Donkey Kong (Game Boy): Difference between revisions

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wire
m (Undo revision 4159263 by Conradd (talk) Category redundancy; only add the most specific one)
Tag: Undo
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|[[Wire Spin]]
|[[Wire Spin]]
|Pressing up on the {{button|gb|Pad}} while on a rope
|Pressing up on the {{button|gb|Pad}} while on a rope
|Mario can hang onto horizontal [[rope]]s if he jumps at them. While hanging on the rope, he can perform a Wire Spin. A subsequent Wire Jump makes it possible for him to reach areas that are very high or very far away. The direction that Mario jumps to after the spin depends on the orientation of the rope. Sometimes, it is just upwards, sometimes it is sideways as well.
|Mario can hang onto horizontal [[wire|rope]]s if he jumps at them. While hanging on the rope, he can perform a Wire Spin. A subsequent Wire Jump makes it possible for him to reach areas that are very high or very far away. The direction that Mario jumps to after the spin depends on the orientation of the rope. Sometimes, it is just upwards, sometimes it is sideways as well.
|-
|-
|align=center|[[File:Mario Holding a Barrel.jpg|50px]]
|align=center|[[File:Mario Holding a Barrel.jpg|50px]]
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|align=center|[[Wire Trap]]
|align=center|[[Wire Trap]]
|Big-City, [[Stage 1-3]]
|Big-City, [[Stage 1-3]]
|Sparks which move along horizontal [[rope]]s and electrocute Mario if he touches them. They may also appear and disappear from the rope in certain time intervals. They can also not be harmed in any way.
|Sparks which move along horizontal [[wire|rope]]s and electrocute Mario if he touches them. They may also appear and disappear from the rope in certain time intervals. They can also not be harmed in any way.
|-
|-
|align=center|[[File:DKGB TrashCan.png]]
|align=center|[[File:DKGB TrashCan.png]]
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