WarioWare Gold: Difference between revisions

919 bytes removed ,  5 years ago
These changes should be recorded on the individual microgame pages.
(These changes should be recorded on the individual microgame pages.)
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{{Main|List of WarioWare Gold missions}}
{{Main|List of WarioWare Gold missions}}
Missions are certain milestones that could be achieved, similar to medals in ''[[WarioWare: D.I.Y.]]''. Once a mission is completed, the player is rewarded with certain number of coins.
Missions are certain milestones that could be achieved, similar to medals in ''[[WarioWare: D.I.Y.]]''. Once a mission is completed, the player is rewarded with certain number of coins.
==List of Changes==
===General===
All microgame speeds by default are 120 bpm.
===[[WarioWare, Inc.: Mega Microgame$!|''WarioWare, Inc.: Mega Microgame$!'']]===
====[[Arrow Space]]====
This game has merged with [[Drywall Dodge]] from [[WarioWare: Twisted!]], only level 1 is the same, level 2 has the ninja dodging falling walls and level 3 has both the arrows and walls.
====[[Body Block]]====
The watermelon is replaced with sports balls: a soccer ball in the first level, a basketball in the second level and a volleyball in the third level. The person in each stage now dresses accordingly to match that sport and the backdrop is yellow.
On the other hand, If the ball is under or below the player even before it touches the bottom of the screen. the player will still lose the microgame.
====[[Bug Birdie]]====
Some of textures are now ancient-themed, the game's length is doubled and is possible to wraparound.


==Gallery==
==Gallery==