Super Mario RPG: Legend of the Seven Stars: Difference between revisions

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m (→‎Virtual Console differences: At least I think so. If it's wrong tell me, I have the game in black/white.)
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==Virtual Console differences==
==Virtual Console differences==
One attack used by many bosses, [[Flame Wall]], looks radically different from the original game. In the original version, a wave of red, orange, and yellow flows to the left of the screen. In the Virtual Console version, the wave is seperated, only red, and somewhat faded. In the PAL version, the line spoke by [[Croco]], "you're a persistent bugger" was changed to "you're a persistent pest", due to the offensive meaning of the word bugger in British English. Otherwise, the game was not localized.
One attack used by many bosses, [[Flame Wall]], looks radically different from the original game. In the original version, a wave of red, orange, and yellow flows to the left of the screen. In the Virtual Console version, the wave is seperated, only red, and somewhat faded. In the PAL version, the line spoke by [[Croco]], "you're a persistent bugger" was changed to "you're a persistent pest", due to the offensive meaning of the word bugger in British English. Otherwise, the game was not localized. This means keeping the American SNES dark/light blue button layout in battle mode, while the European SNES has the A/B/X/Y buttons colored as in the Japanese version.


===Wii Shop Description===
===Wii Shop Description===