Super Mario RPG (Nintendo Switch): Difference between revisions

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*Enemies now show when they are afflicted with a negative status effect.
*Enemies now show when they are afflicted with a negative status effect.
*Enemies now have defeat animations before disappearing.
*Enemies now have defeat animations before disappearing.
*The disk of light from [[Geno Whirl]] is now shaped like a buzzsaw, fitting in line with its Japanese name ジーノカッター (''Geno Cutter'').
*The disc of light from [[Geno Whirl]] is now shaped like a buzzsaw, fitting in line with its Japanese name ジーノカッター (''Geno Cutter'').
*[[Jonathan Jones|Johnny]]'s field size now matches his battle size.
*[[Jonathan Jones|Johnny]]'s field size now matches his battle size.
*All party members receive new victory poses, except Geno.
*All party members receive new victory poses, except Geno.
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*The five [[Chewy|Chewies]] on the Warp Pipes in Bean Valley now correctly appear as green.
*The five [[Chewy|Chewies]] on the Warp Pipes in Bean Valley now correctly appear as green.
*[[Mr. Kipper]]s and [[Crusty|Crusties]] now have their correct colors when underwater, instead of appearing identical to [[Cheep Cheep]]s and [[Star Cruster]]s respectively.
*[[Mr. Kipper]]s and [[Crusty|Crusties]] now have their correct colors when underwater, instead of appearing identical to [[Cheep Cheep]]s and [[Star Cruster]]s respectively.
*[[Birdo]] now wears her diamond ring and makeup as depicted from her modern design, however her torso has been elongated. She also now hides in her egg upon defeat rather than disappearing.
*[The color and shape of [Shelly]]'s spots now match with its field appearance.
*[[Birdo]] now wears her diamond ring and makeup as depicted from her modern design, however her torso has been elongated. She also now hides back inside Shelly upon defeat rather than disappearing.
*In the battle with Valentina, Dodo now falls to the ground when his HP is depleted instead of panting in the original game, to better indicate his defeat.
*The [[Czar Dragon]] now has actual legs, revealing them when casting spells, as well as a neck, albeit surrounded by Lava Babbles. Before, his original game sprites depicted his neck and legs composed only of Lava Babbles.
*The [[Czar Dragon]] now has actual legs, revealing them when casting spells, as well as a neck, albeit surrounded by Lava Babbles. Before, his original game sprites depicted his neck and legs composed only of Lava Babbles.
*Hammers thrown by [[Poundette]]s for their "Fear Hammer" attack are now enveloped in purple smoke.
*Hammers thrown by [[Poundette]]s for their "Fear Hammer" attack are now enveloped in purple smoke.