Pit: Difference between revisions
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{{articleabout|the obstacle|the character in ''Kid Icarus'' and ''[[Super Smash Bros. Brawl]]''|[[Pit]]}} | {{articleabout|the obstacle|the character in ''Kid Icarus'' and ''[[Super Smash Bros. Brawl]]''|[[Pit]]}} | ||
[[Image:Abyss.png|thumb|[[Mario]] falling into a '''pit''' in ''[[Super Mario World]]''.]] | [[Image:Abyss.png|thumb|[[Mario]] falling into a '''pit''' in ''[[Super Mario World]]''.]] | ||
A '''pit''', also called '''abyss''' or '''bottomless pit''', is an area in a video game where no solid ground is programmed. If a playable character falls or jumps into the pit, he or she will be affected negatively | A '''pit''', also called '''abyss''' or '''bottomless pit''', is an area in a video game where no solid ground is programmed. If a playable character falls or jumps into the pit, he or she will be affected negatively. It appears that many of these pits have no bottom, although after falling a varying distance down the pit, the person will die without hitting the bottom. This will even happen to [[Invincible Mario|invincible characters]]. Some [[Shayde]]s are tasked with cleaning pits as punishment in the [[Underwhere]], as seen in ''[[Super Paper Mario]]''. | ||
[[Image:AbyssSML.jpg|thumb|150px|left|Mario running across many narrow pits.]] | [[Image:AbyssSML.jpg|thumb|150px|left|Mario running across many narrow pits.]] |