
 
"After 'dem!" Theseus exclaimed angrily.
 
Much to my surprise, the bottom of the window is right in front of a patch of grass. When I looked up, I saw a big, old, decrepit house. The house I just got out of probably led to some basement. Thankfully, once I looked back, I saw an injured and weak Alseides about a few feet ahead. I knew I had to get him out of here. Who knows what those bad people could do to him? He was awake when I approached him.
 
"Good! You're okay! Let's get you-" I was about to tend to him until I found fire flying right into my face. I left myself open for a Flamethrower attack, just like how I did with Dilandau when he set that forest on fire in Icirrus City. Alseides stood up once he finished his attack, though his legs trembled, like he was forcing himself to get up. Because it was so dark, I could barely see the injuries he sported, but I could tell that a lot of them looked very serious and needed fixing immediately.
 
"Don't touch me, you pansy freak! We're finishing this, NOW!" Alseides yelled and lunged at me again. Not wanting to leave myself open this time, I kicked him in the stomach, leaving him unable to breathe.
 
"No! I don't care what you say! I'm getting you out of here whether you like it or not!" Those men were coming. I knew that if we stayed here, they'd catch us and probably do really bad things to us, probably even worse than the actual fights.
 
However, getting Alseides out of there would prove to be a very hard and daunting task to do. For one thing, Alseides no longer had the energy to stand up all on his own. I figured I could carry him and throw him on my back. Despite looking very emaciated and weak, Alseides proved to be very heavy once I got him on my back, and when I tried to walk with him on it, I almost fell over quite a few times. My legs felt like a bunch of bricks were being duct taped to pieces of spaghetti. But I knew I couldn't let this stop me from saving my big brother. It was night time, and I figured if we ran into some bush or cave, maybe we could be camouflaged by the darkness so the men wouldn't be able to find us. But the nearest forest was about forty feet away from us. Even though I could see some trees in the horizon, they all looked really small from where Alseides and I were.
 
Sadly, I only managed to get about ten feet away when the men caught sight of us.
 
"Dere they are! Get 'em!"
 
"OH NO!" I yelled and tried to run further, but not only was Alseides too heavy for me to carry, Alseides himself woke up and got off of me. Soon, Theseus, Hubbard, and some other guy threw a big bag on me and pressed down on the edges, keeping me from getting away.
 
But I knew of a way out. I used Trump Card and tore the bag open with my magical cards.
 
Then, I decided to do something very out of character. I knew doing something like this was very unlike me, but I knew I had to if I wanted to get away.
 
I attacked all the men with Swift. I chased them away with my attack and sent them running back to the house. Unfortunately, Alseides had already been forced back to the house.
 
I don't know why, but I ran to another part of the big field, caught my breath, and licked some of the bite marks that Alseides left on me. Some of them were really deep, and just licking them made them sting with pain, like I was being burned. After resting for a bit, guilt swept over me. Even though I tried so hard, I couldn't save Alseides, and worst yet, I ran away. Then again, the men were probably much stronger than the both of us, and considering Alseides was so weak, he was probably unable to fight back. That, and he clearly didn't want to have anything to do with me except be his opponent and nothing more. But even though he's changed so much, I knew he was my brother, and if he stayed here, I feared he wouldn't last long. Once I regained some of my energy, I went back to the broken glass window.
 
But instead of seeing an empty arena, I saw something horrible.
 
The man who put him in the arena in the first place was cornering Alseides, kicking him with his big cleats and punching him with his fists.
 
And Alseides was too weak to stand up to him.
 
"You're a weakling! You gotta be the most pathetic Pokemon I ever seen, yo! You used to be strong, but now you ain't worth nuttin'! I had high hopes for ya! You were the most powerful Pokemon we had, and you had to repay my kindness by losing to some weak, pink, girly, pansy retard!"
 
Weakling? Pathetic? Not worth anything? Repaying his so called "kindness"? A volcano erupted deep within the depths of my heart, prompting me to go down there and give that Pokemon abuser a taste of his own medicine.
 
And that's exactly what I did.
 
I flew right in between Alseides and the man and unleashed an epic Moonblast on him, sending him to the other wall. How can he be so cruel, So selfish, So inconsiderate, So pathetic, and so downright heartless to a Pokemon he's using for his own gain? It's his own fault Alseides was like this! And how dare have the audacity to refer to his incessant abuse as kindness and take his anger out on Alseides just because he himself made him too weak to do anything?! That's what made me explode, and really, it felt GREAT to finally turn the tables on him! Adrenaline surged all throughout my body, like I had been revitalized thanks to my boiling anger. Once I managed to scare him enough to make him soil himself, I grabbed Alseides by the tail, hopped on some boxes and went right back out the window. As I ran with the tip of Alseides's tail in my mouth, I heard a thud and some voices telling him to put his hands in the air. I didn't bother to stay behind and see what happened, as I needed to get Alseides out of there.
 
Since he was too heavy for me to carry all by myself, I had no choice but to drag him along with his tail in my mouth. I felt really bad about having to do this, but there was no other alternative. If there was another way to carry him to the nearest Pokemon Center or something, I'd jump at it in a heartbeat. Thankfully, the forest was quiet and there were no Pokemon around as far as I could see. But I had to admit, the forest was pretty dismal and scary, and I could barely see anything up ahead. However, I did notice that some parts of the sky were a slightly lighter shade of blue than the rest of it. I assumed that morning was coming soon. I wound up bumping into some trees, but they didn't stop me from dragging Alseides deeper into the forest. I wasn't sure where we were going, but I knew I had to get him some help, and fast, or he'd die right there.
 
I had no idea how much time passed since we both left that wretched house, but as soon as I saw some pretty red patches in the sky, Alseides woke up and kicked me in the face with one of his back legs.
 
"OW! What was that for?!" I yelped in pain.
 
"Fight me, you pansy!" Alseides demanded.
 
"No! I don't wanna fight you!"
 
"So what? I'm gonna fight you anyway!"
 
"Alseides! This has to stop! We're not at the house anymore, and you don't have to keep doing this!"
 
"Yes I do! It's all I'm good for, and stop calling me Alseides!"
 
"No it isn't, and no you don't!"
 
"Stop telling me how to live my life! I threw away my name and my life back at the ranch! None of those things do anything for me!"
 
"SO WHAT?! Wouldn't you much rather be loved and accepted and treated well?!"
 
"You won't get anywhere in life with those things! Why do you think I threw away my name and my former life?! All it's done is hold me back!"
 
"That's what you think! Please! Just come with me to get help! Look how injured you are!"
 
"Stop trying to help me, you pink pansy! I LIKE fighting! I love tearing Pokemon apart! It proves that I'm strong and they're weak!"
 
He was starting to remind me of Dilandau, and that made me shiver in terror. But I couldn't give up. Not after seeing all of those old scars on his body.
 
"No1 You're coming with me to get help! You won't last much longer!" I bit on his ear and tried to drag him away.
 
"Get off me, pinky!" Soon, he and I wound up getting into a cat fight. We scratched and bit and kicked and rolled around like crazy people. But what we didn't realize is that we fought so much that we were rolling deeper into the forest, so much so that we wound up rolling right toward the edge of a cliff. I managed to break out of Alseides's grasp once we got too close.
 
"Why...why do you keep trying so hard to help me? Can't you see I don't need you stupid help?! You're just trying to make yourself look good and keep me from doing what I want!" Alseides snapped angrily.
 
"Is fighting and dying really what you want?!" I snapped back.
 
"Eh?" His scarred ears drooped down a little. That was all he said.
 
"Think about it! Fighting isn't going to make you happy, especially if you're so hurt that you could die from your injuries! It's great that you got to be a Flareon, and I'm happy for you, but...you don't deserve to be treated bad by those people! Haven't you thought about what doing this could mean for me?! For the family?! Don't you miss Mother and Father even a little bit?! They loved you! They loved you and the rest of us just because we were their children and nothing more! They'd be so sad if they saw you tearing up Pokemon and scarring them for life, even killing them, just because you're stuck at the mercy of some idiot who uses Pokemon as tools for recognition and glory without considering what his actions are doing to them in the long run!"
 
"I have no family! You don't know anything, you stupid brainless dip!"
 
"So what if I'm a stupid brainless dip?! I can understand if you're angry that Moondancer left! I don't care if you still think I'm responsible for Bolt getting captured! That's fine! But don't...don't ruin yourself like this! You're my big brother! You're Father's pride and joy! You're the Flareon of the family! You used to be cheerful and energetic and bright and optimistic, even though you liked to tease your younger siblings every once in a while! You said you wanted to be a great Flareon! You said you wanted to be your own Pokemon and not be someone's puppet! Are you seriously willing to throw everything away just because someone expects you to be perfect and will throw you away if you don't meet their expectations?!"
 
I expected Alseides to yell at me like he did when Bolt got captured, but instead, I got something worse. The rocks underneath us suddenly gave out, and we both found ourselves rolling down the cliff. We couldn't hold onto anything because the rocky cliff was surprisingly smooth, and our paws were too small to firmly grip the rocks. We fell a pretty great distance. Finally, we both bounced onto some smooth grass, even though it still hurt once we fell on a flat surface. I don't know how long I was out, but when I woke up, I could see a myriad of lights in the distance. We were near a town, and where there's a town, there's usually a Pokemon Center. Alseides could get the help he needed and possibly survive! Despite feeling woozy and light headed, I looked around for Alseides...
 
Only to find him lying just a couple feet away from me, completely unconscious and dirty. His yellow fur had multiple brown and red spots on them, dirtying its sun-like shine. It was like all the life had finally leaked out of him. I pushed him a little with my paws, but he didn't wake up.
 
"Al?" I asked. No response. "Al? Alfie? Come on! Wake up!" I shook him harder, but he didn't budge.
 
"My...name...Al...sei...des..." He muttered weakly in his sleep.
 
No.
 
It couldn't be. I didn't dare think it was happening in front of me. Watching Bolt get captured was one thing, and it was bad enough watching Dilandau kill all of those Pokemon in Chargestone Cave, but this...I couldn't bear it!
 
"No...No! Alseides! Get up! You'll be okay! There's a town nearby! You can get the help you need! You just have to get up! Get up! Please, big brother!" I pleaded and shook him as hard as I could, but he didn't wake up or move.
 
For a moment, I thought it was a dream. But it wasn't.
 
Alseides just laid there, completely still, like a rock. I didn't even see his body rise or fall. He wasn't breathing.
 
"No! NO! I'm not letting you die, big brother!" I screamed as I tried throwing him on my back, hoping to carry him to the town. The sun was beginning to shine her effulgence on the forest, though her light didn't reach a very great distance. It was still dark where I was. Once I had him on my back, I used the last of my energy to try to carry him, even though my previous attempts to do so were in vain.
 
This one was too. I only managed to walk about ten small steps before collapsing on the leaf covered evergreen grass because I was both too weak and hungry to carry him and because Alseides himself was too heavy, even though he himself was more weak and hungry than I was.
 
I was out of options.
 
"Alseides! Please don't die! You're my big brother! I don't care if you hate me forever! I don't care if you never want to see me or Mother or Father or the rest of the gang ever again! I don't care if you never want to go back to Floccesy Ranch ever again! Please, just survive! Just live! Just live and I'll be happy! Please! Please don't die! I'm begging you, Alseides!" I screamed and cried onto his fragile body, and his red and yellow fur drank up my tears. Then I looked up at the sky pleadingly.
 
"HELP! SOMEONE! Someone, please help! My big brother is dying! Help! Can anyone hear me?! My brother needs help! He needs to be taken to a Pokemon Center! Please come save him! Help! Please, help! Someooooone!" I shouted and yelled and cried with all that my weak voice could muster, hoping that someone would hear my ardent, heartfelt pleas and save Alseides from death.
 
But it was just as I feared. No response. Not even a chirp from a Pidove.
 
All that was there were a bunch of trees, the lights from the nearby town, me, and an immobile Alseides.
 
Katie re-entered my mind. I tried to save her, but I couldn't, all because nobody bothered to understand what I was saying in time. The huge tsunamis of guilt from back then returned in full force.
 
With a howl, I buried myself into his tattered yellow fur and cried even harder than before. Not being able to save Bolt was one thing, but this was much worse! My big brother was dying and I couldn't do a single thing to save him no matter how much or how hard I tried.
 
Worse than that...I could have prevented it if only I had fought harder.
 
If only I hadn't run on the field to catch my breath back then.
 
I couldn't save Katie, and...my brother would endure the same fate as her.
 
"Alseides...big brother...I'm so sorry...I'm so sorry...you're right! You're absolutely right! I am a pathetic little weakling and a brainless dip and all those other names you called me! I'm sorry I'm such a bad sister!" I cried softly at first, then screamed into his fur.
 
I thought all was lost. But then, my sensitive ears picked up a voice.
 
"Oh? What in the world happened here? Did you call for help just now?"
 
I was too sad to pay much attention at first, but when I looked, I saw a thin, black figure with some yellow spots on him and piercing red eyes. My eyes were too blurry with tears to make it out fully, but his voice sounded very familiar. Not only that, the sky was brightening up, and I saw some beautiful patches of plum purple, Flareon red, and Sylveon pink mixed with the deep blue. My prayers had been answered! Someone had come to help!
 
But it was someone I never thought I'd see ever again.
 
As I wiped my pale blue eyes and made them adjust to the coming light, they widened as soon as the blurriness disappeared. The Pokemon in front of me was one I had actually seen before.
 
An Umbreon.
 
I only knew one Pokemon who was an Umbreon...and from the looks of it, he actually recognized me as his red eyes were fixated on the collar that Serena made me.
 
"Sylvia...? Is that...is that you, little sister?"
 
I couldn't help it. As soon as he called me little sister, that's when I knew, and that's when I started blubbering. I couldn't hold them back anymore. The tears poured out of my eyes like a Vaporeon using Water Gun, like Father did once.
 
"M-M-M-Moondancerrrrr!" Without warning, I leaped on him and wrapped my paws around his thin neck. He smiled and stroked my back gently. Normally, when our siblings would do this, he didn't like it and often called them fools for using him as their outlet. But he didn't mind when I glomped him and just stroke my fur.
 
"It's been such a long time, little sister. Look how big you've gotten," Moondancer whispered gently as he continued stroking my back with his pitch black paw. Just hearing his voice and feeling his fur made me so happy. But he came, and I knew I had to tell him.
 
"What's wrong, Sylvia?"
 
"B-B-Behind me..."
 
He looked, and saw Alseides lying there, unconscious and unmoving.
 
"A Flareon?" From the confused way his voice sounded, he didn't recognize him.
 
"It's...It's Alseides..."
 
"What?! That Flareon is our brother Alseides?!" I never saw him look shocked, even back at home, so this was a surprise to me too. But that was beside the point.
 
"He's been hurt really bad, and I think...he might be dead!" I blubbered abjectly.
 
"I'll check," Moondancer said as he hopped over to Alseides and put his ear against his chest.
 
I saw his eyes widen a little, then he looked at me calmly but solemnly.
 
"He's alive. His breathing is extremely faint, but he's breathing, and his heart is beating. I just came from that town over there. Come with me. I'll help you take him to the Pokemon Center," Moondancer said.
 
A huge torrent of relief swept over me like a tsunami. I nodded vigorously.
 
"Yes, sir!"
 
"But right now...here, have some Oran Berries," Moondancer said as his eyes glowed purple for a minute, and three fresh Oran Berries came out and floated in front of us. He was using his Psychic attack on them. I was really hungry, so once they flopped in front of me, I chomped down on every single one of them. Once I finished, my hunger had been extinguished, and I felt revitalized. But some of the scratches Alseides gave me still hurt. Moondancer could see me flinch a little once I tried to move a bit, but I knew we had to get Alseides to a Pokemon Center and fast, or he really would die.
 
As my persisting hunger finally dissipated, Moondancer and I both carried the limp, unconscious, and immobile Alseides on our backs. This proved to be much easier than doing it all alone, as already I felt lighter than before, though that was because Al's legs and tail were on my back while Moondancer carried the rest of him. I wasn't sure how I'd be able to keep up with Moondancer, as I wasn't sure if he was faster than me, but for the most part, we managed to carry him just fine, and I kept up with him just fine, too. We walked instead of ran because if we did, Moondancer would probably outrun me, and I wasn't sure if I'd be able to keep up. We would have liked to run to the Pokemon Center so we'd get there faster, but if we did, then Alseides would fall off. We didn't want that happening.
 
Even though it took us a while to get into town, we managed to make it to the Pokemon Center. The sun had fully risen and was shining her golden effulgence on the world, brightening it up completely. People and Pokemon began bustling about, but not in great numbers. I saw a young boy playing with a Pidove and an Oshawott happily, like they were his best friends. I saw a young woman and her baby watering some flowers with the help of a Roselia. We managed to reach the front of the Pokemon Center, but just as we did, a lady with pink hair in two loopy curls, a lighter pink dress, and a white apron came out in front of us. A pink and tan Pokemon with big ears and blue eyes, darker in shade than mine, followed her out.
 
"Let's go get some Oran Berries for the Pokemon, Audino," The lady said to the Pokemon, Audino, who stopped to look at us.
 
"Au! Au! Audino!" Audino exclaimed, which I translated as, "Nurse Joy! Look!" and pointed right to us, which prompted the lady to look at us as well. Once she saw Alseides on our backs, battered and near death, she gasped and scooped him into her arms.
 
"Oh no! You poor thing! Audino! Get the stretcher ready for the Flareon and this pink one," The lady, Nurse Joy as the Audino called her, commanded.
 
"Audino!" She exclaimed, which I translated as, "Yes, ma'am!" and ran into the Pokemon Center and back out with a little white bed with wheels on it. She put Alseides on there and then me as well, probably because of my scratches. We were both wheeled in, and Moondancer stayed outside.
 
When we were wheeled into the Pokemon Center, Nurse Joy carried me in her arms and took me to another room. Then she wheeled Alseides into another room and stayed there as the Audino from before stayed with me and began tending to my wounds. Some of the disinfectants they put on me stung, but I knew they were being used to clean them and make sure they don't have any diseases in them, so I endured it. Then, the Audino washed them down with water and wrapped them all in white gauze as gently as she could. Soon, another lady came into the room, this time with light brown hair in a braid like Kayoko had, but this one had a yellow ribbon. She had hazel eyes hidden behind some square shaped glasses, and had on a white lab coat and green slip on shoes.
 
"Nurse Joy told me everything. How is it, Audino?" The woman asked.
 
"Au au audino. Audi audi audino audino," Audino told her, which I translated as, "Hi Cecilia. I took care of her small wounds and disinfected them all, but some of them may need stitches," As she told her, she pointed to a box and then gestured toward her arm and ear. The lady, Cecilia, took a look at my ear and some parts of my body. She didn't look too happy.
 
"Wow. This one definitely needs stitches. I'll get the anesthetic," Cecilia said as she ran out of the room. Audino smiled at me and put a paw on my body.
 
"Don't worry. You'll get better soon," Audino told me kindly, in a sweet voice.
 
"Umm...do you know if my brother will be okay?" I was really anxious to ask this, as I was really worried. Audino could see the worry painted all over my face.
 
"To be honest, I don't know. He looked really bad. But Nurse Joy and the others will do everything they can to save him. I can't guarantee it, though," Audino replied.
 
"What are stitches?"
 
"You ear and parts of your body got torn up pretty good, so putting gauze on them probably won't fix it completely, so they're going to sew them up by hand."
 
"But won't that hurt?"
 
"Cecilia's getting the anesthetic. That's the stuff they put in booster needles that they put in you so you won't feel the pain."
 
"Booster...needle?"
 
As soon as I asked that uneasily, Cecilia came in with a white box in her hand. She pulled out the booster needle, which was thin but looked sharp. I couldn't help but tremble a little in fear. Cecilia could see that I was scared and stroke my fur with her hand.
 
"Don't worry, little one. It'll just be a quick one, okay? I'm sorry to have to do this, but after this, you won't feel anything once we start stitching you up. Just be brave, okay?" Cecilia told me kindly. Not wanting to see the needle go into my skin, I covered my eyes with my paws. Then I felt a very strong pinch that made me yelp a little. I was glad I didn't unknowingly hit or kick any of them. They waited a few minutes, then started putting a string and a needle through some of my bad wounds, like on my ear and parts of my body where Alseides bit down really hard. I thought it'd hurt, and it looked like it would, but I didn't feel a thing, even though my body felt numb all over. Audino kept a hand on my paw as Cecilia began sewing my wounds up like she was working on embroidery, which I often saw Vicky work on back in Floccesy Ranch.
 
"You'll be okay. You don't feel the pain because that booster shot had the anesthetic in it. That stuff she put in you numbs your body so you won't feel anything at all. For really big stuff, they use it to make people go to sleep completely. It won't be long now," Audino told me reassuringly, and I smiled, feeling relieved that they were taking care of me.
 
"Thanks. But I'm more concerned about my brother," I told her worriedly.
 
"That Flareon is your brother?"
 
"Yes. I saved him from bad people who were using him to fight other Pokemon, and I'm not talking about Pokemon battles, either."
 
"I get what you mean. There's lots of people who hold illegal fighting tournaments and make Pokemon tear each other up without considering the consequences. Lots of Pokemon have even died because of that."
 
"Illegal means bad, right?"
 
"Yes. Fighting is different from battling. We battle because it's one of the ways we try to communicate with and understand other Pokemon better. It's the simplest way for us to do so, since we can't talk to humans. The more intense the battle, the more the true nature of the Pokemon is revealed."
 
Remi said something similar. But I just continued to worry about Alseides as Cecilia sewed on some more tiny stitches. Soon, she finished, and I felt a lot better. Cecilia and Audino wheeled me into the recovery room, which was full of little beds for Pokemon. Strangely enough, the Pokemon I saw in the recovery room were the exact same ones from that awful smelling room I was in, all the way down to that angry Chimchar with the bloodshot eyes, who was sleeping contentedly, covered in gauze and bandages. Perhaps someone told them about the fighting in the house and made sure the police got all the Pokemon out okay. In fact, a TV was on, and a lady with frizzy red hair was talking.
 
"Here I am in front of the condemned house that the police raided where they caught multiple escaped fugitives forcing kidnapped Pokemon to bloodily fight each other and tear each other apart. The police say that a mysterious young man with long green hair told them about the illegal activities going on and showed them this house here. Pokemon fighting has been declared illegal and different from Pokemon battling since about sixty years ago. Thankfully, many of the Pokemon that were in this house were saved except for two, a Flareon and a Sylveon. Unfortunately, the police have also discovered that some other Pokemon, if they failed to defeat their opponent, were executed via means of electrocution, hanging, or battery. All of the fugitives have been arrested by the police and are being charged with Pokemon fighting and many other felonies."
 
A green haired man? Hikaru said something about a green haired man saving her after she was released by that mean trainer after she lost a battle with a Bouffalant. The only green haired man I knew of was Cilan, one of the three gym leaders at Striaton City, but Hikaru said the man she met had long, fluffy green hair, flawless white skin, and a nice voice. I had to admit, I wished I had met that green haired man. His stepping up and telling the police about what was happening saved me. But...was Alseides okay? I was fine, but I still heard nothing about his condition. I stayed in the recovery room for what seemed to be hours until the Audino from before came to see me, looking extremely jovial.
 
"Great news! Your brother is okay! He made it through surgery!" Audino exclaimed.
 
"What?! He is?! Yaaaaay!" I squealed, completely swept away by a torrent of elation and danced on my bed like someone who had too much sugar. After about a few seconds, I calmed down. "So...when can I see him?"
 
"He's about to be rolled in here soon. But I heard Nurse Joy and Cecilia talking. They managed to save him with all they had, but they have a feeling because of the prolonged abuse, the severe extent of his injuries, and how long he went without receiving any form of treatment, he may not be able to battle for a very long time. His body has gotten too fragile for battling now," Audino said. Right after that, the door opened and Cecilia rolled an unconscious Alseides into another part of the room, and gently put him on a bed. As soon as she left, I ambled over to his bed and hopped onto it.
 
There he was, lying on a blanket, covered in huge heaps of gauze and bandages, sleeping with a very serene, content, and halcyon expression on his beet red face, his body rising and falling with the rhythm of his breathing. He looked like he hadn't slept this well in a very long time, and I was glad he wouldn't ever have to suffer anymore. Many parts of his body had been stitched up too, like mine, only he had to get more stitches in many other places, like on both his ears, his feet, and other parts of his body. His yellow fur had been cleaned up very nicely and looked bright and sunny, like the sun in the morning sky. I stroke his head gently with my paw as some tears silently plopped out of my eyes.
 
"You're okay. I'm so glad...you don't have to endure all that abuse anymore, Alseides," I whispered quietly. Then I decided to do something else.
 
I sang the song I heard in that cafe after Katie killed herself.
 
"Should I ever trip, how should I get right back up?
 
It's just a thought…I simply asked while absent minded…
 
There wasn't a single lie in my shattered past,
 
but will truth lie in the future I envision?
 
Everyone is born alone, and that is exactly why
 
we try to live together with others.
 
I firmly hold the strength to live and its meaning
 
that you taught me deep in my heart.
 
Let's start here so from now on
 
everything will one day bloom with a flower of hope.
 
We come to learn what is truly important during painful times.
 
They're our emotions we can't untie from…like a tangled necklace.
 
We were always conscious about what happened around us…
 
But living true to oneself is how
 
we found happiness.
 
Giving up isn't difficult, as opposed to continuing walking.
 
But even so, the dreams we envision are vivid and will never fade.
 
These hands will shiver in fear when I have to open the next door.
 
During that time, when I think of you, I become stronger.
 
I always pretended I never saw anything. But there is courage and loneliness.
 
Fumbling around, I draw them in.
 
One day, I want to make the flower of hope in my heart gently bloom.
 
Together with you.
 
Hoping our smiles would be brighter tomorrow than they are today,
 
I carve this path deeply in my heart.
 
Let's try walking forward bit by bit and keep our sight high.
 
Let's start, from here on."
 
It inspired me to keep moving, so I had hoped Alseides would hear it and remember how much I love him and hopefully inspire him to keep moving as well. As I finished, I looked around to find that Audino had left. There was a window, and it was open a little bit, probably to bring some fresh air into the room. I decided to leave. Once I got to the window, I pushed it up and managed to sneak out. As soon as I did, Moondancer saw me.
 
"How is he?" Moondancer asked as he and I sat down a little ways from the window.
 
"He made it through. He's going to be okay," I told him.
 
I saw a smile form on Moondancer's face, as he seemed very relieved. "Wonderful. So...what Pokemon have you become?"
 
"A Sylveon."
 
"What type are you?"
 
"A new one. A fairy type."
 
"What exactly happened to you?"
 
Like I did with Lucretia, I told him everything, only this time, it included Dilandau and Nicodemus, my tragic encounter with Vapor, and the two years I spent with Kayoko. Just like Lucretia, Moondancer listened intently, and didn't interrupt me when I told my tale to him. Once I finished, he looked at the field before him with a wistful gaze in his shiny red eyes.
 
"I see. You've been through quite a lot, Sylvia. I have to wonder if it was a coincidence that your given name happened to be related to the form you're in now," Moondancer muttered solemnly.
 
"Yeah. That might be possible," I said.
 
"However...I like your evolutionary form. It suits you."
 
"Thanks, big brother. I like it, too. What have you been doing all this time?"
 
"Traveling. Training. Honing my powers. Watching Pokemon and humans do their thing. I have seen many people interact with Pokemon. Some treat them like they're part of the family. Some work with them side by side, and then there are those who abandon or use them, and I despise those humans, especially those who abandon them for petty reasons and use them for their own gain. I'm honestly not surprised Alseides wound up getting caught by those men," Moondancer explained.
 
As I stared at him, I couldn't help but notice he looked a lot leaner and more slender than he was when I saw him leave Floccesy Ranch. He also looked a lot kinder, like a lot of his aloofness had just slipped away from him. His eyes looked softer, like he had seen lots of good things on his journey. He's been on his journey longer than I have on my own. His pitch black fur looked as sleek as ever, and the yellow things on his fur shined brighter than they had when he first evolved.
 
"Sylvia...what do you plan to do now? If you want, you and Alseides can come with me. We can travel together," Moondancer said.
 
I didn't hesitate to answer him.
 
"I appreciate the offer, but...I'm going to have to decline. I...I want to go back to Floccesy Ranch and tell Mother and Father or whoever's still back there that I'm alright. They must be worried about me. I know you say there's nothing there and that there's no future for us, but...the people who loved us are there, and...I'd much rather spend my days feeling loved and accepted than hated and treated like dirt. Well, to be more precise, I want to go back there and then think about what I want to do with the rest of my life. I'm not trying to be mean, Moondancer. I know you're trying to help, and I appreciate it. I just...I don't want Mother and Father to worry about me anymore," I told him.
 
He looked back at the field with his soft look. "I see. That's perfectly understandable. To be honest, I've been through some similar hardships as well, and it can be sad not being around people who love you and care for you. I used to be a bit of a brat back then, and my decision to go on this journey was, in fact, very selfish on my part. I feared that I wouldn't accomplish anything at Floccesy Ranch. I was so focused on getting out of the ranch that I didn't consider that I would be leaving behind the only family who ever loved me. But perhaps...maybe one can still live a good life without needing to feel like they need to do something big. I've been thinking a lot about that lately, and you're right. It feels much better to be loved and accepted than hated and discriminated against. Anyway...do you plan on taking Alseides with you?"
 
I shook my head. "No. I'm not sure if he still thinks he only lives for fighting or not. He said he threw away his name and memories of Floccesy Ranch, though I think that the man who took him made him forget by beating him up all the time. As much as I want him to come with me, I don't want to force him to do something he doesn't want to. Besides, the people are kind here. Perhaps, if he stays here, he can get the help he really needs. The Audino say he's too weak to battle and needs a lot of help recovering, so I don't want to put him through any more hardship."
 
"Good point," Moondancer said quietly but kindly. "You've truly grown up, little sister."
 
"Have I really? I don't know if I have or not," I told him. "But even so, I still wish I'd have been able to help Vapor when he needed me."
 
"Not everyone gets an easy life, Sylvia. Alseides and Vapor are good examples of that, even though they didn't choose the lives that have been heaped upon them," Moondancer said. "Sylvia...would you like to battle me?"
 
"What?!" I yelped, shocked with Moondancer's question. "You want us to battle? Here?"
 
He suddenly went into a battle stance. "Yes. You may have grown up, but I want to see if you've gotten stronger since we were young. Let's put what we've learned on our journeys to the test!"
 
He had a good point. I've learned a lot on my journey, and I was sure Moondancer did too. But Moondancer went on his journey willingly. I didn't have a choice in the matter. I was forcibly removed from my home. Moondancer wanted to get stronger. I wanted to get back to Floccesy Ranch. I hesitated in regards to battling him because I really didn't want to hurt him. Having gone through what illegal fighting was like, I was afraid I'd end up hurting Moondancer like Alseides hurt me, but then I remembered what Audino said to me about battles being the simplest way for Pokemon to communicate. I had to admit, I've been through my share of battles, and I had a very hard time believing that. But perhaps...maybe battling Moondancer could help me prove that to be true.
 
"Alright. I'll battle you, big brother," I told him. This wasn't a pretend battle that we used to do when we were Eevee. This would be the real deal. Moondancer could see that I understood.
 
"Good. There's an empty field over there. We'll battle there so we don't disturb anyone," Moondancer said as he pointed to the field that was about twenty feet away from the Pokemon Center.
 
Once we got there, we both stood on the field, far away from each other, staring at each other as a fresh breeze swept right by us, brushing against Moondancer's ears and tail and making my flowy protrusions flow and sway. There were a bunch of big rocks surrounding us, so if we were to battle, we could use them to our advantage. After about a few minutes, Moondancer jumped and sped right toward me, moving very fast. I wondered if I'd be able to dodge it, but once he got close, I jumped out of the way just in time. As soon as I was in the air, I unleashed Trump Card on him. It looked like it hit, as a cloud of grey smoke puffed up around him, but as it turned out, he leaped out of the way, just like how I evaded his Tackle.
 
"Shadow Ball!" Moondancer opened his mouth and allowed an ominous black and purple ball of light to appear. Then he unleashed it, though again, I somehow managed to evade it. But after that, neither of us unleashed an attack.
 
"Your journey has taught you well, Sylvia. I can see you have gotten quite strong. You're definitely not the little runt we used to pick on anymore," Moondancer said.
 
"You've gotten strong, too, Moonie!" I told him. Even though he doesn't like the nickname Moonie, I couldn't resist the urge to call him that.
 
"However, this battle has only just started, and I won't go easy on you! Swift!" Moondancer howled as he leaped into the air, did a little flip, and made a shower of yellow stars appear, heading right toward me. I decided to use Swift as well. Both of our attacks collided, making another cloud of grey smoke. As the smoke dissipated on my end, I could see a pair of glowing red eyes amidst the smoke on Moondancer's end of the field, and they definitely belonged to him.
 
He was definitely not going to go easy on me, not that I expected him to.
 
"Quick Attack!" A white light enveloped me and I managed to knock Moondancer against the grass. But as soon as he fell on the grass, he got right back up.
 
"Psychic!" Moondancer's eyes glowed red, and I found myself surrounded by a pale blue light while getting lifted into the air. Then, I felt like I was thrown against one of the rocks. It hurt, but I wasn't going to give up.
 
"Swift!" I saw an opening and decided to use Swift on him, shooting spinning yellow stars at him. But he used Psychic on them and made them turn around and hit me. I really wanted to use Moonblast, but I can only use it at night.
 
"Sylvia! You mustn't get cocky during a battle. It'll cloud your judgment and leave you open for attacks," Moondancer exclaimed as he unleashed another Shadow Ball, but I leaped on some rocks to get away from the other ones he shot at me. But then I had an idea. I leaped into some trees and used Trump Card on all of them, causing all the leaves to pile into the sky in huge drifts, using them as camouflage as I leaped from tree to tree. Then, once Moondancer was confused, I used Trump Card on him, managing to land some hits. Despite being slightly weakened by my attack, he got back on his feet.
 
"Good job, Sylvia! You're using your surroundings to your advantage," Moondancer complimented my strategy, but even though I felt happy that he complimented me, especially after being separated from him for so long, I knew that if I faltered or let my guard down, I'd lose this battle, and I really wanted to show Moondancer what I was really made of. I used Quick Attack on him again, and this time, I made him hit one of the rocks so hard that it broke. Not wanting to get cocky, like he said, I ran over and used Bite on him. I made sure to bite him someplace where it wouldn't hurt so much, which was the top of his back. He didn't even make any noise as I bit him. He did, however, use Psychic on me and threw me against another rock.
 
"It's good that you're looking for openings and not stopping to let down your guard," Moondancer said.
 
No. I wasn't going to stop. At all.
 
"Trump Card!" I used Trump Card again, but he used Psychic on them and threw them back at me. I used Swift to make them disappear, and another cloud of smoke appeared. I wasn't going to let Moondancer beat me, so I ran into the smoke and rammed into him with Quick Attack, not giving him time to use Psychic or Shadow Ball.
 
But he did, however, have one more trick up his sleeve. When the smoke disappeared, Moondancer's eyes glowed in an eerie and ominous black and purple light, just like his Shadow Ball attack.
 
"Dark Pulse!" Multiple black and purple rings appeared from his mouth, hitting me and causing me to fall on the dirt. Soon, he put his paw on my shoulder, pinning me down. He sure didn't show any mercy, not that I expected him too. But I didn't want him to think I was weak, even though he was my brother. I really wanted to use Moonblast, but I thought I could only use it at night.
 
But then I saw the moon.
 
In a bright blue sky.
 
It hadn't completely disappeared yet.
 
If it wasn't gone yet, then that meant...
 
I could.
 
And I would.
 
"Moonblast!" With all the energy I had left in me, I took a plunge and unleashed Moonblast. Moondancer sure didn't see this coming, as it came by such surprise that he didn't even have time to use Psychic or evade it. The attack sent him flying right into one of the trees. He fell off and branch and plopped right onto the grass like a limp towel.
 
"Oh no!" I thought I had gone too far with my attack and ran over to check if he was okay. "I'm so sorry, big brother! Are you okay?!"
 
"You should never show pity to an opponent. It's insulting," Moondancer mused as he stood back up. He looked very dirty and he had some injuries on him that I caused, but he didn't seem fatally hurt like Alseides was. He licked some dirt off of his arms and looked at me. "Anyway...good job, Sylvia. You win this battle."
 
"WHAT?! I...I won?!" I yelped, surprised by the outcome. I never expected to win anything, even though the training that Dr. Urbschat, Dr. Mingues, and the other scientists gave me at that science lab did help in making me stronger. But...I won? Against my big brother, who was likely to be stronger than me? Who's been on his journey longer than I have? I thought my win was a little too convenient.
 
"I'm so proud of you, little sister. You've overcome a great, many hardships, yet you've never lost sight of what's important, and you're still the sweet, kind little Eevee we used to know and love. I'm sure you'll be a great Pokemon. Personally, I'd honestly love to escort you back to Floccesy Ranch on my own, as I'd like to protect for, but three reasons keep me from doing so. One: I forgot how to go back. Two: You've clearly shown me how strong you are, and three: I shouldn't pretend to be your bodyguard and treat you like a broken Pokemon. I want to respect your decision and believe in the strength you have shown me," Moondancer said.
 
He didn't know it, but I secretly wanted to ask him to come with me. It had been so long since we last saw each other, and he didn't have any particular places to go, so there was no holding him back. We could overcome our hardships together and go back home together, even if we forgot where it was. I didn't care if he forgot! I wanted him to stay with me! But he had some good points. He said I wasn't the weak little runt they used to pick on anymore, and I didn't want to detract him from his own personal journey. He's walking down his own path. I'm walking down my own. He clearly said he doesn't want to go back to Floccesy Ranch, even though he showed he's different than he was when he left the ranch. I didn't want to be a weak little Pokemon who needed protecting, and he knew this.
 
"Thanks, Moondancer. I really missed you. But...I'll get stronger and find my own path in life. I don't want to stop you from getting stronger," I told him gratefully.
 
"Me too. I have no particular destination to go, so maybe I'll secretly follow you and watch over you, just to make sure you're okay. You may be stronger than you were when we were Eevee, but you're still my little sister. I promise I won't let anything happen to you, no matter how far apart we are," Moondancer told me in a soft voice, with a tender smile as he gently stroke one of my ears.
 
After that, Moondancer stayed at the Pokemon Center to get better, while I left. We went our separate ways once again. But unlike when he left Floccesy Ranch, I didn't cry or bawl or feel sad this time. Some way or another, Moondancer would always watch over me, whether it's under the bright, yellow sun or hiding in the deep, dark shadows of the night. I resolved to get stronger and still be myself, the little Eevee he and the others loved so much.

Revision as of 23:48, March 31, 2015

Sylvia the Sylveon Chapter 9: My Two Big Brothers

What happened after that was all a blur. Well, a bunch of blurs to be more precise, as I was unconscious most of the time, but whenever I would try to wake up, I would hear voices shouting in the distance and feel something like a hypodermic needle in my fur, sending me back into the dark abyss of unconsciousness. Blurs were all I saw in between. But I knew one thing for sure: Kayoko was gone. Her dad forcibly took me away, just like how those people caught me as I wandered off from Floccesy Ranch to get the ball. That distant yet somber and sorrowful memory seemed so far away, and to recall it made me feel oddly chilly inside, like the temperature in a room had dropped drastically. It had been a long time since I ever recalled memories of when I was an Eevee, and I knew that I could never be an Eevee again. But I did wish things would go back to normal. I really wanted to go home. Really bad. But my body wouldn't listen, as it felt limper than the chocolate pudding that Serena loved to eat so much. My eyes wouldn't open. It felt like they were glued shut. But my ears still managed to catch some voices, even though they were barely listenable due to my fluctuating state of unconsciousness.

"How much is that thing?"

"Six hundred."

"Sold! Here ya go!"

I heard nothing else until I suddenly began hearing the sounds of very pained, high pitched roaring that assaulted the insides of my ears so much that they almost shattered whatever I had left of my eardrums like they were breaking glass. They were all so vociferous and so assaulting that they practically scared me awake. When I woke up, the first thing I realized that, just like when I was an Eevee, I was in a cage. This one was much bigger and much less sanitary than the other one. The steel bars were rusty and had lots of icky brown spots on them. I even saw some dark marks on the floor of the cage below my feet. I really didn't want to know what made them. But being in the cage wasn't my biggest problem. No, it was far from being my biggest problem. It was what was outside my cage that proved to be my biggest problem...and what scared me the most.

There were other cages outside. Full of small Pokemon. Most of them I recognized, like Lillipup, Patrat, Riolu, Tepig, Panpour, Pansage, Pansear, and Mareep. Others I didn't recognize, like a green turtle Pokemon with leaves on its head, a fiery yellow and red monkey Pokemon (it wasn't a Pansear), a purple and white rat Pokemon, a pale blue creature, a purplish pink one that looks about the same as it, a white cat Pokemon with black ears and a yellow oval shaped thing shining on its head, and an orange dog-like Pokemon with lots of cream colored fur on its head, neck, and tail with some black stripes. There were some more, but I couldn't see them because I was surrounded by other cages that blocked my view. Unfortunately, they all shared one thing in common, which scared me to no end.

All of them were unusually and vehemently vicious. All of them roared and howled like ferocious, wild Pokemon, louder than anything I've ever heard before in my whole entire life. The noise they made inundated my poor, sensitive ears, and they didn't seem to want to come to a cessation at all. All of them looked very thin and gaunt, like they had been deprived of food for months. All of their eyes were wide and bloodshot, like they were about to pop right out of their faces at any moment. All of them were covered in both old and fresh scars that didn't look like something that came from a typical Pokemon battle. Some of the scars even looked bloody. But even worse...one Lillipup's entire ear was missing, like it had been bitten right off by an enormous set of teeth, maybe tombstone sized. One Patrat's tail was missing, like it had been sawed off. One Mareep had nearly all of its fur shaved off, possibly very violently considering all the bloody scars I saw on its body, with only a few tufts remaining, and it looked like it had been sent through a room full of moving saws. The Tepig's left eye had a huge gash on it, and it looked fresh...and it didn't look like its eye was there anymore! One purple Pokemon had a jagged looking bump on it that looked like the remains of a horn that had been hacked off, and a huge part of its right ear was missing. The pale blue Pokemon and the rat Pokemon both looked like they had their big teeth broken. But it was the fiery monkey Pokemon that scared me the most, as it was literally covered from head to toe with scars, and the flame on its tail literally exploded and blazed like the forest fire that Dilandau caused two years ago. Its eyes were COMPLETELY red, red like the red lights on the fire trucks we saw when Dilandau set that forest on fire, and it howled louder and more ferociously than any of the other Pokemon in the room. It gripped the rusty cage bars like crazy and screamed and screamed.

I couldn't make all of this up if I tried. I wish I really was making it up.

But not only that, the room were all stuck in was really cramped. It was only as big as the stables where Vicky and Darien kept the Ponyta. Worse than that, it was filthy! Absolutely filthy! Filthier than anything I ever saw in my entire life! This had to be the most putrid, noisome, and unsanitary room I had ever been thrown in. At least the science lab I was kept in when Dr. Urbschat took care of me was nice, shiny, fresh, and clean. The walls looked like they were made out of barely finished wood, with lots of duct tape and some kind of mushy stuff I didn't even dare ask about stashed in some holes in huge numbers. There were no windows, so not a single sunbeam or trace of light came inside at all. No breeze, no sunlight, nothing. The room itself was lit up with a single light bulb, bright enough to light the entire room, even though I wished it was dark so I wouldn't have had to see those awful scars and injuries on all of those Pokemon. The floor was covered with straw, similar to the straw that Vicky, Darien, Heidi, and Silas would give to the Ponyta, only none of the straw here even looked anything near edible. However, the smell was what inundated and assaulted my nostrils unmercifully. It was the worst thing I ever smelled. It smelled like the odor that a Stunky would let out, combined with rotten eggs, and Pokemon droppings. Times that by ten thousand, and you still wouldn't be able to smell how utterly and disgustingly noisome and putrid it was. This place looked like it hadn't been cleaned up since the beginning of time! There were even a bunch of brown marks on the walls on all sides. I had an idea of what they were, but I wouldn't dare reveal it. Even if I did, anyone who came in would probably run out of the room anyway.

I knew I had to get out of here and fast. There was no way I'd be able to last long in here.

The first thing I tried was ramming the rusty steel bars of my cage. Unfortunately, they proved to be a lot stronger and sturdier than they looked, probably much more so than the cage I was trapped in at the science lab when I was an Eevee. The cage didn't even move, even though I knew I was on top of some other Pokemon. I couldn't see them because the floor below me wasn't transparent. The noise from all the high pitched roars was really getting to me, but I knew I had to focus if I wanted to get out. Soon, after many a Tackle attack didn't work, I decided to use some of my other attacks. Trump Card, Swift, and Bite. But none of them worked. The bars didn't even get scratched. I slumped back onto the floor, feeling exhausted and hungrier than an Ursaring.

It was then that a little door opened and in came a very odd and grimy-looking man. He had light skin and a face with a lot of scars decorating it. One on his forehead, a tiny one right underneath his eye, and one on his chin, near his scrawny little beard. He had very messy blonde hair trapped in a baseball hat that was worn backwards. His dark brown eyes were devoid of the smallest mote of kindness. They were literally filled to the brim with nothing but malice, animosity, hostility, and darkness. Not even the most rudimentary sense of kindness, gentleness, generosity, patience, or love was within them. Only hatred swam around in them like a rampaging Gyarados. He wore a grey hoodie with the word FIGHT written on it in red, black, and white, along with sagging tan jean shorts. He really needed to pull them up, as nobody I knew ever had their pants down that low, and to me it was disgusting, only much less so than the horrible odor that consumed the room he entered. He was also wearing big black sneakers with pale orange laces. Someone else came in with him, a younger man with shaggy black hair, dark blue eyes, darker skin albeit still rather light, a white T-shirt, a black hoodie wrapped around his waist, light blue jeans, and brown boots. As soon as he came into the room, his hands flew to his nose.

It was easy to figure out why.

"UGH! Dang, McCoy! I dunno how you can handle 'dis horrible smell, man!" The man who just came in exclaimed, not hesitant about being disgusted with the awful smell. I couldn't blame him.

"I thought I told ya to call me Theseus, Hubbard!" The man with the scars on his face, Theseus McCoy, snapped at the other man, Hubbard.

"Sorry, Theseus!" Hubbard stuttered fearfully at Theseus. I could see why he would be so afraid of him, and I don't blame him. This Theseus didn't look like he could ever be even remotely capable of being magnanimous to anyone, even Pokemon. I shrunk into my rusty cage fearfully when he gave me a very scathing glance. Then, without any warning or hesitation, he kicked my cage and made me fall to the ground.

"So 'dis is 'dat pansy you bought, Hubbard?" Theseus asked, without taking his eyes off of me. He kept them on me like he feared I was going to escape. His inhuman eyes locked me in place, and I knew that if I did anything at all, even the tiniest little thing, he'd probably hit me or do something worse.

"Y-Y-Y-Yes. Some rich guy sold it to me. It's one of the new Pokemon that was discovered two years ago. Lemme see..." Hubbard stammered and yanked out a little handbook that looked brand new, like he bought it recently. "Ah! Here it is! This little thing's called a Sylveon, a new evolved form of Eevee, and it's a fairy type. They're still very rare, but very valuable."

"Dat explains why you spent six hundred bucks on it," Theseus piped in with an animal-like growl. He then pulled some keys out and unlocked my cage. I wanted to get away, but I was so hungry and so tired that I could barely run at my usual speed. That, and he yanked my ear like it was a rope. It really hurt! He clenched onto me very tightly, like he was intent on keeping me here.

"It looks strong. Maybe we can put it against Coy Jenkins and see how strong it is. The match is about to start in five minutes," Hubbard said.

A smug smirk appeared on Theseus's face, and I really didn't like the look of it. "All the more fun for me!" Theseus muttered. Then, he dragged me out of the room by my ear. While I was glad I finally got pulled out of that awful smelling room and away from the howling Pokemon, I had a really bad gut feeling that they were dragging me into something awful.

I didn't bother to resist, even though the pain that came from being dragged by my ear bothered me to no end. After a few seconds, we arrived in what looked like a very crudely made arena, which looked more like a little fence-like pen made out of wood. There were a bunch of scary looking guys all around the arena. They all turned to fix their gaze on me. I absolutely hated the looks they gave me, which ranged from confused to disgusted.

"Dat's their new fighter?"

"Man! 'Dat thang looks like a pansy!"

"Looks like somefin' a retard would use!"

"Jeez! It's pink! Talk about girly!"

"Dat the best you got, Theseus?! Or are you goin' soft on us?!"

"Show us what'cha got, Theseus!"

"Get that thang away from here!"

"This has gotta be a joke!"

"I ain't usin' that thang!"

"Beatin' 'dis thang is child's play, yo!"

If there was one thing I really hated about being the center of their attention, it was the fact that they kept referring to me as a "thang" which I think was a really bad way of saying the word thing. I knew in my heart that I was NOT an object to be used. I know for a fact that if Hikaru were to be put in a situation like this, she'd retaliate right away and show them what she's made of despite the danger. I wanted to do so myself, but these guys were big, buff, and looked very strong. I was sure they'd thwart any attempt I had to escape and do whatever they wanted with me as punishment. I didn't want that happening. It was bad enough just being in that room with the Pokemon, who I think may have all been abused or mistreated by these guys. I felt sorry for them and wished I could help them all, but some of them looked like they were beyond all help, and I wasn't sure if there was anything I could do for them, even though I oh so wanted to set them all free. They didn't deserve this, just like how Vapor didn't deserve to be stuck with a mean trainer who forced him to evolve into a Jolteon against his will and being berated for everything just for not meeting his expectations. They deserved much better.

All of a sudden, Theseus finally let my ear go but kicked me in the arena. Right after that, someone else brought in another Pokemon, only this one was really vicious, so much so that the guy carrying him in was clinging to his leash, which was attached to his collar, a black one with sharp, silver spikes protruding from it. The Pokemon's fur was red, but he had a huge fluffy yellow neck and tail, along with one fluffy little yellow tuft on top of his head, right in between his long, pointed red ears. He also had black eyes that looked permanently made to be vicious and full of vehement hostility, like all the innocence and kindness he had was violently stripped away from him.

What surprised me at first was that the Pokemon in question was a Flareon.

Alseides wanted to be a Flareon.

As soon as the Flareon laid eyes on me, he howled and growled and tried to break away from the leash to lunge at me, but the man managed to keep him from lunging at me until someone stated otherwise. Was I supposed to battle him? Was this supposed to be some false Pokemon battle? Then I remembered the Emolga I met back in Floccesy Ranch, Remi. She said that Pokemon battles are different from Pokemon just fighting. Battles are how Pokemon understand each other and learn about each other. Fighting is...just that, fighting. I wound up hearing some people talk in the audience.

"Man, 'dat 'dere Flareon sure is a tough one. I'm surprised Jenkins managed to control 'em for so long. Where's 'dat thang from anyway?" One guy asked someone next to him.

"He said somethin' about gettin' him from some nowhere place called Floccesy Ranch," The other guy said.

What? My ears perked up in alarm. Floccesy Ranch? Really? I thought my ears were playing tricks on me because the audience suddenly began cheering and throwing their fists into the air, but my ears were too sensitive to lie to me.

If this Flareon was from Floccesy Ranch, then that could mean he was one of my brothers, as no Eevee are indigenous to Unova! I crossed Lucretia off the list because she's being taken care of by Redena, Bolt because Leonard caught him, Vapor because he was forced to evolve into a Jolteon, and Moondancer because he evolved into an Umbreon. So which one was this Flareon? Alseides? Konoha? Yuki? I had no way of figuring it out, as this Flareon kept howling and growling ferociously, and it didn't look like he recognized me.

"Really? But Eevee ain't around in Unova."

"Yeah, I know, but he heard some Darien guy was breedin' some and found one beatin' a Patrat outside the gate. Said he saw that lil Eevee was as wild as a rampagin' Bouffalant, crazier and angrier than anything he'd ever seen!"

Something Lucretia said creeped into my brain as the guys talked amongst themselves. She said that ever since Bolt and I were captured, Alseides' personality underwent a very drastic change. He became more cynical, more brash, more reckless, and more prone to getting into trouble, or something like that. She also said that he ran away.

I shook my head. This Flareon couldn't be Alseides, even though all the signs pointed to it.

However, one thing confirmed it.

"Ready?! Fight!" Theseus screamed wildly as the man let go of the Flareon's leash.

As soon as the leash was off, the Flareon literally lunged right at me. I managed to evade his first three attempts, but he managed to bite one of the flowy streamers on my head and yanked on it really hard, throwing me into the dirt. Then he leaped on me and tried to bite my face. Quickly, I managed to smack him in the face with my paw hard enough to make him flinch so I could escape.

As soon as I got back up, I saw it.

The fierce, feral, volatile glint in his eyes.

That's when I realized it.

Alseides had that look, and has kept it on his face ever since Moondancer left. Alseides' cruel words echoed in my head again.

"It's YOUR fault, you brainless dip! You were there! If you hadn't been so slow and stupid Bolt would still be here! You could have saved him but you didn't!"

"You should have been captured instead of him! You're way stupider than the rest of us and you're always in the way! You let him get captured on purpose! I'll bet you're happy he and Moondancer are gone!"

"Stop acting like you're so important! You may think you're so awesome and smart, but you're nothing! Nothing! Nothing! Nothing! You're just a big fat crybaby who'll never amount to anything! You'll be a big fat baby forever, and nobody will ever like you!"

Alseides had that look when he said those mean things to me.

It all became clear.

"Al...? Al?! Is that you?! It's me, Sylvia! Your little sister!" I suddenly yelled out of the blue, even as this Flareon, Alseides, lunged at me yet again, digging his sharp teeth into my ear and causing me to yelp in pain. I smacked him with my front paws and tried to run, but he kept chasing me and growling at me. It didn't help that I was getting hungry.

"Al! Stop doing this! You have to listen to me!" I pleaded.

"Stop running away and fight me, you weakling!" Alseides yelled as he bit one of my back legs.

"GET OFF!" Angrily and in pain, I kicked him in the face with one of my back legs, sending him spiraling against one of the walls. He didn't get up right away, so I took it as an opportunity to try and convince him to remember me.

"Alseides! It's me, Sylvia! Your little sister! Don't you remember me at all?! You don't deserve to be treated like this!" I yelled.

"I don't...have any sisters or brothers, and my name is NOT Alseides!" He snapped angrily and tried to lunge at me again similar to how Gator did back in the desert after I left Danali's place. What he said left me confused. How come he says he doesn't have any brothers and sisters? Did these guys condition him so much that they made him forget everything about his family, me included? The vociferous sound of the people around me cheering didn't make matters better.

"Smack 'dat widdle weaklin' down, Flareon!"

"Git 'er down!"

"Tear 'dat thang to pieces, yo!"

"Man, 'dat scrawny little thing is a weakling after all!"

"You better surrender, Theseus!"

"You better fight back, pinky!"

"I paid thirty bucks for this?!"

All of a sudden, Alseides jumped on me, pinning me to the ground, freezing me in place with both his scarred and bruised paws and the icy and feral stare in his eyes. I couldn't believe what I was seeing. This couldn't have been my brother, but it was. He got to be a Flareon, that's good, but to think he was suffering an even worse fate than Vapor...there was no way I could leave him. I knew I had to get him out of here, no matter what. I didn't care if he protested this time. He might have still blamed me for letting Bolt get captured by Leonard and nothing I said got through to him back then.

"Alseides! You have to listen to me! You shouldn't be doing this! You deserve to be raised by a good trainer and to be happy! This isn't what you want, is it?!" I pleaded sadly, with tears coming out of my eyes.

"Stop calling me Alseides, you big baby!" Alseides yelled as he scratched me really hard in the face and then tried to bite it. I only barely managed to keep his ferocious, feral face out of mine, but I knew very well that whatever kind of training Alseides was forced to endure, he was much stronger than me by miles. There was no way I'd be able to win against him with just physical strength.

But then, just as he was about to try and bite me again, I saw an open window. It was night time. The full moon was high in the sky, looking like it was telling me, "You can do it! Believe in yourself! Stand up to him and show him what you're made of!"

I had to...so I did.

"MOONBLAST!" A pale blue light enveloped my battered and emaciated body, then formed at my mouth. Without any mercy, I allowed the light to fly right at Alseides. Unlike my attack on Dilandau, this one proved to be much stronger, so much so that not only did it knock Alseides flying, it actually broke through the glass window! I made a way out! Everyone in the audience was abuzz with shock.

"Whoa! Didja see 'dat?!"

"Hey! Special attacks are against 'da rules, yo!"

"Dat sure wasn't any attack I've ever seen..."

"What was 'dat attack anyway?"

Not wanting to stick around any longer, I used Swift on the arena and it helped me fly toward the broken window. Thankfully, it was big enough for both me and Alseides to get through.

"It's gettin' away!"

"After 'dem!" Theseus exclaimed angrily.

Much to my surprise, the bottom of the window is right in front of a patch of grass. When I looked up, I saw a big, old, decrepit house. The house I just got out of probably led to some basement. Thankfully, once I looked back, I saw an injured and weak Alseides about a few feet ahead. I knew I had to get him out of here. Who knows what those bad people could do to him? He was awake when I approached him.

"Good! You're okay! Let's get you-" I was about to tend to him until I found fire flying right into my face. I left myself open for a Flamethrower attack, just like how I did with Dilandau when he set that forest on fire in Icirrus City. Alseides stood up once he finished his attack, though his legs trembled, like he was forcing himself to get up. Because it was so dark, I could barely see the injuries he sported, but I could tell that a lot of them looked very serious and needed fixing immediately.

"Don't touch me, you pansy freak! We're finishing this, NOW!" Alseides yelled and lunged at me again. Not wanting to leave myself open this time, I kicked him in the stomach, leaving him unable to breathe.

"No! I don't care what you say! I'm getting you out of here whether you like it or not!" Those men were coming. I knew that if we stayed here, they'd catch us and probably do really bad things to us, probably even worse than the actual fights.

However, getting Alseides out of there would prove to be a very hard and daunting task to do. For one thing, Alseides no longer had the energy to stand up all on his own. I figured I could carry him and throw him on my back. Despite looking very emaciated and weak, Alseides proved to be very heavy once I got him on my back, and when I tried to walk with him on it, I almost fell over quite a few times. My legs felt like a bunch of bricks were being duct taped to pieces of spaghetti. But I knew I couldn't let this stop me from saving my big brother. It was night time, and I figured if we ran into some bush or cave, maybe we could be camouflaged by the darkness so the men wouldn't be able to find us. But the nearest forest was about forty feet away from us. Even though I could see some trees in the horizon, they all looked really small from where Alseides and I were.

Sadly, I only managed to get about ten feet away when the men caught sight of us.

"Dere they are! Get 'em!"

"OH NO!" I yelled and tried to run further, but not only was Alseides too heavy for me to carry, Alseides himself woke up and got off of me. Soon, Theseus, Hubbard, and some other guy threw a big bag on me and pressed down on the edges, keeping me from getting away.

But I knew of a way out. I used Trump Card and tore the bag open with my magical cards.

Then, I decided to do something very out of character. I knew doing something like this was very unlike me, but I knew I had to if I wanted to get away.

I attacked all the men with Swift. I chased them away with my attack and sent them running back to the house. Unfortunately, Alseides had already been forced back to the house.

I don't know why, but I ran to another part of the big field, caught my breath, and licked some of the bite marks that Alseides left on me. Some of them were really deep, and just licking them made them sting with pain, like I was being burned. After resting for a bit, guilt swept over me. Even though I tried so hard, I couldn't save Alseides, and worst yet, I ran away. Then again, the men were probably much stronger than the both of us, and considering Alseides was so weak, he was probably unable to fight back. That, and he clearly didn't want to have anything to do with me except be his opponent and nothing more. But even though he's changed so much, I knew he was my brother, and if he stayed here, I feared he wouldn't last long. Once I regained some of my energy, I went back to the broken glass window.

But instead of seeing an empty arena, I saw something horrible.

The man who put him in the arena in the first place was cornering Alseides, kicking him with his big cleats and punching him with his fists.

And Alseides was too weak to stand up to him.

"You're a weakling! You gotta be the most pathetic Pokemon I ever seen, yo! You used to be strong, but now you ain't worth nuttin'! I had high hopes for ya! You were the most powerful Pokemon we had, and you had to repay my kindness by losing to some weak, pink, girly, pansy retard!"

Weakling? Pathetic? Not worth anything? Repaying his so called "kindness"? A volcano erupted deep within the depths of my heart, prompting me to go down there and give that Pokemon abuser a taste of his own medicine.

And that's exactly what I did.

I flew right in between Alseides and the man and unleashed an epic Moonblast on him, sending him to the other wall. How can he be so cruel, So selfish, So inconsiderate, So pathetic, and so downright heartless to a Pokemon he's using for his own gain? It's his own fault Alseides was like this! And how dare have the audacity to refer to his incessant abuse as kindness and take his anger out on Alseides just because he himself made him too weak to do anything?! That's what made me explode, and really, it felt GREAT to finally turn the tables on him! Adrenaline surged all throughout my body, like I had been revitalized thanks to my boiling anger. Once I managed to scare him enough to make him soil himself, I grabbed Alseides by the tail, hopped on some boxes and went right back out the window. As I ran with the tip of Alseides's tail in my mouth, I heard a thud and some voices telling him to put his hands in the air. I didn't bother to stay behind and see what happened, as I needed to get Alseides out of there.

Since he was too heavy for me to carry all by myself, I had no choice but to drag him along with his tail in my mouth. I felt really bad about having to do this, but there was no other alternative. If there was another way to carry him to the nearest Pokemon Center or something, I'd jump at it in a heartbeat. Thankfully, the forest was quiet and there were no Pokemon around as far as I could see. But I had to admit, the forest was pretty dismal and scary, and I could barely see anything up ahead. However, I did notice that some parts of the sky were a slightly lighter shade of blue than the rest of it. I assumed that morning was coming soon. I wound up bumping into some trees, but they didn't stop me from dragging Alseides deeper into the forest. I wasn't sure where we were going, but I knew I had to get him some help, and fast, or he'd die right there.

I had no idea how much time passed since we both left that wretched house, but as soon as I saw some pretty red patches in the sky, Alseides woke up and kicked me in the face with one of his back legs.

"OW! What was that for?!" I yelped in pain.

"Fight me, you pansy!" Alseides demanded.

"No! I don't wanna fight you!"

"So what? I'm gonna fight you anyway!"

"Alseides! This has to stop! We're not at the house anymore, and you don't have to keep doing this!"

"Yes I do! It's all I'm good for, and stop calling me Alseides!"

"No it isn't, and no you don't!"

"Stop telling me how to live my life! I threw away my name and my life back at the ranch! None of those things do anything for me!"

"SO WHAT?! Wouldn't you much rather be loved and accepted and treated well?!"

"You won't get anywhere in life with those things! Why do you think I threw away my name and my former life?! All it's done is hold me back!"

"That's what you think! Please! Just come with me to get help! Look how injured you are!"

"Stop trying to help me, you pink pansy! I LIKE fighting! I love tearing Pokemon apart! It proves that I'm strong and they're weak!"

He was starting to remind me of Dilandau, and that made me shiver in terror. But I couldn't give up. Not after seeing all of those old scars on his body.

"No1 You're coming with me to get help! You won't last much longer!" I bit on his ear and tried to drag him away.

"Get off me, pinky!" Soon, he and I wound up getting into a cat fight. We scratched and bit and kicked and rolled around like crazy people. But what we didn't realize is that we fought so much that we were rolling deeper into the forest, so much so that we wound up rolling right toward the edge of a cliff. I managed to break out of Alseides's grasp once we got too close.

"Why...why do you keep trying so hard to help me? Can't you see I don't need you stupid help?! You're just trying to make yourself look good and keep me from doing what I want!" Alseides snapped angrily.

"Is fighting and dying really what you want?!" I snapped back.

"Eh?" His scarred ears drooped down a little. That was all he said.

"Think about it! Fighting isn't going to make you happy, especially if you're so hurt that you could die from your injuries! It's great that you got to be a Flareon, and I'm happy for you, but...you don't deserve to be treated bad by those people! Haven't you thought about what doing this could mean for me?! For the family?! Don't you miss Mother and Father even a little bit?! They loved you! They loved you and the rest of us just because we were their children and nothing more! They'd be so sad if they saw you tearing up Pokemon and scarring them for life, even killing them, just because you're stuck at the mercy of some idiot who uses Pokemon as tools for recognition and glory without considering what his actions are doing to them in the long run!"

"I have no family! You don't know anything, you stupid brainless dip!"

"So what if I'm a stupid brainless dip?! I can understand if you're angry that Moondancer left! I don't care if you still think I'm responsible for Bolt getting captured! That's fine! But don't...don't ruin yourself like this! You're my big brother! You're Father's pride and joy! You're the Flareon of the family! You used to be cheerful and energetic and bright and optimistic, even though you liked to tease your younger siblings every once in a while! You said you wanted to be a great Flareon! You said you wanted to be your own Pokemon and not be someone's puppet! Are you seriously willing to throw everything away just because someone expects you to be perfect and will throw you away if you don't meet their expectations?!"

I expected Alseides to yell at me like he did when Bolt got captured, but instead, I got something worse. The rocks underneath us suddenly gave out, and we both found ourselves rolling down the cliff. We couldn't hold onto anything because the rocky cliff was surprisingly smooth, and our paws were too small to firmly grip the rocks. We fell a pretty great distance. Finally, we both bounced onto some smooth grass, even though it still hurt once we fell on a flat surface. I don't know how long I was out, but when I woke up, I could see a myriad of lights in the distance. We were near a town, and where there's a town, there's usually a Pokemon Center. Alseides could get the help he needed and possibly survive! Despite feeling woozy and light headed, I looked around for Alseides...

Only to find him lying just a couple feet away from me, completely unconscious and dirty. His yellow fur had multiple brown and red spots on them, dirtying its sun-like shine. It was like all the life had finally leaked out of him. I pushed him a little with my paws, but he didn't wake up.

"Al?" I asked. No response. "Al? Alfie? Come on! Wake up!" I shook him harder, but he didn't budge.

"My...name...Al...sei...des..." He muttered weakly in his sleep.

No.

It couldn't be. I didn't dare think it was happening in front of me. Watching Bolt get captured was one thing, and it was bad enough watching Dilandau kill all of those Pokemon in Chargestone Cave, but this...I couldn't bear it!

"No...No! Alseides! Get up! You'll be okay! There's a town nearby! You can get the help you need! You just have to get up! Get up! Please, big brother!" I pleaded and shook him as hard as I could, but he didn't wake up or move.

For a moment, I thought it was a dream. But it wasn't.

Alseides just laid there, completely still, like a rock. I didn't even see his body rise or fall. He wasn't breathing.

"No! NO! I'm not letting you die, big brother!" I screamed as I tried throwing him on my back, hoping to carry him to the town. The sun was beginning to shine her effulgence on the forest, though her light didn't reach a very great distance. It was still dark where I was. Once I had him on my back, I used the last of my energy to try to carry him, even though my previous attempts to do so were in vain.

This one was too. I only managed to walk about ten small steps before collapsing on the leaf covered evergreen grass because I was both too weak and hungry to carry him and because Alseides himself was too heavy, even though he himself was more weak and hungry than I was.

I was out of options.

"Alseides! Please don't die! You're my big brother! I don't care if you hate me forever! I don't care if you never want to see me or Mother or Father or the rest of the gang ever again! I don't care if you never want to go back to Floccesy Ranch ever again! Please, just survive! Just live! Just live and I'll be happy! Please! Please don't die! I'm begging you, Alseides!" I screamed and cried onto his fragile body, and his red and yellow fur drank up my tears. Then I looked up at the sky pleadingly.

"HELP! SOMEONE! Someone, please help! My big brother is dying! Help! Can anyone hear me?! My brother needs help! He needs to be taken to a Pokemon Center! Please come save him! Help! Please, help! Someooooone!" I shouted and yelled and cried with all that my weak voice could muster, hoping that someone would hear my ardent, heartfelt pleas and save Alseides from death.

But it was just as I feared. No response. Not even a chirp from a Pidove.

All that was there were a bunch of trees, the lights from the nearby town, me, and an immobile Alseides.

Katie re-entered my mind. I tried to save her, but I couldn't, all because nobody bothered to understand what I was saying in time. The huge tsunamis of guilt from back then returned in full force.

With a howl, I buried myself into his tattered yellow fur and cried even harder than before. Not being able to save Bolt was one thing, but this was much worse! My big brother was dying and I couldn't do a single thing to save him no matter how much or how hard I tried.

Worse than that...I could have prevented it if only I had fought harder.

If only I hadn't run on the field to catch my breath back then.

I couldn't save Katie, and...my brother would endure the same fate as her.

"Alseides...big brother...I'm so sorry...I'm so sorry...you're right! You're absolutely right! I am a pathetic little weakling and a brainless dip and all those other names you called me! I'm sorry I'm such a bad sister!" I cried softly at first, then screamed into his fur.

I thought all was lost. But then, my sensitive ears picked up a voice.

"Oh? What in the world happened here? Did you call for help just now?"

I was too sad to pay much attention at first, but when I looked, I saw a thin, black figure with some yellow spots on him and piercing red eyes. My eyes were too blurry with tears to make it out fully, but his voice sounded very familiar. Not only that, the sky was brightening up, and I saw some beautiful patches of plum purple, Flareon red, and Sylveon pink mixed with the deep blue. My prayers had been answered! Someone had come to help!

But it was someone I never thought I'd see ever again.

As I wiped my pale blue eyes and made them adjust to the coming light, they widened as soon as the blurriness disappeared. The Pokemon in front of me was one I had actually seen before.

An Umbreon.

I only knew one Pokemon who was an Umbreon...and from the looks of it, he actually recognized me as his red eyes were fixated on the collar that Serena made me.

"Sylvia...? Is that...is that you, little sister?"

I couldn't help it. As soon as he called me little sister, that's when I knew, and that's when I started blubbering. I couldn't hold them back anymore. The tears poured out of my eyes like a Vaporeon using Water Gun, like Father did once.

"M-M-M-Moondancerrrrr!" Without warning, I leaped on him and wrapped my paws around his thin neck. He smiled and stroked my back gently. Normally, when our siblings would do this, he didn't like it and often called them fools for using him as their outlet. But he didn't mind when I glomped him and just stroke my fur.

"It's been such a long time, little sister. Look how big you've gotten," Moondancer whispered gently as he continued stroking my back with his pitch black paw. Just hearing his voice and feeling his fur made me so happy. But he came, and I knew I had to tell him.

"What's wrong, Sylvia?"

"B-B-Behind me..."

He looked, and saw Alseides lying there, unconscious and unmoving.

"A Flareon?" From the confused way his voice sounded, he didn't recognize him.

"It's...It's Alseides..."

"What?! That Flareon is our brother Alseides?!" I never saw him look shocked, even back at home, so this was a surprise to me too. But that was beside the point.

"He's been hurt really bad, and I think...he might be dead!" I blubbered abjectly.

"I'll check," Moondancer said as he hopped over to Alseides and put his ear against his chest.

I saw his eyes widen a little, then he looked at me calmly but solemnly.

"He's alive. His breathing is extremely faint, but he's breathing, and his heart is beating. I just came from that town over there. Come with me. I'll help you take him to the Pokemon Center," Moondancer said.

A huge torrent of relief swept over me like a tsunami. I nodded vigorously.

"Yes, sir!"

"But right now...here, have some Oran Berries," Moondancer said as his eyes glowed purple for a minute, and three fresh Oran Berries came out and floated in front of us. He was using his Psychic attack on them. I was really hungry, so once they flopped in front of me, I chomped down on every single one of them. Once I finished, my hunger had been extinguished, and I felt revitalized. But some of the scratches Alseides gave me still hurt. Moondancer could see me flinch a little once I tried to move a bit, but I knew we had to get Alseides to a Pokemon Center and fast, or he really would die.

As my persisting hunger finally dissipated, Moondancer and I both carried the limp, unconscious, and immobile Alseides on our backs. This proved to be much easier than doing it all alone, as already I felt lighter than before, though that was because Al's legs and tail were on my back while Moondancer carried the rest of him. I wasn't sure how I'd be able to keep up with Moondancer, as I wasn't sure if he was faster than me, but for the most part, we managed to carry him just fine, and I kept up with him just fine, too. We walked instead of ran because if we did, Moondancer would probably outrun me, and I wasn't sure if I'd be able to keep up. We would have liked to run to the Pokemon Center so we'd get there faster, but if we did, then Alseides would fall off. We didn't want that happening.

Even though it took us a while to get into town, we managed to make it to the Pokemon Center. The sun had fully risen and was shining her golden effulgence on the world, brightening it up completely. People and Pokemon began bustling about, but not in great numbers. I saw a young boy playing with a Pidove and an Oshawott happily, like they were his best friends. I saw a young woman and her baby watering some flowers with the help of a Roselia. We managed to reach the front of the Pokemon Center, but just as we did, a lady with pink hair in two loopy curls, a lighter pink dress, and a white apron came out in front of us. A pink and tan Pokemon with big ears and blue eyes, darker in shade than mine, followed her out.

"Let's go get some Oran Berries for the Pokemon, Audino," The lady said to the Pokemon, Audino, who stopped to look at us.

"Au! Au! Audino!" Audino exclaimed, which I translated as, "Nurse Joy! Look!" and pointed right to us, which prompted the lady to look at us as well. Once she saw Alseides on our backs, battered and near death, she gasped and scooped him into her arms.

"Oh no! You poor thing! Audino! Get the stretcher ready for the Flareon and this pink one," The lady, Nurse Joy as the Audino called her, commanded.

"Audino!" She exclaimed, which I translated as, "Yes, ma'am!" and ran into the Pokemon Center and back out with a little white bed with wheels on it. She put Alseides on there and then me as well, probably because of my scratches. We were both wheeled in, and Moondancer stayed outside.

When we were wheeled into the Pokemon Center, Nurse Joy carried me in her arms and took me to another room. Then she wheeled Alseides into another room and stayed there as the Audino from before stayed with me and began tending to my wounds. Some of the disinfectants they put on me stung, but I knew they were being used to clean them and make sure they don't have any diseases in them, so I endured it. Then, the Audino washed them down with water and wrapped them all in white gauze as gently as she could. Soon, another lady came into the room, this time with light brown hair in a braid like Kayoko had, but this one had a yellow ribbon. She had hazel eyes hidden behind some square shaped glasses, and had on a white lab coat and green slip on shoes.

"Nurse Joy told me everything. How is it, Audino?" The woman asked.

"Au au audino. Audi audi audino audino," Audino told her, which I translated as, "Hi Cecilia. I took care of her small wounds and disinfected them all, but some of them may need stitches," As she told her, she pointed to a box and then gestured toward her arm and ear. The lady, Cecilia, took a look at my ear and some parts of my body. She didn't look too happy.

"Wow. This one definitely needs stitches. I'll get the anesthetic," Cecilia said as she ran out of the room. Audino smiled at me and put a paw on my body.

"Don't worry. You'll get better soon," Audino told me kindly, in a sweet voice.

"Umm...do you know if my brother will be okay?" I was really anxious to ask this, as I was really worried. Audino could see the worry painted all over my face.

"To be honest, I don't know. He looked really bad. But Nurse Joy and the others will do everything they can to save him. I can't guarantee it, though," Audino replied.

"What are stitches?"

"You ear and parts of your body got torn up pretty good, so putting gauze on them probably won't fix it completely, so they're going to sew them up by hand."

"But won't that hurt?"

"Cecilia's getting the anesthetic. That's the stuff they put in booster needles that they put in you so you won't feel the pain."

"Booster...needle?"

As soon as I asked that uneasily, Cecilia came in with a white box in her hand. She pulled out the booster needle, which was thin but looked sharp. I couldn't help but tremble a little in fear. Cecilia could see that I was scared and stroke my fur with her hand.

"Don't worry, little one. It'll just be a quick one, okay? I'm sorry to have to do this, but after this, you won't feel anything once we start stitching you up. Just be brave, okay?" Cecilia told me kindly. Not wanting to see the needle go into my skin, I covered my eyes with my paws. Then I felt a very strong pinch that made me yelp a little. I was glad I didn't unknowingly hit or kick any of them. They waited a few minutes, then started putting a string and a needle through some of my bad wounds, like on my ear and parts of my body where Alseides bit down really hard. I thought it'd hurt, and it looked like it would, but I didn't feel a thing, even though my body felt numb all over. Audino kept a hand on my paw as Cecilia began sewing my wounds up like she was working on embroidery, which I often saw Vicky work on back in Floccesy Ranch.

"You'll be okay. You don't feel the pain because that booster shot had the anesthetic in it. That stuff she put in you numbs your body so you won't feel anything at all. For really big stuff, they use it to make people go to sleep completely. It won't be long now," Audino told me reassuringly, and I smiled, feeling relieved that they were taking care of me.

"Thanks. But I'm more concerned about my brother," I told her worriedly.

"That Flareon is your brother?"

"Yes. I saved him from bad people who were using him to fight other Pokemon, and I'm not talking about Pokemon battles, either."

"I get what you mean. There's lots of people who hold illegal fighting tournaments and make Pokemon tear each other up without considering the consequences. Lots of Pokemon have even died because of that."

"Illegal means bad, right?"

"Yes. Fighting is different from battling. We battle because it's one of the ways we try to communicate with and understand other Pokemon better. It's the simplest way for us to do so, since we can't talk to humans. The more intense the battle, the more the true nature of the Pokemon is revealed."

Remi said something similar. But I just continued to worry about Alseides as Cecilia sewed on some more tiny stitches. Soon, she finished, and I felt a lot better. Cecilia and Audino wheeled me into the recovery room, which was full of little beds for Pokemon. Strangely enough, the Pokemon I saw in the recovery room were the exact same ones from that awful smelling room I was in, all the way down to that angry Chimchar with the bloodshot eyes, who was sleeping contentedly, covered in gauze and bandages. Perhaps someone told them about the fighting in the house and made sure the police got all the Pokemon out okay. In fact, a TV was on, and a lady with frizzy red hair was talking.

"Here I am in front of the condemned house that the police raided where they caught multiple escaped fugitives forcing kidnapped Pokemon to bloodily fight each other and tear each other apart. The police say that a mysterious young man with long green hair told them about the illegal activities going on and showed them this house here. Pokemon fighting has been declared illegal and different from Pokemon battling since about sixty years ago. Thankfully, many of the Pokemon that were in this house were saved except for two, a Flareon and a Sylveon. Unfortunately, the police have also discovered that some other Pokemon, if they failed to defeat their opponent, were executed via means of electrocution, hanging, or battery. All of the fugitives have been arrested by the police and are being charged with Pokemon fighting and many other felonies."

A green haired man? Hikaru said something about a green haired man saving her after she was released by that mean trainer after she lost a battle with a Bouffalant. The only green haired man I knew of was Cilan, one of the three gym leaders at Striaton City, but Hikaru said the man she met had long, fluffy green hair, flawless white skin, and a nice voice. I had to admit, I wished I had met that green haired man. His stepping up and telling the police about what was happening saved me. But...was Alseides okay? I was fine, but I still heard nothing about his condition. I stayed in the recovery room for what seemed to be hours until the Audino from before came to see me, looking extremely jovial.

"Great news! Your brother is okay! He made it through surgery!" Audino exclaimed.

"What?! He is?! Yaaaaay!" I squealed, completely swept away by a torrent of elation and danced on my bed like someone who had too much sugar. After about a few seconds, I calmed down. "So...when can I see him?"

"He's about to be rolled in here soon. But I heard Nurse Joy and Cecilia talking. They managed to save him with all they had, but they have a feeling because of the prolonged abuse, the severe extent of his injuries, and how long he went without receiving any form of treatment, he may not be able to battle for a very long time. His body has gotten too fragile for battling now," Audino said. Right after that, the door opened and Cecilia rolled an unconscious Alseides into another part of the room, and gently put him on a bed. As soon as she left, I ambled over to his bed and hopped onto it.

There he was, lying on a blanket, covered in huge heaps of gauze and bandages, sleeping with a very serene, content, and halcyon expression on his beet red face, his body rising and falling with the rhythm of his breathing. He looked like he hadn't slept this well in a very long time, and I was glad he wouldn't ever have to suffer anymore. Many parts of his body had been stitched up too, like mine, only he had to get more stitches in many other places, like on both his ears, his feet, and other parts of his body. His yellow fur had been cleaned up very nicely and looked bright and sunny, like the sun in the morning sky. I stroke his head gently with my paw as some tears silently plopped out of my eyes.

"You're okay. I'm so glad...you don't have to endure all that abuse anymore, Alseides," I whispered quietly. Then I decided to do something else.

I sang the song I heard in that cafe after Katie killed herself.

"Should I ever trip, how should I get right back up?

It's just a thought…I simply asked while absent minded…

There wasn't a single lie in my shattered past,

but will truth lie in the future I envision?

Everyone is born alone, and that is exactly why

we try to live together with others.

I firmly hold the strength to live and its meaning

that you taught me deep in my heart.

Let's start here so from now on

everything will one day bloom with a flower of hope.

We come to learn what is truly important during painful times.

They're our emotions we can't untie from…like a tangled necklace.

We were always conscious about what happened around us…

But living true to oneself is how

we found happiness.

Giving up isn't difficult, as opposed to continuing walking.

But even so, the dreams we envision are vivid and will never fade.

These hands will shiver in fear when I have to open the next door.

During that time, when I think of you, I become stronger.

I always pretended I never saw anything. But there is courage and loneliness.

Fumbling around, I draw them in.

One day, I want to make the flower of hope in my heart gently bloom.

Together with you.

Hoping our smiles would be brighter tomorrow than they are today,

I carve this path deeply in my heart.

Let's try walking forward bit by bit and keep our sight high.

Let's start, from here on."

It inspired me to keep moving, so I had hoped Alseides would hear it and remember how much I love him and hopefully inspire him to keep moving as well. As I finished, I looked around to find that Audino had left. There was a window, and it was open a little bit, probably to bring some fresh air into the room. I decided to leave. Once I got to the window, I pushed it up and managed to sneak out. As soon as I did, Moondancer saw me.

"How is he?" Moondancer asked as he and I sat down a little ways from the window.

"He made it through. He's going to be okay," I told him.

I saw a smile form on Moondancer's face, as he seemed very relieved. "Wonderful. So...what Pokemon have you become?"

"A Sylveon."

"What type are you?"

"A new one. A fairy type."

"What exactly happened to you?"

Like I did with Lucretia, I told him everything, only this time, it included Dilandau and Nicodemus, my tragic encounter with Vapor, and the two years I spent with Kayoko. Just like Lucretia, Moondancer listened intently, and didn't interrupt me when I told my tale to him. Once I finished, he looked at the field before him with a wistful gaze in his shiny red eyes.

"I see. You've been through quite a lot, Sylvia. I have to wonder if it was a coincidence that your given name happened to be related to the form you're in now," Moondancer muttered solemnly.

"Yeah. That might be possible," I said.

"However...I like your evolutionary form. It suits you."

"Thanks, big brother. I like it, too. What have you been doing all this time?"

"Traveling. Training. Honing my powers. Watching Pokemon and humans do their thing. I have seen many people interact with Pokemon. Some treat them like they're part of the family. Some work with them side by side, and then there are those who abandon or use them, and I despise those humans, especially those who abandon them for petty reasons and use them for their own gain. I'm honestly not surprised Alseides wound up getting caught by those men," Moondancer explained.

As I stared at him, I couldn't help but notice he looked a lot leaner and more slender than he was when I saw him leave Floccesy Ranch. He also looked a lot kinder, like a lot of his aloofness had just slipped away from him. His eyes looked softer, like he had seen lots of good things on his journey. He's been on his journey longer than I have on my own. His pitch black fur looked as sleek as ever, and the yellow things on his fur shined brighter than they had when he first evolved.

"Sylvia...what do you plan to do now? If you want, you and Alseides can come with me. We can travel together," Moondancer said.

I didn't hesitate to answer him.

"I appreciate the offer, but...I'm going to have to decline. I...I want to go back to Floccesy Ranch and tell Mother and Father or whoever's still back there that I'm alright. They must be worried about me. I know you say there's nothing there and that there's no future for us, but...the people who loved us are there, and...I'd much rather spend my days feeling loved and accepted than hated and treated like dirt. Well, to be more precise, I want to go back there and then think about what I want to do with the rest of my life. I'm not trying to be mean, Moondancer. I know you're trying to help, and I appreciate it. I just...I don't want Mother and Father to worry about me anymore," I told him.

He looked back at the field with his soft look. "I see. That's perfectly understandable. To be honest, I've been through some similar hardships as well, and it can be sad not being around people who love you and care for you. I used to be a bit of a brat back then, and my decision to go on this journey was, in fact, very selfish on my part. I feared that I wouldn't accomplish anything at Floccesy Ranch. I was so focused on getting out of the ranch that I didn't consider that I would be leaving behind the only family who ever loved me. But perhaps...maybe one can still live a good life without needing to feel like they need to do something big. I've been thinking a lot about that lately, and you're right. It feels much better to be loved and accepted than hated and discriminated against. Anyway...do you plan on taking Alseides with you?"

I shook my head. "No. I'm not sure if he still thinks he only lives for fighting or not. He said he threw away his name and memories of Floccesy Ranch, though I think that the man who took him made him forget by beating him up all the time. As much as I want him to come with me, I don't want to force him to do something he doesn't want to. Besides, the people are kind here. Perhaps, if he stays here, he can get the help he really needs. The Audino say he's too weak to battle and needs a lot of help recovering, so I don't want to put him through any more hardship."

"Good point," Moondancer said quietly but kindly. "You've truly grown up, little sister."

"Have I really? I don't know if I have or not," I told him. "But even so, I still wish I'd have been able to help Vapor when he needed me."

"Not everyone gets an easy life, Sylvia. Alseides and Vapor are good examples of that, even though they didn't choose the lives that have been heaped upon them," Moondancer said. "Sylvia...would you like to battle me?"

"What?!" I yelped, shocked with Moondancer's question. "You want us to battle? Here?"

He suddenly went into a battle stance. "Yes. You may have grown up, but I want to see if you've gotten stronger since we were young. Let's put what we've learned on our journeys to the test!"

He had a good point. I've learned a lot on my journey, and I was sure Moondancer did too. But Moondancer went on his journey willingly. I didn't have a choice in the matter. I was forcibly removed from my home. Moondancer wanted to get stronger. I wanted to get back to Floccesy Ranch. I hesitated in regards to battling him because I really didn't want to hurt him. Having gone through what illegal fighting was like, I was afraid I'd end up hurting Moondancer like Alseides hurt me, but then I remembered what Audino said to me about battles being the simplest way for Pokemon to communicate. I had to admit, I've been through my share of battles, and I had a very hard time believing that. But perhaps...maybe battling Moondancer could help me prove that to be true.

"Alright. I'll battle you, big brother," I told him. This wasn't a pretend battle that we used to do when we were Eevee. This would be the real deal. Moondancer could see that I understood.

"Good. There's an empty field over there. We'll battle there so we don't disturb anyone," Moondancer said as he pointed to the field that was about twenty feet away from the Pokemon Center.

Once we got there, we both stood on the field, far away from each other, staring at each other as a fresh breeze swept right by us, brushing against Moondancer's ears and tail and making my flowy protrusions flow and sway. There were a bunch of big rocks surrounding us, so if we were to battle, we could use them to our advantage. After about a few minutes, Moondancer jumped and sped right toward me, moving very fast. I wondered if I'd be able to dodge it, but once he got close, I jumped out of the way just in time. As soon as I was in the air, I unleashed Trump Card on him. It looked like it hit, as a cloud of grey smoke puffed up around him, but as it turned out, he leaped out of the way, just like how I evaded his Tackle.

"Shadow Ball!" Moondancer opened his mouth and allowed an ominous black and purple ball of light to appear. Then he unleashed it, though again, I somehow managed to evade it. But after that, neither of us unleashed an attack.

"Your journey has taught you well, Sylvia. I can see you have gotten quite strong. You're definitely not the little runt we used to pick on anymore," Moondancer said.

"You've gotten strong, too, Moonie!" I told him. Even though he doesn't like the nickname Moonie, I couldn't resist the urge to call him that.

"However, this battle has only just started, and I won't go easy on you! Swift!" Moondancer howled as he leaped into the air, did a little flip, and made a shower of yellow stars appear, heading right toward me. I decided to use Swift as well. Both of our attacks collided, making another cloud of grey smoke. As the smoke dissipated on my end, I could see a pair of glowing red eyes amidst the smoke on Moondancer's end of the field, and they definitely belonged to him.

He was definitely not going to go easy on me, not that I expected him to.

"Quick Attack!" A white light enveloped me and I managed to knock Moondancer against the grass. But as soon as he fell on the grass, he got right back up.

"Psychic!" Moondancer's eyes glowed red, and I found myself surrounded by a pale blue light while getting lifted into the air. Then, I felt like I was thrown against one of the rocks. It hurt, but I wasn't going to give up.

"Swift!" I saw an opening and decided to use Swift on him, shooting spinning yellow stars at him. But he used Psychic on them and made them turn around and hit me. I really wanted to use Moonblast, but I can only use it at night.

"Sylvia! You mustn't get cocky during a battle. It'll cloud your judgment and leave you open for attacks," Moondancer exclaimed as he unleashed another Shadow Ball, but I leaped on some rocks to get away from the other ones he shot at me. But then I had an idea. I leaped into some trees and used Trump Card on all of them, causing all the leaves to pile into the sky in huge drifts, using them as camouflage as I leaped from tree to tree. Then, once Moondancer was confused, I used Trump Card on him, managing to land some hits. Despite being slightly weakened by my attack, he got back on his feet.

"Good job, Sylvia! You're using your surroundings to your advantage," Moondancer complimented my strategy, but even though I felt happy that he complimented me, especially after being separated from him for so long, I knew that if I faltered or let my guard down, I'd lose this battle, and I really wanted to show Moondancer what I was really made of. I used Quick Attack on him again, and this time, I made him hit one of the rocks so hard that it broke. Not wanting to get cocky, like he said, I ran over and used Bite on him. I made sure to bite him someplace where it wouldn't hurt so much, which was the top of his back. He didn't even make any noise as I bit him. He did, however, use Psychic on me and threw me against another rock.

"It's good that you're looking for openings and not stopping to let down your guard," Moondancer said.

No. I wasn't going to stop. At all.

"Trump Card!" I used Trump Card again, but he used Psychic on them and threw them back at me. I used Swift to make them disappear, and another cloud of smoke appeared. I wasn't going to let Moondancer beat me, so I ran into the smoke and rammed into him with Quick Attack, not giving him time to use Psychic or Shadow Ball.

But he did, however, have one more trick up his sleeve. When the smoke disappeared, Moondancer's eyes glowed in an eerie and ominous black and purple light, just like his Shadow Ball attack.

"Dark Pulse!" Multiple black and purple rings appeared from his mouth, hitting me and causing me to fall on the dirt. Soon, he put his paw on my shoulder, pinning me down. He sure didn't show any mercy, not that I expected him too. But I didn't want him to think I was weak, even though he was my brother. I really wanted to use Moonblast, but I thought I could only use it at night.

But then I saw the moon.

In a bright blue sky.

It hadn't completely disappeared yet.

If it wasn't gone yet, then that meant...

I could.

And I would.

"Moonblast!" With all the energy I had left in me, I took a plunge and unleashed Moonblast. Moondancer sure didn't see this coming, as it came by such surprise that he didn't even have time to use Psychic or evade it. The attack sent him flying right into one of the trees. He fell off and branch and plopped right onto the grass like a limp towel.

"Oh no!" I thought I had gone too far with my attack and ran over to check if he was okay. "I'm so sorry, big brother! Are you okay?!"

"You should never show pity to an opponent. It's insulting," Moondancer mused as he stood back up. He looked very dirty and he had some injuries on him that I caused, but he didn't seem fatally hurt like Alseides was. He licked some dirt off of his arms and looked at me. "Anyway...good job, Sylvia. You win this battle."

"WHAT?! I...I won?!" I yelped, surprised by the outcome. I never expected to win anything, even though the training that Dr. Urbschat, Dr. Mingues, and the other scientists gave me at that science lab did help in making me stronger. But...I won? Against my big brother, who was likely to be stronger than me? Who's been on his journey longer than I have? I thought my win was a little too convenient.

"I'm so proud of you, little sister. You've overcome a great, many hardships, yet you've never lost sight of what's important, and you're still the sweet, kind little Eevee we used to know and love. I'm sure you'll be a great Pokemon. Personally, I'd honestly love to escort you back to Floccesy Ranch on my own, as I'd like to protect for, but three reasons keep me from doing so. One: I forgot how to go back. Two: You've clearly shown me how strong you are, and three: I shouldn't pretend to be your bodyguard and treat you like a broken Pokemon. I want to respect your decision and believe in the strength you have shown me," Moondancer said.

He didn't know it, but I secretly wanted to ask him to come with me. It had been so long since we last saw each other, and he didn't have any particular places to go, so there was no holding him back. We could overcome our hardships together and go back home together, even if we forgot where it was. I didn't care if he forgot! I wanted him to stay with me! But he had some good points. He said I wasn't the weak little runt they used to pick on anymore, and I didn't want to detract him from his own personal journey. He's walking down his own path. I'm walking down my own. He clearly said he doesn't want to go back to Floccesy Ranch, even though he showed he's different than he was when he left the ranch. I didn't want to be a weak little Pokemon who needed protecting, and he knew this.

"Thanks, Moondancer. I really missed you. But...I'll get stronger and find my own path in life. I don't want to stop you from getting stronger," I told him gratefully.

"Me too. I have no particular destination to go, so maybe I'll secretly follow you and watch over you, just to make sure you're okay. You may be stronger than you were when we were Eevee, but you're still my little sister. I promise I won't let anything happen to you, no matter how far apart we are," Moondancer told me in a soft voice, with a tender smile as he gently stroke one of my ears.

After that, Moondancer stayed at the Pokemon Center to get better, while I left. We went our separate ways once again. But unlike when he left Floccesy Ranch, I didn't cry or bawl or feel sad this time. Some way or another, Moondancer would always watch over me, whether it's under the bright, yellow sun or hiding in the deep, dark shadows of the night. I resolved to get stronger and still be myself, the little Eevee he and the others loved so much.