Invincible Mario: Difference between revisions

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====''New Super Mario Bros.'' series====
====''New Super Mario Bros.'' series====
[[File:InvicibleSmallMarioNSMBW.png|frame|left|''[[New Super Mario Bros. Wii]]'']]
[[File:InvicibleSmallMarioNSMBW.png|frame|left|''[[New Super Mario Bros. Wii]]'']]
In the [[New Super Mario Bros. (disambiguation)|''New Super Mario Bros.'' series]], Invincible Mario returns, working as it used to. In addition to making players invincible, it also increases one's running speed in ''[[New Super Mario Bros.]]'', and it can be shared in ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. U]]'', and ''[[New Super Luigi U]]'' if an invincible player lifts a vulnerable partner (or vice-versa). The latter three games also give Mario the ability to defeat [[Enemy Course]]s on the map without entering them, though he won't get any items from them.
In the [[New Super Mario Bros. (disambiguation)|''New Super Mario Bros.'' series]], Invincible Mario returns, working as it did in ''Super Mario World''. In addition to making players invincible, it also increases one's running speed in ''[[New Super Mario Bros.]]'', and it can be shared in ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. U]]'', and ''[[New Super Luigi U]]'' if an invincible player lifts a vulnerable partner (or vice-versa). The latter three games also give Mario the ability to defeat [[Enemy Course]]s on the map without entering them, though he won't get any items from them.


''New Super Mario Bros.'' also features [[Mega Mario]], which is similarly invincible.
''New Super Mario Bros.'' also features [[Mega Mario]], which is similarly invincible.
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