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This glitch only works on games that supported turn-based multiplayer on their original consoles (i.e. ''Super Mario Bros.'', ''Super Mario Bros. 3'', ''Super Mario World'', ''Wrecking Crew''). First the player must enter any scene of a game and return to the title screen, usually by way of [[Game Over]]. Then he/she must choose "2-Player Game". When the first player dies or completes the level, he/she must pass the controller to the second player. The glitch ends when the scene ends or changes. | This glitch only works on games that supported turn-based multiplayer on their original consoles (i.e. ''Super Mario Bros.'', ''Super Mario Bros. 3'', ''Super Mario World'', ''Wrecking Crew''). First the player must enter any scene of a game and return to the title screen, usually by way of [[Game Over]]. Then he/she must choose "2-Player Game". When the first player dies or completes the level, he/she must pass the controller to the second player. The glitch ends when the scene ends or changes. | ||
This glitch is also possible in simultaneous multiplayer games (i.e. | This glitch is also possible in simultaneous multiplayer games (i.e. ''Super Mario Bros. 3''{{'}}s Battle Mode, ''Super Mario Kart'', ''Dr. Mario'', ''Yoshi''), but Player 1 plays as both characters. This allows access to normally unplayable modes, like Match Race and Battle Mode in ''Super Mario Kart''. | ||
This glitch is more than likely caused because the P1 and P2 controllers are both linked to the Wii U GamePad to prevent more controllers from being used. | This glitch is more than likely caused because the P1 and P2 controllers are both linked to the Wii U GamePad to prevent more controllers from being used. | ||
==Trivia== | ==Trivia== | ||
*In the ''Kirby's Dream Course'' demo, the profile icon depicts the amiibo logo. | *In the ''Kirby's Dream Course'' demo, the profile icon depicts the amiibo logo. |