Ford Knocks: Difference between revisions

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'''Ford Knocks''' is the third level in the [[Game Boy]] and [[Game Boy Color]] game, ''[[Donkey Kong Land III]]''. Located in the south of [[Cape Codswallop]], it is the third level in the area.
'''Ford Knocks''' is the third level in the [[Game Boy]] and [[Game Boy Color]] game, ''[[Donkey Kong Land III]]''. Located in the south of [[Cape Codswallop]], it is the third level in the area.
   
   
This stilt level takes place on a series of boardwalks hanging over a river. The stilts supporting the docks are much higher than in [[Red Wharf]], so if the [[Kong]]s fall into the shallow river, they may not always be able to get back on the wharf. Though the river may be the easier way to cross the level, most bonuses, including the [[K-O-N-G Letters]] and the first [[Bonus Barrel]], are found in the upper half of the level. Therefore, it is wiser for [[Dixie Kong|Dixie]] and [[Kiddy Kong]] to stay on the boardwalks. [[Sneek]]s and [[Kobble]]s are seen again here, but Ford Knocks also introduces new enemies such as [[Buzz (species)|Buzzes]], [[Knik-Knak]]s and [[Booty Bird]]s.
This stilt level takes place on a series of boardwalks hanging over a river. The stilts supporting the docks are much higher than in [[Red Wharf]], so if the [[Kong]]s fall into the shallow river, they may not always be able to get back on the wharf. Though the river may be the easier way to cross the level, most bonuses, including the [[K-O-N-G Letters]] and the first [[Bonus Barrel]], are found in the upper half of the level. Therefore, it is wiser for [[Dixie Kong|Dixie]] and [[Kiddy Kong]] to stay on the boardwalks. [[Sneek]]s and [[Kobble]]s are seen again here, but Ford Knocks also introduces new enemies such as [[Buzz (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Buzzes]], [[Knik-Knak]]s and [[Booty Bird]]s.


In the [[Donkey Kong Land III#Time Attack Mode|Time Attack]] mode, unlocked after defeating [[Baron K. Roolenstein]] in the [[Lost World (Donkey Kong Land III)|Lost World]], Ford Knocks appears again to represent "Stilt" levels. It must be completed in less than 48 seconds. The Kongs must not fall into the water, as doing so will slow them down considerably.
In the [[Donkey Kong Land III#Time Attack Mode|Time Attack]] mode, unlocked after defeating [[Baron K. Roolenstein]] in the [[Lost World (Donkey Kong Land III)|Lost World]], Ford Knocks appears again to represent "Stilt" levels. It must be completed in less than 48 seconds. The Kongs must not fall into the water, as doing so will slow them down considerably.
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About halfway through the level, the heroes jump up to a few ledges and soon cross a small gap. Traveling farther into the level, they find the letter N. After that, the apes cross another small gap and have to head down a strait pathway, defeating some Sneeks. Eventually, they jump above the sparkling water and grab onto a tightrope. At the end of the long rope, they find the letter G. Once the group makes their way onto more boardwalks, they collect a [[Bear Coin]] and have to cross a few gaps. As the monkeys get farther through the area, the stilts supporting the boardwalks become shorter, allowing them to swim through the water more. Eventually, the Kongs make their way up the wooden boardwalks to a flagpole. After they touch the pole, the level ends.
About halfway through the level, the heroes jump up to a few ledges and soon cross a small gap. Traveling farther into the level, they find the letter N. After that, the apes cross another small gap and have to head down a strait pathway, defeating some Sneeks. Eventually, they jump above the sparkling water and grab onto a tightrope. At the end of the long rope, they find the letter G. Once the group makes their way onto more boardwalks, they collect a [[Bear Coin]] and have to cross a few gaps. As the monkeys get farther through the area, the stilts supporting the boardwalks become shorter, allowing them to swim through the water more. Eventually, the Kongs make their way up the wooden boardwalks to a flagpole. After they touch the pole, the level ends.
==Secrets==
==Secrets==
===Bonus Levels===
===Bonus Levels===
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===DK Coin===
===DK Coin===
*Immediately before the flagpole, the heroes find the level's [[Koin]] in a low area. As usual, he has the [[DK Coin]], and won't give it up without a fight. Though his shield protects him from most attacks, the Kongs are able to beat him with the [[Steel Keg]] nearby. If they throw the barrel at a wall while standing on the enemy, it will bounce back and hit the distracted Koin. This will defeat the [[Kremling]] and give the monkeys the DK Coin.  
*Immediately before the flagpole, the heroes find the level's [[Koin]] in a low area. As usual, he has the [[DK Coin]], and won't give it up without a fight. Though his shield protects him from most attacks, the Kongs are able to beat him with the [[Steel Keg]] nearby. If they throw the barrel at a wall while standing on the enemy, it will bounce back and hit the distracted Koin. This will defeat the [[Kremling]] and give the monkeys the DK Coin.  
==Trivia==
==Trivia==
*Ford Knocks is a pun on [[wikipedia:Fort Knox|Fort Knox]], a massive storage of gold found in the United States.
*Ford Knocks is a pun on [[wikipedia:Fort Knox|Fort Knox]], a massive storage of gold found in the United States.