Talk:Skewer

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 11:38, November 26, 2013 by Yook Bab-imba (talk | contribs) (→‎Move to "Skewer": new section)
Jump to navigationJump to search

NSMB2 section

What do you mean by "they cannot be gone through"? Haven't they always been like that? This should be changed for clarity. YoshiCookie (talk) 10:15, 10 December 2015 (EST)

I believe it means that you can't walk through them during the brief period of invincibility you get after being hit (which is entirely possible in NSMBW, at least), but since I don't own NSMB2, I can't be sure. Bop1996 (Talk)

Move to "Skewer"

Proposal.svg This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment.

Current time: Monday, September 23, 2024, 05:03 GMT

I don't recall these obstacles being called "Spike Pillars" in any game, maybe on the guides, but I don't have any. Anyway, two recent games, New Super Mario Bros. U and Mario Party: Island Tour, name them "Skewers" (Giant Skewer Tower is "Giant Spike Pillar Tower" in PAL regions, but we have preference for NA names).

Proposer: MegaKoopa (talk)
Deadline: December 13, 2013, 23:59 GMT

Move to "Skewer"

  1. MegaKoopa (talk) My proposal.

Don't move

Comments