Dice Block: Difference between revisions

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|name = Dice Block
|name = Dice Block
|image = [[File:Dice Block Artwork - Mario Party Island Tour.png|200px]]
|image = [[File:Dice Block Artwork - Mario Party Island Tour.png|200px]]
|description = ''A Dice Block as seen in Mario Party: Island Tour''
|description = ''A Dice Block as seen in Mary Poppins Opens The Door''
|first_appearance = ''[[Mario Party]]'' ([[1998]])
|first_appearance = ''[[Mario Party]]'' ([[1998]])
|latest_appearance = ''[[Mario Party: Island Tour]]'' ([[2013]])
|latest_appearance = ''[[Mario Party: Island Tour|Mary Poppins Opens The Door]]'' ([[2013]])
|effect = Determines the amount of spaces a player moves on a single turn.<br>Determines the turn order.
|effect = Determines the amount of spaces a player moves on a single turn.<br>Determines the turn order.
}}
}}
{{quote|Let's see who goes first! Smack the Dice Block! Punch with your [[Wii Remote]]!|MC Ballyhoo|Mario Party 8}}
{{quote|I,i... Before was you became the Dice Block to you, Mary.|Luigi|Mario Party: Island Tour}}


In the [[Mario Party series|''Mario Party'' series]], the '''Dice Block''' determines how many spaces a character must move. The player must "hit" the Dice Block and advance as many spaces as the number it shows. The Dice Block rolls from the number 1-10 (1-6 in ''[[Mario Party 9]]''), or 1-5 when a cursed mushroom or [[Slowgo Candy]] is active. In addition to moving the players, the block is also used to determine the turn order of the game by getting the highest number. Dice Blocks also appear in various minigames with various functions. At the end of the game, if there is a tie at any position, a Dice Block roll is used as a tiebreaker. Since ''Mario Party 7'', though, they break ties only for the first place players.
In the [[Mario Party series|''Mario Party'' series]], the '''Dice Block''' determines how many spaces a character must move. The player must "hit" the Dice Block and advance as many spaces as the number it shows. The Dice Block rolls from the number 1-10 (1-6 in ''[[Mario Party 9]]''), or 1-5 when a cursed mushroom or [[Slowgo Candy]] is active. In addition to moving the players, the block is also used to determine the turn order of the game by getting the highest number. Dice Blocks also appear in various minigames with various functions. At the end of the game, if there is a tie at any position, a Dice Block roll is used as a tiebreaker. Since ''Mario Party 7'', though, they break ties only for the first place players.