Power Shot: Difference between revisions

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===''[[Mario Power Tennis]]''===
===''[[Mario Power Tennis]]''===
Power Shots are special attacks unique to each charactger in ''[[Mario Power Tennis]]'' that are triggered from a button combination depending on the control scheme. After a set time, players' rackets glow and make a special sound to indicate that they can use a special shot. If players press {{button|gcn|R}} in start of a button combination, their characters also glow; computer opponents often glow when they lose a point and have a power shot available. There are two types of Power Shots: [[Offensive Power Shot]]s and [[Defensive Power Shot]]s. The offensive power shot is used when the ball is near the player. These come with special effects to disorient the opponent(s). If a player with a glowing racket returns an Offensive Power Shot, the glowing effect is removed and the player must recharge their racket.
Power Shots are special attacks unique to each character in ''[[Mario Power Tennis]]'' that are triggered from a button combination depending on the control scheme. After a set time, players' rackets glow and make a special sound to indicate that they can use a special shot. If players press {{button|gcn|R}} in start of a button combination, their characters also glow; computer opponents often glow when they lose a point and have a power shot available. There are two types of Power Shots: [[Offensive Power Shot]]s and [[Defensive Power Shot]]s. The offensive power shot is used when the ball is near the player. These come with special effects to disorient the opponent(s). If a player with a glowing racket returns an Offensive Power Shot, the glowing effect is removed and the player must recharge their racket.


If players set their control scheme to manual, offensive power shots triggered may fail if players are too far from the ball. If the control scheme is automatic, a Defensive Power Shot is performed instead.
If players set their control scheme to manual, offensive power shots triggered may fail if players are too far from the ball. If the control scheme is automatic, a Defensive Power Shot is performed instead.