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{{minigame-infobox | {{minigame-infobox | ||
|image=[[File:WWSM Animal Crossing - Wild World.png|250px]]<br>''WarioWare: Smooth Moves''<br>[[File:AnimalCrossingWildWorld WarioWareGold.png|250px]]<br>''WarioWare Gold'' | |image=[[File:WWSM Animal Crossing - Wild World.png|250px]]<br>''WarioWare: Smooth Moves''<br>[[File:AnimalCrossingWildWorld WarioWareGold.png|250px]]<br>''WarioWare Gold'' | ||
|appeared_in=''[[WarioWare: Smooth Moves]]''<br>''[[WarioWare Gold]]'' | |appeared_in=''[[WarioWare: Smooth Moves]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[9-Volt]] and [[18-Volt]] (''Smooth Moves'')<br>18-Volt (''Gold'') | |type=[[9-Volt]] and [[18-Volt]] (''Smooth Moves'')<br>18-Volt (''Gold'') | ||
|intro=''Catch it!'' | |intro=''Catch it!'' | ||
|info='' | |info="''When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS''" (''Smooth Moves'')<br>"''Animal Crossing's the best! Fishing in Animal Crossing is even better! Just watch the bobber closely, and when a fish bites, reel it in quick! <font color="green">Animal Crossing: Wild World was released for the Nintendo DS in 2005.</font>''" (''Gold'') | ||
|controls= Reel {{button|wii|Wiimote}} - Fish (''Smooth Moves'')<br>{{button|3ds|tilt}} – Reel in (''Gold'') | |controls=Reel {{button|wii|Wiimote}} - Fish (''Smooth Moves'')<br>{{button|3ds|tilt}} – Reel in (''Gold'') | ||
|form="The Tug-of-War" (''Smooth Moves'') | |form="The Tug-of-War" (''Smooth Moves'') | ||
|clear=15 (''Gold'') | |clear=15 (''Gold'') | ||
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==Gameplay== | ==Gameplay== | ||
The object is to catch the [[nookipedia:Fish|fish]] by waiting for it to pull the bait, then pulling the [[Wii#Wii Remote|Wii Remote]] out to catch it. | The object is to catch the [[nookipedia:Fish|fish]] by waiting for it to pull the bait, then pulling the [[Wii#Wii Remote|Wii Remote]] out to catch it. | ||
*'''Level 1:''' One fish. | |||
* '''Level 1:''' One fish. | *'''Level 2:''' One fish, but it takes a bit longer to catch. | ||
* '''Level 2:''' One fish, but it takes a bit longer to catch. | *'''Level 3:''' Two fish, but the player only has to catch one. In ''Gold'', there is only one fish, but it takes even longer to catch. | ||
* '''Level 3:''' Two fish, but the player only has to catch one. In ''Gold'', there is only one fish, but it takes even longer to catch. | |||
==Names in other languages== | ==Names in other languages== | ||
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|Jap=おいでよ どうぶつの森 | |Jap=おいでよ どうぶつの森 | ||
|JapR=Oideyo Dōbutsu no Mori | |JapR=Oideyo Dōbutsu no Mori | ||
|JapM= | |JapM=Animal Crossing: Wild World<br><small>''lit. Come On, Animal Forest''</small> | ||
|Fre=Animal Crossing | |Fre=Animal Crossing | ||
|FreM=- | |FreM=- | ||
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==Trivia== | ==Trivia== | ||
*Despite being named after ''Animal Crossing: Wild World'', the second game in the ''Animal Crossing'' series, the microgame also features elements from the [[nookipedia:Doubutsu no Mori (game)|first game in the series]], including the presence of lilies in the pond, and the background music in ''WarioWare: Smooth Moves'' being the "12 PM" theme from that game. In the ''WarioWare Gold'' version, however, the "3 PM" theme from ''Animal Crossing: Wild World'' and ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'' plays instead. | *Despite being named after ''Animal Crossing: Wild World'', the second game in the ''Animal Crossing'' series, the microgame also features elements from the [[nookipedia:Doubutsu no Mori (game)|first game in the series]], including the presence of lilies in the pond, and the background music in ''WarioWare: Smooth Moves'' being the "12 PM" theme from that game. In the ''WarioWare Gold'' version, however, the "3 PM" theme from ''Animal Crossing: Wild World'' and ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'' plays instead. | ||
{{9-Volt and 18-Volt's Microgames}} | {{9-Volt and 18-Volt's Microgames}} | ||
{{WWSM Microgames}} | {{WWSM Microgames}} |
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