Flipswitch Galaxy: Difference between revisions

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|icon=The [[#Starting Planet|Starting Planet]]
|icon=The [[#Starting Planet|Starting Planet]]
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The '''Flipswitch Galaxy''' is the smallest [[galaxy]] in ''[[Super Mario Galaxy]]'', and contains only one mission. The galaxy is composed of 18 [[Flipswitch Panel]]s which [[Mario]] must step on. After all of them have been turned yellow, a [[Power Star]] appears. The background is a scene from ''[[Super Mario Bros.]]'', as shown in the pictures. They periodically switch between variations of [[World 2-1 (Super Mario Bros.)|World 2-1]] and [[World 1-2 (Super Mario Bros.)|World 1-2]]. The level features a [[Spring Vault]] that produces circular lasers which can damage Mario. Some Flipswitch Panels are also covered with moving spiked platforms that can hurt Mario. The music used for this galaxy is an arrangement of the [[Underground Theme|underground theme]] from ''Super Mario Bros.'' This music returns in later games, such as ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Super Mario Odyssey]]''.
The '''Flipswitch Galaxy''' is the smallest [[galaxy]] in ''[[Super Mario Galaxy]]'', and contains only one mission. The galaxy is composed of 18 [[Flipswitch Panel]]s which [[Mario]]
(or [[Luigi]]) must step on. After all of them have been turned yellow, a [[Power Star]] appears. The background is a scene from ''[[Super Mario Bros.]]'', as shown in the pictures. They periodically switch between variations of [[World 2-1 (Super Mario Bros.)|World 2-1]] and [[World 1-2 (Super Mario Bros.)|World 1-2]]. The level features a [[Spring Vault]] that produces circular lasers which can damage Mario. Some Flipswitch Panels are also covered with moving spiked platforms that can hurt Mario. The music used for this galaxy is an arrangement of the [[Underground Theme|underground theme]] from ''Super Mario Bros.'' This music returns in later games, such as ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Super Mario Odyssey]]''.


The galaxy can only be unlocked if the player has at least seven Power Stars.
The galaxy can only be unlocked if the player has at least seven Power Stars.
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[[File:SMG Flipswitch Galaxy Starting Planet.png|thumb|left|200px|Mario in the Flipswitch Galaxy]]
[[File:SMG Flipswitch Galaxy Starting Planet.png|thumb|left|200px|Mario in the Flipswitch Galaxy]]
[[File:SMG Flipswitch Galaxy Block Planets.png|thumb|200px|Inaccessible Brick Blocks]]
[[File:SMG Flipswitch Galaxy Block Planets.png|thumb|200px|Inaccessible Brick Blocks]]
The Starting Planet is the largest planet in the Flipswitch Galaxy and the only accessible one. It is covered in [[Flipswitch Panel]]s (18 of them exactly) and several hazards such as spiked platforms and electrical barriers. The platforms and electrical barriers move around the planet creating hazards for Mario to dodge as he goes through them.
The Starting Planet is the largest planet in the Flipswitch Galaxy and the only accessible one. It is covered in Flipswitch Panels (18 of them exactly) and several hazards such as spiked platforms and electrical barriers. The platforms and electrical barriers move around the planet creating hazards for Mario to dodge as he goes through them.


The only other resident of the planet is a Spring Vault that releases circular shockwaves as Mario goes through the planet. Mario must flip all the Flipswitch Panels from blue to yellow and then, when they are all flipped, they will turn green. Once the Flipswitch Panels are green the laser-shooting Spring Vault will turn into a trampoline and release a [[Power Star]] for Mario to get. The electric barriers and spiked platforms will also be deactivated.
The only other resident of the planet is a Spring Vault that releases circular shockwaves as Mario goes through the planet. Mario must flip all the Flipswitch Panels from blue to yellow and then, when they are all flipped, they will turn green. Once the Flipswitch Panels are green the laser-shooting Spring Vault will turn into a [[Trampoline]] and release a Power Star for Mario to get. The electric barriers and spiked platforms will also be deactivated.
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