Dark Koopa: Difference between revisions

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[[Image:Dark_Koopa.gif|frame|right|'''Dark Koopa''' seen in ''[[Paper Mario: The Thousand Year Door]]''.]]
[[Image:Dark_Koopa.gif|frame|right|'''Dark Koopa''' seen in ''[[Paper Mario: The Thousand Year Door]]''.]]
Dark Koopa are insane, Punk-style dressed Koopas that live in sewers.  Their insanity makes them spin and run in place crazily, and it is very bad to be attacked by one while in that state.  A Shell Shock from a spinning Dark Koopa leaves the victim dizzy.  The Dark Koopa is found in [[Toad Town Tunnels]] in ''[[Paper Mario]]'', and the [[Pit of 100 Trials]] in ''[[Paper Mario: The Thousand Year Door]]''.
Dark Koopa are insane, Punk-style dressed Koopas that live in sewers.  Their insanity makes them spin and run in place crazily, and it is very bad to be attacked by one while in that state.  An attack from a spinning Dark Koopa leaves the victim [[Dizzy]].  The Dark Koopa is found in [[Toad Town Tunnels]] in ''[[Paper Mario]]'', and the [[Pit of 100 Trials]] in ''[[Paper Mario: The Thousand Year Door]]''.


You can tell a Dark Koopa from other Koopas by their purple shells.
You can tell a Dark Koopa from other Koopas by their purple shells.

Revision as of 16:32, August 22, 2006

Dark Koopa are insane, Punk-style dressed Koopas that live in sewers. Their insanity makes them spin and run in place crazily, and it is very bad to be attacked by one while in that state. An attack from a spinning Dark Koopa leaves the victim Dizzy. The Dark Koopa is found in Toad Town Tunnels in Paper Mario, and the Pit of 100 Trials in Paper Mario: The Thousand Year Door.

You can tell a Dark Koopa from other Koopas by their purple shells.

Stats and Tattle Information

Paper Mario

Max HP: 8, Attack Power: 3, Defense Power: 2

This is a Dark Koopa. Dark Koopas are Koopa Troopas who live in the Toad Town Tunnels. They're known for causing dizziness. Be extra careful when you see 'em grin, because that means they're getting ready to do their dizzy attack. Their defense power is 0 when they're turned over, so you should use Jump attacks.

Paper Mario 2

  • Stats: HP: 8, Attack: 4, Defense: 2
  • Locations: Pit of 100 Trials (Levels 31-49)
  • Tattle: That's a Dark Koopa. It lives in dark places that the light never reaches. It's a bit tougher than a regular Koopa, so you won't be able to beat it easily. But it DOES have the same weakness as a regular Koopa. Flip it over and it's helpless. Why do you think it needs sunglasses down here, anyway? What's the point?
  • Tattle Number: 16
  • Tattle Log: A Koopa Troopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.