Wario: Difference between revisions

78 bytes removed ,  9 years ago
i've have been unable to find any source substantiating the affirmation Yokoi created Wario and the Famicon Disk system interview unambiguously calls Kiyotake Wario's creator.
(i've have been unable to find any source substantiating the affirmation Yokoi created Wario and the Famicon Disk system interview unambiguously calls Kiyotake Wario's creator.)
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Wario's greed pushes him to commit malevolent acts, such as the seizing of [[Mario's Castle]]. Wario has also proven to be very cunning as he has tricked [[Mario]] on many occasions. He often goes out on his own adventures, from stealing treasure to running a [[WarioWare, Inc. (company)|microgame making company]]. Wario has helped heroes of the [[Mushroom Kingdom]] on a few separate occasions as well.
Wario's greed pushes him to commit malevolent acts, such as the seizing of [[Mario's Castle]]. Wario has also proven to be very cunning as he has tricked [[Mario]] on many occasions. He often goes out on his own adventures, from stealing treasure to running a [[WarioWare, Inc. (company)|microgame making company]]. Wario has helped heroes of the [[Mushroom Kingdom]] on a few separate occasions as well.


Wario is a creation of the late game developer and Game Boy creator [[Gunpei Yokoi]] and designed by [[Hiroji Kiyotake]]<ref>[[List of WarioWare, Inc.: Mega Microgame$! staff]]</ref><ref>Famicom Disk System: The More You Play It, the More You'll Want to Play [Disk 1], ''Nintendo Dream'', Vol. 118. (Translation available at [http://www.metroid-database.com/m1/fds-interview-p0.php Metroid Database])</ref>. Some sources have speculated that Wario was created to represent [[Nintendo R&D1]]'s frustration with having to work on [[Nintendo EAD|another developer's]] series<ref>[http://web.archive.org/web/20080603115614/http://www.kombo.com/article.php?artid=10570 Kombo: The History of Wario Part 1]</ref><ref>[http://web.archive.org/web/20080523095344/http://www.n-sider.com/articleview.php?articleid=482 N-Sider: The Nintendo Developer Structure]</ref>.
Wario is a creation of [[Hiroji Kiyotake]]<ref>[[List of WarioWare, Inc.: Mega Microgame$! staff]]</ref><ref>Famicom Disk System: The More You Play It, the More You'll Want to Play [Disk 1], ''Nintendo Dream'', Vol. 118. (Translation available at [http://www.metroid-database.com/m1/fds-interview-p0.php Metroid Database])</ref>. Some sources have speculated that Wario was created to represent [[Nintendo R&D1]]'s frustration with having to work on [[Nintendo EAD|another developer's]] series<ref>[http://web.archive.org/web/20080603115614/http://www.kombo.com/article.php?artid=10570 Kombo: The History of Wario Part 1]</ref><ref>[http://web.archive.org/web/20080523095344/http://www.n-sider.com/articleview.php?articleid=482 N-Sider: The Nintendo Developer Structure]</ref>.


==History==
==History==