Game Over: Difference between revisions

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(→‎Other games: Added the Game Over behavior from T99.)
Tag: Mobile edit
Tag: Mobile edit
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*''[[NES Remix]]'' and ''[[NES Remix 2]]'' give a Game Over when the player loses all their lives on a stage, or runs out of time on a stage with infinite lives. A clear time is not given, and the player gets only one star when clearing the stage if they continue after getting a Game Over.
*''[[NES Remix]]'' and ''[[NES Remix 2]]'' give a Game Over when the player loses all their lives on a stage, or runs out of time on a stage with infinite lives. A clear time is not given, and the player gets only one star when clearing the stage if they continue after getting a Game Over.
*In ''[[Mario Tennis Aces]]'', the player gets a Game Over if they fail a challenge in the story mode, mainly by running out of time. Mario can still gain [[Experience Point]]s when a Game Over occurs.
*In ''[[Mario Tennis Aces]]'', the player gets a Game Over if they fail a challenge in the story mode, mainly by running out of time. Mario can still gain [[Experience Point]]s when a Game Over occurs.
*In ''[[Tetris 99]]'', when the blocks reach the top, the sound when the player loses a life or is defeated plays as the blocks disappear line by line from the bottom to the top of the matrix (the sound varies depending on the theme used) (with the Game Over text only appearing if it occurs in Marathon mode). After the sound has finished playing, the ranking and resuts screens appear. For example, when using the ''[[Super Mario Bros. Wonder]]'' theme, the Too Bad sound plays.
*In ''[[Tetris 99]]'', when the blocks reach the top, the sound when the player loses a life or is defeated plays as the blocks disappear line by line from the bottom to the top of the matrix (the sound varies depending on the theme used) (with the Game Over text only appearing if it occurs in Marathon mode). After the sound has finished playing, the ranking and results screens appear. For example, when using the ''[[Super Mario Bros. Wonder]]'' theme, the Too Bad sound plays.
*In ''[[Super Mario Bros. 35]]'', the Game Over sound followed the Too Bad sound if the player finished in fourth place or lower. However, if the player finished in second or third place, the theme "[[Course Clear]]" followed. Finishing in first place made the game play the Castle Defeated sound.
*In ''[[Super Mario Bros. 35]]'', the Game Over sound followed the Too Bad sound if the player finished in fourth place or lower. However, if the player finished in second or third place, the theme "[[Course Clear]]" followed. Finishing in first place made the game play the Castle Defeated sound.