List of Super Mario World pre-release and unused content: Difference between revisions

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[[SNES]] test cartridges also exist and, among other things (some of which are Mario-related), they include an early build of ''Super Mario World''. These cartridges reveal that, at one point, [[Goomba]]s were to be able to be stomped (even earlier test cartridges show that Goombas also once possessed their normal, [[mushroom]]-like appearance rather than the [[Goom]]-like Goombas seen in the final game and later builds), [[Koopa Troopa]]s were to walk on all fours, and normal [[Piranha Plant]]s and even [[Venus Fire Trap]]s were to have been present. These elements were used in the ''Super Mario World'' cartoon. Interestingly, several of these cartridges' beta sprites were merely simple ''Super Mario Bros. 3'' edits. Lastly, the [[Super Leaf]] and [[Raccoon Mario]] form were both present in early builds. There were also sprites that got scrapped in the final version like the yellow Giant Boo.
[[SNES]] test cartridges also exist and, among other things (some of which are Mario-related), they include an early build of ''Super Mario World''. These cartridges reveal that, at one point, [[Goomba]]s were to be able to be stomped (even earlier test cartridges show that Goombas also once possessed their normal, [[mushroom]]-like appearance rather than the [[Goom]]-like Goombas seen in the final game and later builds), [[Koopa Troopa]]s were to walk on all fours, and normal [[Piranha Plant]]s and even [[Venus Fire Trap]]s were to have been present. These elements were used in the ''Super Mario World'' cartoon. Interestingly, several of these cartridges' beta sprites were merely simple ''Super Mario Bros. 3'' edits. Lastly, the [[Super Leaf]] and [[Raccoon Mario]] form were both present in early builds. There were also sprites that got scrapped in the final version like the yellow Giant Boo.


There is an unused [[Switch Palace]] to the left of [[Valley of Bowser 3]].  Since it leads to an "empty" level, it is probable that it was scrapped early in development.  Beating the Secret Exit of Valley of Bowser 3 would cause Mario to walk to this switch palace, except that Valley of Bowser 3 has no secret exit, and there is no path for Mario to walk on.  This could crash the game, causing the player to be trapped in a glitched [[Bonus Game]].
There is an unused [[Switch Palace]] to the left of [[Valley of Bowser 3]].  Since it leads to an "empty" level, it is probable that it was scrapped early in development.  Beating the Secret Exit of Valley of Bowser 3 would cause Mario to walk to this switch palace, except that Valley of Bowser 3 has no secret exit, and there is no path for Mario to walk on.  This glitches the game, causing the player to be trapped in a endless [[Bonus Game]].


There was, at one point, a small cloud of dust kicked up when Mario got on Yoshi.  This can be seen through a simple hack.
There was, at one point, a small cloud of dust kicked up when Mario got on Yoshi.  This can be seen through a simple hack.
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Image:BetaDinosaurLand2.jpg|<center>Another screenshot of the beta-version of [[Dinosaur Land]].
Image:BetaDinosaurLand2.jpg|<center>Another screenshot of the beta-version of [[Dinosaur Land]].
Image:Unused_Super_Mario_World_Sprites.gif|<center>Some of the unused sprites in the game. Notice the Super Leaf.
Image:Unused_Super_Mario_World_Sprites.gif|<center>Some of the unused sprites in the game. Notice the Super Leaf.
Image:Beta_Super_Mario_World_Level.jpg|<center>A beta level of Super Mario World.
Image:Beta_Super_Mario_World_Level.jpg|<center>A beta level of Super Mario World. Most likely Yoshi's Island 1-1
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