Bowser's Lovely Lift!: Difference between revisions

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Reverted edits by 71.212.217.206 (talk) to last revision by Doomdorm64
m (Reverted edits by 71.212.217.206 (talk) to last revision by Doomdorm64)
Tag: Rollback
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==Gameplay==
==Gameplay==
[[File:MP7 Lovely Lift Koopa Kid.png|left|200px|thumb|Bowser and Koopa Kid attack in unison]]
[[File:MP7 Lovely Lift Koopa Kid.png|left|200px|thumb|Bowser and Koopa Kid attack in unison]]
The object of the game is to make it to the 100th floor while avoiding [[Bowser]], who attacks the player. To beat this game, the player must roll four [[Dice Block]]s, and the [[elevator]] goes up a number of floors based on the total roll. For example, on one turn, if the player rolls a "7", a "9", a "10", and a second "10", they advance to the 36th floor. If the player rolls four "10's", they can get the maximum number of floors on one turn (advancing to the 40th floor). The total number of floors a player can progress on one turn is 40 (provided that there are four Dice Blocks on one turn each time).  
The object of the game is to make it to the 100th floor while avoiding [[Bowser]], who attacks the player. To beat this game, the player must hit four [[Dice Block]]s, and the [[elevator]] goes up a number of floors based on the total roll. For example, on one turn, if the player rolls a "7", a "9", a "10", and a second "10", they advance to the 36th floor. The total number of floors a player can progress on one turn is 40.


After the 50th floor, a [[Koopa Kid]] appears and assists Bowser in attacking. Their attacks include shooting three fireballs, three missiles, and, when Koopa Kid appears, he may shoot a laser beam.
After the 50th floor, a [[Koopa Kid]] appears and assists Bowser in attacking. Their attacks include shooting three fireballs, three missiles, and, when Koopa Kid appears, he may shoot a laser beam.