KAOS: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
Line 6: Line 6:
}}
}}
{{quote|Bzzzzt... Click... [[Kong|KONGS]]... ENEMY.... You must be... DESTROYED!!!!!|KAOS|Donkey Kong Country 3: Dixie Kong's Double Trouble!}}
{{quote|Bzzzzt... Click... [[Kong|KONGS]]... ENEMY.... You must be... DESTROYED!!!!!|KAOS|Donkey Kong Country 3: Dixie Kong's Double Trouble!}}
'''KAOS''', also parsed '''Kaos''' and sometimes titled '''Kaos the Robot''',<ref>''[[Nintendo Power]]'' volume 91, pages 56 and 57.</ref> is a large, rocket-propelled robot and the puppet leader of the [[Kremling Krew]] during the events of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', in which it is also one of the bosses. KAOS returns as a boss in ''[[Donkey Kong Land III]]'', but otherwise has no significance to the game's plot.
'''KAOS''', also parsed '''Kaos''' and sometimes titled '''Kaos the Robot''',<ref>''[[Nintendo Power]]'' volume 91, pages 56 and 57.</ref> is a large, rocket-propelled robot and the puppet leader of the [[Kremling Krew]] during the events of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', in which it is also one of the bosses. KAOS returns as a boss in ''[[Donkey Kong Land III]]'', but otherwise has no significance to the game's plot.


Line 17: Line 16:
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', [[Dixie Kong]] and [[Kiddy Kong]] have to fight KAOS twice. They first battle KAOS at the end of [[Mekanos]] in the boss level, [[Kaos Karnage]]. KAOS identifies the Kongs as a threat and engages them in battle. KAOS first tries to attack the Kongs with its exhaust flames. The Kongs can avoid them by running under KAOS while he is not releasing exhaust flames. After this, KAOS stops moving and send out spinning blades. The Kongs must quickly jump on the spinning blades to then jump onto KAOS's head, before a robotic arm with a red punching glove extends from the left side of KAOS then the right side, knocking the Kongs off the blades.
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', [[Dixie Kong]] and [[Kiddy Kong]] have to fight KAOS twice. They first battle KAOS at the end of [[Mekanos]] in the boss level, [[Kaos Karnage]]. KAOS identifies the Kongs as a threat and engages them in battle. KAOS first tries to attack the Kongs with its exhaust flames. The Kongs can avoid them by running under KAOS while he is not releasing exhaust flames. After this, KAOS stops moving and send out spinning blades. The Kongs must quickly jump on the spinning blades to then jump onto KAOS's head, before a robotic arm with a red punching glove extends from the left side of KAOS then the right side, knocking the Kongs off the blades.


After being hit enough times, KAOS's head detaches and floats in the air. This reveals a second head below that resembles a skull wearing sunglasses. During this part, KAOS's floating head swoops down and tries to zap the Kongs with its laser. By avoiding it, the KAOS sends out its blades again, and the Kongs must jump on KAOS's skull head again. After doing this enough times, KAOS's floating head falls down and explodes, and KAOS retreats. The Kongs acquire one of the [[Ski]]s for defeating KAOS.
After being hit enough times, KAOS's head detaches and floats in the air. This reveals a second head below that resembles a skull wearing sunglasses. During this part, KAOS's floating head swoops down and tries to zap the Kongs with its laser. By avoiding it, the KAOS sends out its blades again, and the Kongs must jump on KAOS's skull head again. After doing this enough times, KAOS's floating head falls down and explodes, and KAOS retreats. The Kongs acquire one of the [[ski]]s for defeating KAOS.


Dixie and Kiddy battle KAOS again at [[Kastle Kaos]], which is at the end of [[Kaos Kore]]. KAOS descends into the area, causing the battle to start. The Kongs must throw barrels at KAOS's head to attack it. KAOS's head then rockets out of its body, revealing a third cylindrical, black head in its body. The black head attempts to attack Dixie and Kiddy with a bomb-launcher hidden inside a hole on top of its head. The Kongs must continue attacking KAOS's head with barrels. After being attacked, KAOS's skull head retreats back in his body, shutting down and falling to the ground. A crane hook descends and lifts KAOS's body into the air. A nearby curtain opens and reveals [[King K. Rool|Baron K. Roolenstein]], who was the mastermind behind KAOS all along. K. Rool says that he constructed KAOS from his wife's pots and pans. Baron K. Roolenstein starts to battle the Kongs.
Dixie and Kiddy battle KAOS again at [[Kastle Kaos]], which is at the end of [[Kaos Kore]]. KAOS descends into the area, causing the battle to start. The Kongs must throw barrels at KAOS's head to attack it. KAOS's head then rockets out of its body, revealing a third cylindrical, black head in its body. The black head attempts to attack Dixie and Kiddy with a bomb-launcher hidden inside a hole on top of its head. The Kongs must continue attacking KAOS's head with barrels. After being attacked, KAOS's skull head retreats back in his body, shutting down and falling to the ground. A crane hook descends and lifts KAOS's body into the air. A nearby curtain opens and reveals [[King K. Rool|Baron K. Roolenstein]], who was the mastermind behind KAOS all along. K. Rool says that he constructed KAOS from his wife's pots and pans. Baron K. Roolenstein starts to battle the Kongs.
Line 61: Line 60:
==References==
==References==
<references/>
<references/>
{{DKC3}}
{{DKC3}}
{{DKL3}}
{{DKL3}}