Talk:List of Super Mario Maker glitches: Difference between revisions

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:Sorry for the bump, but I have something to say. Good question. As, they are things you normally can't do without them. However, there is a new method of doing one of them that leads to multiple. But the new method is very similar to cloning in Super Mario 64, but it is possible to use this in both versions (though with different effects in the play mode) (can confirm for the 3DS version). This would require more support from the community, but I say yes. {{User:Yoshi the Space Station Manager/sig}} 14:46, 5 March 2018 (EST)
:Sorry for the bump, but I have something to say. Good question. As, they are things you normally can't do without them. However, there is a new method of doing one of them that leads to multiple. But the new method is very similar to cloning in Super Mario 64, but it is possible to use this in both versions (though with different effects in the play mode) (can confirm for the 3DS version). This would require more support from the community, but I say yes. {{User:Yoshi the Space Station Manager/sig}} 14:46, 5 March 2018 (EST)
::If there are any glitches that aren't added and were possible before, they should be added. {{User:Alex95/sig}} 10:56, 6 March 2018 (EST)
::If there are any glitches that aren't added and were possible before, they should be added. {{User:Alex95/sig}} 10:56, 6 March 2018 (EST)
== Game crash glitch found. ==
There's a game crashing glitch where the game would crash when Mario is holding a red shell and turns around when about to ride on a Yoshi next to a Fire Flower. Here's the link[https://m.youtube.com/watch?v=2w1WsGVvSo0]
Anonymous user