Kosha: Difference between revisions

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'''Koshas'''<ref>''Donkey Kong 64 Instruction Booklet'', p. 31 "... but I wouldn't stray into the path of the club-wielding Koshas if I were you, which happily I'm not."</ref>, referred to as '''Clubbies''' in the [[Prima Games]] guide<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima Official Game Guide. [[Media:DK64 Prima 15.jpg|Page 15]].</ref> are small, olive-skin [[Kremling]]s which only appear in ''[[Donkey Kong 64]]''. They wear a gray viking helmet and carry around a large, spiked club with them. Their name spin on the word "cosh", another name for club.
'''Koshas'''<ref>''Donkey Kong 64 Instruction Booklet'', p. 31 "... but I wouldn't stray into the path of the club-wielding Koshas if I were you, which happily I'm not."</ref>, referred to as '''Clubbies''' in the [[Prima Games]] guide<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima Official Game Guide. [[Media:DK64 Prima 15.jpg|Page 15]].</ref> are small, olive-skin [[Kremling]]s which only appear in ''[[Donkey Kong 64]]''. Although they are small, Koshas are formidable, and they wear a gray viking helmet and carry around a large, spiked club. Their name spin on the word "cosh", another name for club.


==History==
==History==
===''Donkey Kong 64''===
===''Donkey Kong 64''===
[[File:Kosha.png|thumb|left|A Kosha in Gloomy Galleon]]
[[File:Kosha.png|thumb|left|A Kosha in Gloomy Galleon]]
In ''Donkey Kong 64'', Koshas appear in four levels, [[Gloomy Galleon]], [[Fungi Forest]] (at night), [[Crystal Caves]], and [[Creepy Castle]]. They struggle to carry around their heavy club, which they try to smash the [[Kong]]s with. If the active Kong is hit by the club, they get squished and lose two [[melon]] slices of their health. If a Kosha swings its club overhead and misses the Kong, it struggles lifting its club for a few seconds; in this regard, they are similar to [[Kutlass]]es from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. If the active Kong gets squished by Kosha's club, they lose two [[watermelon|melon]] slices of their health.
In ''Donkey Kong 64'', Koshas appear in four levels, [[Gloomy Galleon]], [[Fungi Forest]] (at night), [[Crystal Caves]], and [[Creepy Castle]]. They struggle to carry around their heavy club, which they try to smash the [[Kong]]s with. If the active Kong is hit by the club, they get squished and lose two [[melon]] slices of their health. If a Kosha swings its club overhead and misses the Kong, it struggles lifting its club for a few seconds; in this regard, they are similar to [[Kutlass]]es from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. If the active Kong gets squished by Kosha's club, they lose two [[watermelon|melon]] slices of their health. If a a Kong throws an [[Orange]] at a Kosha as it notices, the Kosha whacks the Orange away. If it hits the Kong, then they take a lot of damage.


Koshas can withstand most attacks due to their helmet. The Kongs can only defeat them by either using their instrument move, their shockwave ability, by [[Chunky Kong]] hitting them while under the effect of [[Hunky Chunky]], or if they throw an [[Orange]] at Kosha while it is off-guard. When a Kosha gets defeated, it yells as it falls, then its club hits its head.
Koshas can withstand most attacks due to their helmet. The Kongs can only defeat them by either using their instrument move, their shockwave ability, by [[Chunky Kong]] hitting them while under the effect of [[Hunky Chunky]], or if they throw an Orange at Kosha while it is off-guard. When a Kosha gets defeated, it yells as it falls, then its club hits its head.


Koshas drop two melon slices when they are defeated. They are the only enemy that both requires a special move to defeat and releases melon slices from being defeated. Other enemies that can only be defeated by special move (such as [[Klump]]) release three Oranges when defeated.
Koshas drop two melon slices when they are defeated. They are the only enemy that both requires a special move to defeat and releases melon slices from being defeated. Other enemies that can only be defeated by special move (such as [[Klump]]) release three Oranges when defeated.