Pyramid Park: Difference between revisions

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[[File:MP7 PyramidPark2.png|thumb|left|Wario collecting coins in the water while avoiding Klaptraps.]]
[[File:MP7 PyramidPark2.png|thumb|left|Wario collecting coins in the water while avoiding Klaptraps.]]
*Landing on the [[Event Space|Green Space]] in front of the oasis lets players swim in it while Desert Goombas throws out coins. However, [[Klaptrap]]s are there too, and any player that gets bitten loses coins, and has to retrieve them again.  
*Landing on the [[Event Space|Green Space]] in front of the oasis lets players swim in it while Desert Goombas throws out coins. However, [[Klaptrap]]s are there too, and any player that gets bitten loses coins, and has to retrieve them again.  
*Stepping on the Green Space in front of the Bowser Sphinx will awake it, then it accuses the player of trying to steal its treasure. It then puts a "curse" on the player, which really divides all the players' coins evenly (like a Bowser Revolution from previous installments), turns all [[Blue Space]]s into [[Red Space]]s and all Red Spaces into Blue Spaces for two turns, or allows the Chain Chomp rides to be half price for two turns. In Solo Cruise, this happens when the player passes it without the star.
*Stepping on the Green Space in front of the Bowser Sphinx will awaken it, then it accuses the player of trying to steal its treasure. It then puts a "curse" on the player, which really divides all the players' coins evenly (like a Bowser Revolution from previous installments), turns all [[Blue Space]]s into [[Red Space]]s and all Red Spaces into Blue Spaces for two turns, or allows the Chain Chomp rides to be half price for two turns. In Solo Cruise, this happens when the player passes it without the star.
*The two Green Spaces above the [[quicksand]] on either side of the board cause all players on the spaces above the quicksand to sink in. The players will then be spat out on the other side of the board.  
*The two Green Spaces above the [[quicksand]] on either side of the board cause all players on the spaces above the quicksand to sink in. The players will then be spat out on the other side of the board.  
*The Green Space in front of the jars makes [[Monty Mole]] come out, asking the player if they want to hit a few cobras. If a player accepts, a coin game engages, where the player hits cobras by using the {{button|gcn|Stick}} to change direction, and the {{button|gcn|A}} to attack. The player gets a coin for every cobra, but if they hit Monty, the game ends but players will still earn coins for every cobra hit.
*The Green Space in front of the jars makes [[Monty Mole]] come out, asking the player if they want to hit a few cobras. If a player accepts, a coin game engages, where the player hits cobras by using the {{button|gcn|Stick}} to change direction, and the {{button|gcn|A}} to attack. The player gets a coin for every cobra, but if they hit Monty, the game ends but players will still earn coins for every cobra hit.
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In Solo Mode, players have to beat their opponent by using a Chain Chomp to take the Star [[Bandit]] stole from the Bowser Sphinx, then bring it back to the Sphinx before the opponent steals it from them. After four turns, Bandit will change location. When the player passes by Bowser Sphinx without a star, he will put a curse on the player.
In Solo Cruise, players have to beat their opponent by using a Chain Chomp to take the Star [[Bandit]] stole from the Bowser Sphinx, then bring it back to the Sphinx before the opponent steals it from them. After four turns, Bandit will change locations. If the player passes by the Bowser Sphinx without a star, it will put a curse on the player.


==Names in other languages==
==Names in other languages==