Torchlight Trouble: Difference between revisions

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|align=center|[[File:TorchlightTrouble-GBA-1.png]]
|align=center|[[File:TorchlightTrouble-GBA-1.png]]
|'''''Stop the Barrel!'''''<br>After the Continue Barrel, the Kongs can find a barrel next to a Krusha. They must pick it up and throw it against the wall below to reveal an opening leading to the first [[Bonus Level]]. In the area, there are three barrels which quickly cycle between a banana, then a Banana Bunch, and a [[Red Balloon|Life Balloon]]. The Kongs must match the picture on each barrel to win the depicted prize. After collecting the prize, the Kongs return to the main level.
|'''''Stop the Barrel!'''''<br>After the Continue Barrel, the Kongs can find a barrel next to a Krusha. They must pick it up and throw it against the wall below to reveal an opening leading to the first [[Bonus Level]]. In the area, there are three barrels which quickly cycle between a banana, then a [[Banana Bunch]], and a [[Red Balloon|Life Balloon]]. The Kongs must match the picture on each barrel to win the depicted prize. After collecting the prize, the Kongs return to the main level.
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|align=center|[[File:Torchlight Trouble SNES 5.png]]
|align=center|[[File:Torchlight Trouble SNES 5.png]]
|'''''Bash the Baddies!'''''<br>Another barrel appears after the letter N. The Kongs must pick it up and jump over the Mincer to fall to an area below with the level exit. They must blast away the wall to the left and enter the opening to enter a Bonus Level.
|'''''Bash the Baddies!'''''<br>Another barrel appears after the letter N. The Kongs must pick it up and jump over the Mincer to fall to an area below with the level exit. They must blast away the wall to the left and enter the opening to enter a Bonus Level.


In the Bonus Level, the Kongs must jump on a Klaptrap to earn many [[Banana|Banana Bunch]]es. When the Kongs first jump on a Klaptrap, the Banana Bunch represents a single banana. For each hit that Klaptrap takes, the next Banana Bunch rewards an additional banana. The Klaptrap is defeated when it takes ten hits, causing it to release a whole Banana Bunch (10 bananas) when defeated. In addition, a [[Rambi]] [[animal token|Token]] also appears when Klaptrap is defeated, and the Kongs can collect it to return into the main level.
In the Bonus Level, the Kongs must jump on a Klaptrap to earn many Banana Bunches. When the Kongs first jump on a Klaptrap, the Banana Bunch represents a single banana. For each hit that Klaptrap takes, the next Banana Bunch rewards an additional banana. The Klaptrap is defeated when it takes ten hits, causing it to release a whole Banana Bunch (10 bananas) when defeated. In addition, a [[Rambi]] [[animal token|Token]] also appears when Klaptrap is defeated, and the Kongs can collect it to return into the main level.
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