List of Super Smash Bros. Brawl pre-release and unused content: Difference between revisions

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According to [[Masahiro Sakurai]], ''Animal Crossing''{{'}}s [[Villager]] was at one point planned for being a playable character, but was removed from the roster because "he wasn't suited for battle."<ref>[http://www.escapistmagazine.com/news/view/125441-Smash-Bros-Director-Justifies-New-Character-Choices The Escapist: News: Smash Bros. Director Justifies New Character Choices]</ref> [[Mii]]s were also considered to be playable characters, though the idea was dismissed as Sakurai did not feel the Miis were interesting enough characters, they weren't suited toward fighting, and he did not want online bullying to occur.<ref>[https://www.youtube.com/watch?v=GisRY6h100U&feature=player_detailpage#t=224]</ref><ref>Soma (July 7, 2015). [http://sourcegaming.info/2015/07/07/mii-fighters/ “Everyone Joins the Battle! Anyone Can Join the Fray!” Sakurai Famitsu colum vol. 455– on Mii Fighters]. Source Gaming. Retrieved August 26, 2016.</ref> Sakurai also said that during development [[Shigeru Miyamoto]] suggested having [[Pac-Man]] as a playable guest character, though Sakurai thought that having Pac-Man appearing in his 2D form in the game seemed "far-fetched."<ref>[http://www.vg247.com/2014/07/04/super-smash-bros-wii-u-pac-man-thank-shigeru-miyamoto/ Thank Miyamoto for Pac-Man’s appearance in Super Smash Bros. Wii U | VG247]</ref> All of them would later be confirmed as playable characters in the games making up the next entry in the series, ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. Finally, Sakurai wanted to include [[Geno]] as a playable character, but this did not happen.<ref name="list">Soma (April 29, 2016). [http://sourcegaming.info/2016/04/29/duflupdate/ The Definitive List of Unused Fighters in Smash]. Source Gaming. Retrieved August 26, 2016.</ref> He would also later appear in ''Super Smash Bros. for Nintendo 3DS / Wii U'' as a costume for [[Mii Gunner]]s.
According to [[Masahiro Sakurai]], ''Animal Crossing''{{'}}s [[Villager]] was at one point planned for being a playable character, but was removed from the roster because "he wasn't suited for battle."<ref>[http://www.escapistmagazine.com/news/view/125441-Smash-Bros-Director-Justifies-New-Character-Choices The Escapist: News: Smash Bros. Director Justifies New Character Choices]</ref> [[Mii]]s were also considered to be playable characters, though the idea was dismissed as Sakurai did not feel the Miis were interesting enough characters, they weren't suited toward fighting, and he did not want online bullying to occur.<ref>[https://www.youtube.com/watch?v=GisRY6h100U&feature=player_detailpage#t=224]</ref><ref>Soma (July 7, 2015). [http://sourcegaming.info/2015/07/07/mii-fighters/ “Everyone Joins the Battle! Anyone Can Join the Fray!” Sakurai Famitsu colum vol. 455– on Mii Fighters]. Source Gaming. Retrieved August 26, 2016.</ref> Sakurai also said that during development [[Shigeru Miyamoto]] suggested having [[Pac-Man]] as a playable guest character, though Sakurai thought that having Pac-Man appearing in his 2D form in the game seemed "far-fetched."<ref>[http://www.vg247.com/2014/07/04/super-smash-bros-wii-u-pac-man-thank-shigeru-miyamoto/ Thank Miyamoto for Pac-Man’s appearance in Super Smash Bros. Wii U | VG247]</ref> All of them would later be confirmed as playable characters in the games making up the next entry in the series, ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. Finally, Sakurai wanted to include [[Geno]] as a playable character, but this did not happen.<ref name="list">Soma (April 29, 2016). [http://sourcegaming.info/2016/04/29/duflupdate/ The Definitive List of Unused Fighters in Smash]. Source Gaming. Retrieved August 26, 2016.</ref> He would also later appear in ''Super Smash Bros. for Nintendo 3DS / Wii U'' as a costume for [[Mii Gunner]]s.


[[Nintendog]]s were considered to be playable characters, but were ultimately not included because Sakurai felt that Nintendogs "were not well-suited for battle", <ref>http://sourcegaming.info/2016/04/29/duflupdate/</ref> similar to the [[Villager]]. Nintendogs were instead implemented as Assist Trophies.
Nintendogs were considered to be playable characters, but were ultimately not included because Sakurai felt that Nintendogs were not "well suited for battle",<ref name=list/> similar to the Villager. Nintendogs were instead implemented as [[Assist Trophy#Nintendog|Assist Trophies]].


[[Ridley]] was heavily considered for ''Brawl''{{'}}s roster, but was decided against because he would have been too big and slow for a playable fighter.<ref>http://sourcegaming.info/2016/04/29/duflupdate/</ref> He was again considered for [[Super Smash Bros. for Nintendo 3DS / Wii U]] before being rejected once again and finally being playable in ''Ultimate''.
[[Ridley]] was heavily considered for ''Brawl''{{'}}s roster, but was decided against because he would have been too big and slow for a playable fighter. He was again considered for ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' before being rejected once again and finally being playable in ''Ultimate''.<ref name=list/>


For the [[Pokémon Trainer]], [[Pokémon#Blastoise|Blastoise]] was considered as being one of the Pokémon in his moveset, but [[Squirtle]] was used instead as it was felt that it could be better established as a character and to balance the size and evolutionary stages of the Pokémon.<ref name="list"/>
For the [[Pokémon Trainer]], [[Pokémon#Blastoise|Blastoise]] was considered as being one of the Pokémon in his moveset, but [[Squirtle]] was used instead as it was felt that it could be better established as a character and to balance the size and evolutionary stages of the Pokémon.<ref name="list"/>