Don't Delay!: Difference between revisions

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==Layout==
==Layout==
The level starts with several [[Grinder]]s following Mario. He must jump from platform to platform while avoiding [[Cannon]]s, then make his way past several [[Burner]]s and fall down. Mario must then move to the right while avoiding [[Lava Bubble]]s and hit a [[Beanstalk]] that leads to a door. Taking that door leads directly to [[Bowser]], and Mario can use the [[lift]] to jump over him and hit the ax, clearing the level.
The level starts with several [[Grinder (obstacle)|Grinder]]s following Mario. He must jump from platform to platform while avoiding [[Cannon]]s, then make his way past several [[Burner]]s and fall down. Mario must then move to the right while avoiding [[Lava Bubble]]s and hit a [[Beanstalk]] that leads to a door. Taking that door leads directly to [[Bowser]], and Mario can use the [[lift]] to jump over him and hit the ax, clearing the level.


==Enemies==
==Enemies==
*[[Grinder]]s
*[[Grinder (obstacle)|Grinder]]s
*[[Cannon]]s
*[[Cannon]]s
*[[Burner]]s
*[[Burner]]s

Revision as of 12:47, April 20, 2017

Template:Levelbox Don't Delay! is the sixty-second sample course in Super Mario Maker, set in the castle theme and in the New Super Mario Bros. U style.

Layout

The level starts with several Grinders following Mario. He must jump from platform to platform while avoiding Cannons, then make his way past several Burners and fall down. Mario must then move to the right while avoiding Lava Bubbles and hit a Beanstalk that leads to a door. Taking that door leads directly to Bowser, and Mario can use the lift to jump over him and hit the ax, clearing the level.

Enemies

Names in other languages

Template:Foreignname

Template:BoxTop Template:SMM Levels