Nintendo GameCube: Difference between revisions
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(doing same here like other consoles: focusing on Super Mario content. summarizing hardware info in opening section.) |
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{{quote2|Born to Play.|The GameCube slogan}} | {{quote2|Born to Play.|The GameCube slogan}} | ||
[[File:GCN Logo.svg|left|125px|Logo of the GameCube]] | [[File:GCN Logo.svg|left|125px|Logo of the GameCube]] | ||
The '''{{wp|GameCube|Nintendo GameCube}}''', or simply the '''GameCube''', is a home console system developed by [[Nintendo]] and released in late 2001 as the successor of the [[Nintendo 64]] | The '''{{wp|GameCube|Nintendo GameCube}}''', or simply the '''GameCube''', is a home console system developed by [[Nintendo]] and released in late 2001 as the successor of the [[Nintendo 64]]. The Nintendo GameCube has six ports on its front: four controller ports (like the Nintendo 64) and two memory card ports. It has three buttons on top: Open, Reset, and Power. On the bottom are two serial ports and one hi-speed port for add-on expansions. The system uses proprietary 8 cm Game Discs based on the {{wp|MiniDVD}} format that are able to hold up to 1.5 GB (1,459,978,240 bytes), making it the first Nintendo console to use optical discs as the primary storage medium. | ||
During pre-production, the console was codenamed "Project Dolphin," a name alluded to in several early Nintendo GameCube games, such as ''[[Super Mario Sunshine]]'', where its main setting, [[Isle Delfino]], is shaped like a dolphin. ''Super Mario Sunshine'' did not release alongside the Nintendo GameCube at launch, and the Nintendo GameCube is the first Nintendo home console since the [[Family Computer]] | |||
The Nintendo GameCube was the first Nintendo home console since the [[Family Computer]] that did not have a ''[[Super Mario (series)|Super Mario]]'' game as a launch title, as ''[[Super Mario Sunshine]]'' was not released until a year after the system launched. | |||
The Nintendo GameCube was | The Nintendo GameCube was released in five colors: Indigo, Black, Orange, Silver, and Gold. Indigo is the original color seen in advertisements, as well as the GameCube's trophy in ''[[Super Smash Bros. Melee]]'' and its appearances in various other Nintendo games. Silver was released after the first three colors. Orange was not available in the Americas, but controllers matching its color were. | ||
In Japan, the GameCube is abbreviated as both "NGC" and "GC," as "NGC" is also an abbreviation used by the Japanese electronics company NGC Corporation.<ref>https://www.ngc.co.jp/company/company-profile</ref> In {{wp|Western world|Western}} regions, the GameCube is abbreviated as "GCN," notably for [[classic course]]s in the ''[[Mario Kart (series)|Mario Kart]]'' games, because the abbreviation "NGC" is trademarked by the {{wp|National Geographic Global Networks|National Geographic Channel}}. | |||
In 2006, the Nintendo GameCube was succeeded by the [[Wii]]. The original version of the Wii is mostly compatible with Nintendo GameCube hardware and software. Like the Nintendo GameCube, the Wii has 4 controller ports and 2 memory card slots which support all controllers, like the dance mat and microphone, though it does not support add-ons that attach to the console. Later revisions of the Wii, such as the [[Wii#Wii Family Edition|Wii Family Edition]] and [[Wii Mini#Wii mini|Wii Mini]], would remove Nintendo GameCube support. The [[Wii U]] and [[Nintendo Switch]] are also not compatible with any Nintendo GameCube games, but ''[[Super Smash Bros. for Wii U]]'' and most Nintendo Switch games are compatible with the controllers through a special adapter. The GameCube controller is compatible with more consoles than any other Nintendo controller, with a total of four: GameCube, Wii, Wii U, and Nintendo Switch (as of its 4.0.0 update). | |||
{{br|toc=1}} | |||
==Accessories and peripherals== | ==Accessories and peripherals== | ||
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[[File:GCN-GBA Cable.jpg|thumb|The cable]] | [[File:GCN-GBA Cable.jpg|thumb|The cable]] | ||
The '''Nintendo GameCube–Game Boy Advance Link Cable''' allows for a [[Game Boy Advance]] to be connected to the Nintendo GameCube, similar to the [[Transfer Pak]] released for the [[Nintendo 64]]. The cable can be used in numerous GameCube games to unlock special content, such as ''[[Wario World]]'', which utilizes the cable for sending microgames from ''[[WarioWare, Inc.: Mega Microgame$!]]'' to the Game Boy Advance. The cable is also compatible with the [[Game Boy Player]], with which the Game Boy Advance can be used as a controller for Game Boy Advance games being played on the GameCube. | The '''Nintendo GameCube–Game Boy Advance Link Cable''' allows for a [[Game Boy Advance]] to be connected to the Nintendo GameCube, similar to the [[Transfer Pak]] released for the [[Nintendo 64]]. The cable can be used in numerous GameCube games to unlock special content, such as ''[[Wario World]]'', which utilizes the cable for sending microgames from ''[[WarioWare, Inc.: Mega Microgame$!]]'' to the Game Boy Advance. The cable is also compatible with the [[Game Boy Player]], with which the Game Boy Advance can be used as a controller for Game Boy Advance games being played on the GameCube. | ||
The following games involve compatibility with a game from the ''Super Mario'' franchise: | |||
{| class="wikitable" | {| class="wikitable" | ||
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[[File:GC Adapter.jpg|thumb|150px|The Nintendo GameCube Broadband Adapter]] | [[File:GC Adapter.jpg|thumb|150px|The Nintendo GameCube Broadband Adapter]] | ||
{{main|Nintendo GameCube Broadband Adapter}} | {{main|Nintendo GameCube Broadband Adapter}} | ||
The '''Nintendo GameCube Broadband Adapter''' is an add-on that allows players to connect their consoles via a local area network for system-to-system multiplayer. The device connects to the Nintendo GameCube by plugging into the bottom of the system. Only a few games were compatible with the adapter, | The '''Nintendo GameCube Broadband Adapter''' is an add-on that allows players to connect their consoles via a local area network for system-to-system multiplayer. The device connects to the Nintendo GameCube by plugging into the bottom of the system. Only a few games were compatible with the adapter, one of which is ''[[Mario Kart: Double Dash!!]]''. | ||
{{br}} | {{br}} | ||
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The '''Game Boy Player''' is an add-on peripheral released in 2003 and allowing players to play [[Game Boy]], [[Game Boy Color]], and [[Game Boy Advance]] titles on their television screen through their Nintendo GameCube. The peripheral attaches to the bottom of the system, and requires a special disc in order to play any handheld titles. It is also capable of linking up to Game Boy systems and accessories, including the [[e-Reader]] and [[Game Boy Camera]], and players can connect their Game Boy Advance systems to the Nintendo GameCube by use of the Nintendo GameCube - Game Boy Advance Cable to use their systems as a controller, though some games support the rumble feature included with the standard controller. During gameplay, players can bring up a menu with the {{button|GCN|Z}} button that allows them to scroll through various options, including setting the screen size, changing the border surrounding the game, changing the button mapping for a Nintendo GameCube controller, changing the screen filter, and setting a timer. Players can also select to change the cartridge from this menu without turning off the system. | The '''Game Boy Player''' is an add-on peripheral released in 2003 and allowing players to play [[Game Boy]], [[Game Boy Color]], and [[Game Boy Advance]] titles on their television screen through their Nintendo GameCube. The peripheral attaches to the bottom of the system, and requires a special disc in order to play any handheld titles. It is also capable of linking up to Game Boy systems and accessories, including the [[e-Reader]] and [[Game Boy Camera]], and players can connect their Game Boy Advance systems to the Nintendo GameCube by use of the Nintendo GameCube - Game Boy Advance Cable to use their systems as a controller, though some games support the rumble feature included with the standard controller. During gameplay, players can bring up a menu with the {{button|GCN|Z}} button that allows them to scroll through various options, including setting the screen size, changing the border surrounding the game, changing the button mapping for a Nintendo GameCube controller, changing the screen filter, and setting a timer. Players can also select to change the cartridge from this menu without turning off the system. | ||
{{br}} | {{br}} | ||
==''Super Mario'' appearances== | |||
== | |||
===''Super Smash Bros. Melee''=== | ===''Super Smash Bros. Melee''=== | ||
[[File:SSBM HALTV.png|thumb|left|''Super Smash Bros. Melee'']] | [[File:SSBM HALTV.png|thumb|left|''Super Smash Bros. Melee'']] | ||
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===''The Super Mario Bros. Movie''=== | ===''The Super Mario Bros. Movie''=== | ||
The GameCube startup jingle can be heard in ''[[The Super Mario Bros. Movie]]'' as the ringtone of [[Luigi]]'s phone. On the [https://www.smbplumbing.com/ SMBPlumbing.com] website created to promote the film, clicking on the phone number plays the GameCube startup jingle. | The GameCube startup jingle can be heard in ''[[The Super Mario Bros. Movie]]'' as the ringtone of [[Luigi]]'s phone. On the [https://www.smbplumbing.com/ SMBPlumbing.com] website created to promote the film, clicking on the phone number plays the GameCube startup jingle. | ||
==Trophy information from ''Super Smash Bros. Melee''== | ==Trophy information from ''Super Smash Bros. Melee''== | ||
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|''Nintendo's latest bundle of joy arrived in Europe in May 2002, and video-game fans rejoiced. This little beauty is sleek, compact and full of cutting-edge technology. Incorporating optical media for the first time, the Nintendo GameCube was truly born to play. Rumor has it that Super Smash Bros. Melee is a software title for this wondrous device.'' | |''Nintendo's latest bundle of joy arrived in Europe in May 2002, and video-game fans rejoiced. This little beauty is sleek, compact and full of cutting-edge technology. Incorporating optical media for the first time, the Nintendo GameCube was truly born to play. Rumor has it that Super Smash Bros. Melee is a software title for this wondrous device.'' | ||
|} | |} | ||
==Gallery== | ==Gallery== |