The Master: Difference between revisions

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The Master is also similar in many ways to the character [[Jinx]] from ''[[Super Mario RPG: Legend of the Seven Stars]]''. Both Jinx and the Master are expert martial artists who train disciples in schools. Additionally, Mario has to fight both Jinx and the Master three times each, with every battle getting progressively harder in each case.
The Master is also similar in many ways to the character [[Jinx]] from ''[[Super Mario RPG: Legend of the Seven Stars]]''. Both Jinx and the Master are expert martial artists who train disciples in schools. Additionally, Mario has to fight both Jinx and the Master three times each, with every battle getting progressively harder in each case.


==''Paper Mario'' Stats and Tattle Information==
==Profiles and statistics==
===First Battle===
{{pmenemybox
Max HP: 50 <br>
|align=horizontal
Attack Power: 6 <br>
|name=The Master (1)
Defense Power: 0 <br>
|image=[[File:TheMasterFirst PM.png]]
Location:[[Toad Town]] <br>
|hp=50|atk=6|def=0|lvl=1
Tattle: This is The Master. He owns the Dojo--and he's the strongest member. If he's the best in the Dojo, he must be pretty tough!
|type=Flying|items=N/A|lvl=1|run=0|strong=None|weak=None|sleep=Fair, 2|dizzy=Good, 2|shock=Good, 3|shrink=Fair, 3|stop=Good, 3/4|fright=Immune|airlift=Immune|hurricane=Immune|coins=N/A
|location=[[Toad Town]] Dojo
|moves=Focus Punch (6)
|tattle=This is The Master. He owns the Dojo--and he's the strongest member. Max HP: 50, Attack Power: 6, Defense Power: 0 If he's the best in the Dojo, he must be pretty tough!
}}
{{pmenemybox
|align=horizontal
|name=The Master (2)
|image=[[File:The Master Second.png]]
|hp=75|atk=8|def=0|lvl=1
|type=Ground|items=N/A|lvl=1|run=0|strong=None|weak=None|sleep=Fair, 2|dizzy=Fair, 2|shock=Fair, 2|shrink=Good, 2|stop=Fair, 3/4|fright=Immune|airlift=Immune|hurricane=Immune|coins=N/A
|location=[[Toad Town]] Dojo
|moves=Slide Kick (8), Double Combo (5 + 6)
|tattle=This is The Master. He owns the Dojo--and he's the strongest member. Max HP: 75, Attack Power: 8, Defense Power: 0 He knows both normal and advanced methods of attack. You'd better concentrate, Mario! This guy doesn't mess around at all!
}}
{{pmenemybox
|align=horizontal
|name=The Master (3)
|image=[[File:The Master Second.png]]
|hp=99|atk=10|def=1|lvl=1
|type=Ground|items=N/A|lvl=1|run=0|strong=None|weak=None|sleep=Poor, 1|dizzy=Fair, 2|shock=Fair, 2|shrink=Poor, 2|stop=Fair, 3/4|fright=Immune|airlift=Immune|hurricane=Immune|coins=N/A
|location=[[Toad Town]] Dojo
|moves=Slide Kick (10), Double Combo (5 + 6), Triple Combo (5 + 6 + 7)
|tattle=He is The Master. He owns the Dojo--and he's the strongest member. Max HP: 99, Attack Power: 10, Defense Power: 1 He may well know a few moves I've never heard of... We can't expect mercy from this guy, so let's take the fight to him.
}}


Moves: Punch (6)
===Second Battle===
Max HP: 75 <br>
Attack Power: 8 <br>
Defense Power: 0<br>
Location: [[Toad Town]] <br>
Tattle: This is The Master. He owns the Dojo--and he's the strongest member. He knows both normal and advanced methods of attack. You'd better concentrate, Mario! This guy doesn't mess around at all!
Moves: Punch (8), Dashing Uppercut (5, then 6)
===Final Battle===
Max HP: 99 <br>
Attack Power: 10 <br>
Defense Power: 1 <br>
Location: [[Toad Town]] <br>
Tattle: This is The Master. He owns the Dojo--and he's the strongest member. He may well know a few moves I've never heard of... We can't expect mercy from this guy, so let's take the fight to him.
Moves: Punch (10), Dashing Uppercut (6, then 7), Dashing Kicking Uppercut (5, 6, then 7)
==Names in other languages==
==Names in other languages==
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