User:Shokora/Work
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Early iterations
While the Virtual Boy was still known by its development name VR-32, it was already being hinted that Wario was to have a major game appearance on the system. A Nintendo Power issue in December 1994 revealed computer-generated screenshots showing Wario in a virtual-reality atmosphere, with a caption asking "How would you like to meet Wario in person, face-to-face, eye-to-eye?"[1]
In early 1995 at the Winter Consumer Electronics Show in Las Vegas, a single level demo of VB Mario Land was shown, demonstrating a side-scrolling game which three-dimensional aspects such as moving from the background to the foreground and areas with a top-down view. A Wario head figure was shown within the demo.[2] Additionally, artwork of Mario and Wario holding a Virtual Boy was also shown at the Consumer Electronics Show.
VB Mario Land demo showing a Wario head as a villain
VB Mario Land was absent from E3 1995 in June and went unreleased. However, Virtual Boy Wario Land was first revealed at the E3 event under the tile Wario Cruise[3], and uses similar concepts to the VB Mario Land demo such as moving between the background and foreground of a level.
Early builds
Unused data
References
- ^ Nintendo Power issue #67, December 1994, pg 87
- ^ Tech demo of VB Mario Land from Winter CES 1995
- ^ Nintendo products catalogue, May 1995, pg 34