World 8-Tower (New Super Mario Bros. Wii): Difference between revisions

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==Layout==
==Layout==
This tower is the first level to feature [[Firebar]]s. There are also moving rocks that can easily crush Mario and make him lose a life. [[Kamek]] is fought at the end, where he uses his magic powder to make the battle room's platforms move to the left. Kamek teleports often while the platforms move. His magic transforms one platform into a common enemy (or sometimes enemies). Enemies can vary between [[Koopa Troopa]]s, [[Koopa Paratroopa]]s, [[Goomba]]s, [[Bob-omb]]s, [[Monty Mole]]s, [[Thwomp]]s, [[Buzzy Beetle]]s, and [[Spiny]]s.  An occasional [[Mushroom]] may also pop up, as well as [[Coin]]s.
This tower is the first level to feature [[Firebar]]s. There are also moving rocks that can easily crush Mario and make him lose a life. [[Kamek]] is fought at the end, where he uses his magic powder to make the battle room's platforms move to the left. Kamek teleports often while the platforms move. His magic transforms one platform into a common enemy (or sometimes enemies). Enemies can vary between [[Koopa Troopa]]s, [[Koopa Paratroopa]]s, [[Goomba]]s, [[Bob-omb]]s, [[Monty Mole]]s, [[Thwomp]]s, [[Buzzy Beetle]]s, and [[Spiny]]s.  An occasional [[Mushroom]] may also pop up, as well as [[Coin]]s.
==[[Star Coin]]s==
*'''Star Coin 1''': The first Star Coin is near the beginning of the level atop a [[Firebar]].
*'''Star Coin 2''': Directly below the checkpoint is a hidden area with a door that can only be accessed by the moving platforms directly below. Once inside, Mario and co. have to avoid the faster than normal Firebars, make it to the highest platform, then jump up to get the Star Coin.
*'''Star Coin 3''': The third Star Coin is to the immediate left of the checkpoint, under a platform with a Firebar. Mario and co. must duck-slide through the gap to get into the area (unless not Super) while avoiding the Firebar to get the Star Coin.


==Enemies==
==Enemies==