Boxing arena: Difference between revisions

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After the Kongs deactivate the [[Blast-o-Matic]], K. Rool attempts to flee in his airship, the King Kruiser II. [[K. Lumsy]] chases it around and accidentally trips over a rock. He swings his arm and accidentally knocks the airship down onto the shore of [[DK Isles]]. A hole breaks open on top of the King Kruiser II, where the Kongs can jump into to enter the boxing arena.
After the Kongs deactivate the [[Blast-o-Matic]], K. Rool attempts to flee in his airship, the King Kruiser II. [[K. Lumsy]] chases it around and accidentally trips over a rock. He swings his arm and accidentally knocks the airship down onto the shore of [[DK Isles]]. A hole breaks open on top of the King Kruiser II, where the Kongs can jump into to enter the boxing arena.


In the boxing arena, [[Microbuffer]] introduces the match to the audience and describes it as "twelve 3-minute rounds of boxing for the undisputed heavyweight championship of DK Isles". He then mentions the sponsors, [[Rare]] and [[Nintendo]] in associated with "K. Rool Enterprises". He introduces the contestants: the [[Kong Family]] ([[Donkey Kong]], [[Diddy Kong]], [[Lanky Kong]], [[Tiny Kong]], and [[Chunky Kong]]) against King Krusha K. Rool. During his introduction, King Krusha K. Rool appears from the ceiling, holding on a rope and waving to the audience. As Microbuffer bounces away, K. Rool lands into the ring and accidentally squishes Microbuffer, who squirms away. Microbuffer finally states that there are no judges and that the timekeepers are fair and unbiased. From the press box, a [[Kritter]] hits a red button to ring the bell, and the battle begins.
In the boxing arena, the [[ring announcer]] introduces the match to the audience and describes it as "twelve 3-minute rounds of boxing for the undisputed heavyweight championship of DK Isles". He then mentions the sponsors, [[Rare]] and [[Nintendo]] in associated with "K. Rool Enterprises". He introduces the contestants: the [[Kong Family]] ([[Donkey Kong]], [[Diddy Kong]], [[Lanky Kong]], [[Tiny Kong]], and [[Chunky Kong]]) against King Krusha K. Rool. During his introduction, King Krusha K. Rool appears from the ceiling, holding on a rope and waving to the audience. As the ring announcer bounces away, K. Rool lands into the ring and accidentally squishes the ring announcer, who squirms away. The ring announcer finally states that there are no judges and that the timekeepers are fair and unbiased. From the press box, a [[Kritter]] hits a red button to ring the bell, and the battle begins.


After K. Rool loses to each of the five Kongs, the Kritters try to make him get up. As Chunky is celebrating his victory, K. Rool's opens his bloodshot eye and charges at Chunky. Right before he hits Chunky, K. Rool hears a whistle. He looks to the left of the arena and sees [[Candy Kong]] walking in. She distracts K. Rool by acting flirtatious to him, causing K. Rool to feel love struck. He forgets about Chunky and leans against the rope dividers, attempting to reach for her. Meanwhile, [[Funky Kong]] enters from the right of the arena. He is carrying a wooden launcher with a red boot attached to it, and Funky launches it at K. Rool's backside. Just when K. Rool turns around to look, he gets hit by the boot, which launches him directly up outside the boxing arena, thus defeating him.
After K. Rool loses to each of the five Kongs, the Kritters try to make him get up. As Chunky is celebrating his victory, K. Rool's opens his bloodshot eye and charges at Chunky. Right before he hits Chunky, K. Rool hears a whistle. He looks to the left of the arena and sees [[Candy Kong]] walking in. She distracts K. Rool by acting flirtatious to him, causing K. Rool to feel love struck. He forgets about Chunky and leans against the rope dividers, attempting to reach for her. Meanwhile, [[Funky Kong]] enters from the right of the arena. He is carrying a wooden launcher with a red boot attached to it, and Funky launches it at K. Rool's backside. Just when K. Rool turns around to look, he gets hit by the boot, which launches him directly up outside the boxing arena, thus defeating him.
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==Battle==
==Battle==
During the battle, King Krusha K. Rool fights one of the five Kongs in each round. K. Rool's attacks and the events are different per each round. The Kongs cannot attack K. Rool with their basic moves, which are ineffective against him, as it results it them losing health. They cannot use their personal weapon or instrument during the battle. Each must use a specific method of attacking K. Rool four times to knock him down for the round. Each round lasts 2 minutes and 30 seconds (despite Microbuffer saying that each is three minutes), and a countdown timer appears on the bottom of the screen to keep track of the time. It takes a minimum of five rounds to defeat K. Rool, one per each Kong. When K. Rool gets knocked down, this ends a round, and the countdown to ten starts. With the first four Kongs, the two Kritters in the press box always hit the bell before the countdown reaches ten; when the countdown stops, an announcer says, "saved by the bell".
During the battle, King Krusha K. Rool fights one of the five Kongs in each round. K. Rool's attacks and the events are different per each round. The Kongs cannot attack K. Rool with their basic moves, which are ineffective against him, as it results it them losing health. They cannot use their personal weapon or instrument during the battle. Each must use a specific method of attacking K. Rool four times to knock him down for the round. Each round lasts 2 minutes and 30 seconds (despite the ring announcer saying that each is three minutes), and a countdown timer appears on the bottom of the screen to keep track of the time. It takes a minimum of five rounds to defeat K. Rool, one per each Kong. When K. Rool gets knocked down, this ends a round, and the countdown to ten starts. With the first four Kongs, the two Kritters in the press box always hit the bell before the countdown reaches ten; when the countdown stops, an announcer says, "saved by the bell".


If the Kongs fail to defeat K. Rool within twelve rounds or by losing all their health, they must restart the battle. The first time when the Kongs are unsuccessful at knocking down K. Rool within the time limit, a scene shows [[Cranky Kong]] coaching the Kong at a corner of the arena. He demonstrates some fighting moves to the Kong, only to hurt his back. If the same Kong participates in the next round, they retain their health. Every Kong starts out with full health, regardless of the previous one's status.
If the Kongs fail to defeat K. Rool within twelve rounds or by losing all their health, they must restart the battle. The first time when the Kongs are unsuccessful at knocking down K. Rool within the time limit, a scene shows [[Cranky Kong]] coaching the Kong at a corner of the arena. He demonstrates some fighting moves to the Kong, only to hurt his back. If the same Kong participates in the next round, they retain their health. Every Kong starts out with full health, regardless of the previous one's status.
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