Water Block: Difference between revisions

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'''Water Block''' is one of the moves available to [[Sushie]] in ''[[Paper Mario]]'' upon reaching Super Rank. At the cost of three [[Flower Point|FP]] Sushie will hop in front of [[Mario]] and envelop him in a block of water that looks similar to the blocks that can be smashed by Mario's [[hammer]].  
'''Water Block''' is one of the moves available to [[Sushie]] in ''[[Paper Mario]]'' upon reaching Super Rank. At the cost of three [[Flower Point|FP]] Sushie will hop in front of [[Mario]] and envelop him in a block of water that looks similar to the blocks that can be smashed by Mario's [[hammer]].  


While the block is in effect, Mario will take one less damage from normal attacks, and two less damage from fire-based attacks and [[Bob-omb]] explosions. However electric attacks, attacks that involve mashing A to finish the attack quicker (such as the [[Jungle Fuzzy]]'s Leech Attack), and [[Bombshell Bill]] explosions will ignore the extra defense provided by Water Block.
While the block is in effect, Mario will take [[DEF-Up|one less damage]] from normal attacks, and two less damage from fire-based attacks and [[Bob-omb]] explosions. However electric attacks, attacks that involve mashing A to finish the attack quicker (such as the [[Jungle Fuzzy]]'s Leech Attack), and [[Bombshell Bill]] explosions will ignore the extra defense provided by Water Block.


The block's duration will depend on the action command: the player must press {{button|n64|A}} as the red stars light up, and each successful input will add a turn to the Water Block, resulting in up to 4 turns. Reapplying the move while it is in effect will not extend its counter, but simply reset it.
The block's duration will depend on the action command: the player must press {{button|n64|A}} as the red stars light up, and each successful input will add a turn to the Water Block, resulting in up to 4 turns. Reapplying the move while it is in effect will not extend its counter, but simply reset it.