Super Bouncer: Difference between revisions

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{{articleabout|an attack part in ''Mario & Luigi: Bowser's Inside Story''|the technique used by Mario and Luigi in ''Mario & Luigi: Partners in Time''|[[Bros. Ball]]}}
{{articleabout|an attack part in ''Mario & Luigi: Bowser's Inside Story''|the technique used by Mario and Luigi in ''Mario & Luigi: Partners in Time''|[[Bros. Ball]]}}
[[Image:ballbros.jpg|thumb]]
[[Image:ballbros.jpg|thumb]]
'''Super Bouncer''' is an attack part used in ''[[Mario & Luigi: Bowser's Inside Story]]''.
'''Super Bouncer''' is an [[Attack Piece]] used in ''[[Mario & Luigi: Bowser's Inside Story]]''.


When using this attack, Luigi hops on a giant ball, and Mario has to spike it ("A" button). After a while, it falls on enemies. While it's landing, the player has to control Luigi to put him in the middle of the ball and press B. After that, the ball floats down to Mario so he can spike it again. If Luigi is too close to one of the edges, or if the wrong button (or no button) is pressed, or when Mario fails to spike, the attack stops. This attack, along with the [[Yoo Who Cannon]], uses seven [[SP]].
When using this attack, [[Luigi]] hops on a giant ball, and [[Mario]] has to spike it ("A" button). After a while, it falls on enemies. While it's landing, the player has to control Luigi to put him in the middle of the ball and press B. After that, the ball floats down to Mario so he can spike it again. If Luigi is too close to one of the edges, or if the wrong button (or no button) is pressed, or when Mario fails to spike, the attack stops. This attack, along with the [[Yoo Who Cannon]], uses seven [[SP]].


==Names in Other Languages==
==Names in Other Languages==

Revision as of 16:35, September 16, 2009

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Super Bouncer is an Attack Piece used in Mario & Luigi: Bowser's Inside Story.

When using this attack, Luigi hops on a giant ball, and Mario has to spike it ("A" button). After a while, it falls on enemies. While it's landing, the player has to control Luigi to put him in the middle of the ball and press B. After that, the ball floats down to Mario so he can spike it again. If Luigi is too close to one of the edges, or if the wrong button (or no button) is pressed, or when Mario fails to spike, the attack stops. This attack, along with the Yoo Who Cannon, uses seven SP.

Names in Other Languages

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