Pit: Difference between revisions

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{{redirect|Abyss|the custom variant for [[Sheik]]'s Vanish special move in [[Super Smash Bros. for Nintendo 3DS]] and [[Super Smash Bros. for Wii U]]|[[Sheik#Vanish|Sheik § Vanish]]}}
{{redirect|Abyss|the custom variant for [[Sheik]]'s Vanish special move in [[Super Smash Bros. for Nintendo 3DS]] and [[Super Smash Bros. for Wii U]]|[[Sheik#Vanish|Sheik § Vanish]]}}
[[File:Abyss.png|thumb|[[Mario]] falling into a pit in ''[[Super Mario World]]'']]
[[File:Abyss.png|thumb|[[Mario]] falling into a pit in ''[[Super Mario World]]'']]
A '''pit''', also called an '''abyss''' or '''bottomless pit''', is a common obstacle in [[Genre#Platform|platforming]] video games where no solid ground is programmed. In 2D platformers, pits appear in almost every [[level]]. If a character falls or [[jump]]s into a pit, they will be affected negatively, usually by immediately losing a life. Aesthetically, pits can take many forms and many of these pits appear to have no bottom; after falling a varying distance down (usually simply below the camera or screen), the player will die, even if an invincibility-granting item is in effect.
A '''pit''', also called an '''abyss''' or '''bottomless pit''', is a common obstacle in [[Genre#Platform|platforming]] video games where no solid ground is programmed. In 2D platformers, pits appear in almost every [[level]]. If a character falls or [[jump]]s into a pit, they will be affected negatively, usually by immediately losing a life. Aesthetically, pits can take many forms, and many of these pits appear to have no bottom; after falling a varying distance down (usually simply below the camera or screen), the player will lose a life, even if an invincibility-granting item is in effect.


In 3D platformers, many levels consist of landmasses or platforms floating in a large void. Examples of this are [[Whomp's Fortress]], [[Pianta Village]], the [[Metro Kingdom]], and many levels of the ''[[Super Mario Galaxy]]'' games and ''[[Super Mario 3D Land]]''. These voids are essentially considered to be massive pits.
In 3D platformers, many levels consist of landmasses or platforms floating in a large void. Examples of this are [[Whomp's Fortress]], [[Pianta Village]], the [[Metro Kingdom]], and many levels of the ''[[Super Mario Galaxy]]'' games and ''[[Super Mario 3D Land]]''. These voids are essentially considered to be massive pits.


While most pits will cause instant death, some will instead warp the player backward or to a particular location (sometimes in addition to losing a life). The pits in ''[[Wario World]]'' lead to [[Unithorn's Lair]], a subterranean cavern, and because players can resume progress once a specific goal has been reached, these cannot be considered bottomless pits.  
While most pits will cause instant death, some will instead warp the player backward or to a particular location (sometimes in addition to losing a life). The pits in ''[[Wario World]]'' lead to [[Unithorn's Lair]], a subterranean cavern, and because players can resume progress once a specific goal has been reached, these cannot be considered bottomless pits.


==History==
==History==