Red Coin: Difference between revisions
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'''Red Coins''' (also formatted as '''red coins''')<ref>Various [[Message Block]]s in ''Super Mario World 2: Yoshi's Island'' and ''Yoshi's Island DS'', and ''Yoshi's New Island'' digital manual</ref><ref>"'''Red coin''' collected!" – message displayed on-screen after one player collects a Red Coin in the ScareScraper mode of ''Luigi's Mansion: Dark Moon'' (British version only)</ref> are [[coin]]s that appear at times, along with Yellow Coins in the [[Mario (franchise)|''Mario'' franchise]]. The differences between a Yellow Coin and a Red Coin differ by game, but usually, Red Coins serve as important items to collect to get a reward. They are replaced by [[Purple Coin]]s in the ''[[Super Mario Galaxy]]'' games, which must be collected to acquire [[Power Star]]s. | '''Red Coins''' (also formatted as '''red coins''')<ref>Various [[Message Block]]s in ''Super Mario World 2: Yoshi's Island'' and ''Yoshi's Island DS'', and ''Yoshi's New Island'' digital manual</ref><ref>"'''Red coin''' collected!" – message displayed on-screen after one player collects a Red Coin in the ScareScraper mode of ''Luigi's Mansion: Dark Moon'' (British version only)</ref> are [[coin]]s that appear at times, along with Yellow Coins in the [[Mario (franchise)|''Mario'' franchise]]. The differences between a Yellow Coin and a Red Coin differ by game, but usually, Red Coins serve as important items to collect to get a reward. They are replaced by [[Purple Coin]]s in the ''[[Super Mario Galaxy]]'' games, which must be collected to acquire [[Power Star]]s. | ||
==History== | ==History== | ||
===''Yoshi' | ===''Yoshi'' franchise=== | ||
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''==== | ====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''==== | ||
[[File:The Potted Ghost's Castle.PNG|thumb|left|Red coins being revealed while using the Magnifying Glass from ''Super Mario Advance 3: Yoshi's Island'']] | [[File:The Potted Ghost's Castle.PNG|thumb|left|Red coins being revealed while using the Magnifying Glass from ''Super Mario Advance 3: Yoshi's Island'']] | ||
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In ''[[Yoshi's New Island]]'', red coins serve the same purpose as in the previous two ''Yoshi's Island'' games, though they now look exactly like regular coins. | In ''[[Yoshi's New Island]]'', red coins serve the same purpose as in the previous two ''Yoshi's Island'' games, though they now look exactly like regular coins. | ||
{{br|right}} | {{br|right}} | ||
{{br}} | |||
====''Yoshi's Crafted World''==== | |||
[[File:YCW Red Coin.png|150px|thumb|Artwork of a Red Coin from ''[[Yoshi's Crafted World]]'']] | |||
After having been replaced by [[Stamp Patch]]es in its predecessor, ''[[Yoshi's Woolly World]]'', Red Coins return in ''[[Yoshi's Crafted World]]''. This time, they are distinguishable from regular Coins in that they spin counterclockwise, whereas regular Coins spin clockwise. Unlike in the previous ''[[Yoshi (franchise)|Yoshi]]'' games, they have an imprint of a [[Yoshi's Egg]]. | |||
{{br|left}} | |||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
[[File:Red Coin SM64 artwork.jpg|thumb|150px|Artwork of a Red Coin from ''[[Super Mario 64]]'']] | [[File:Red Coin SM64 artwork.jpg|thumb|left|150px|Artwork of a Red Coin from ''[[Super Mario 64]]'']] | ||
Red Coins made their first main-series appearance in ''[[Super Mario 64]]'', and returned in [[Super Mario 64 DS|its remake]]. Each Red Coin is worth two [[Coin|Yellow Coin]]s. Collecting all eight Red Coins in one level makes a [[Power Star]] appear over a [[Star Marker]]. In ''Super Mario 64 DS'', some [[Bob-omb Buddy|Bob-omb Buddies]] have the ability to detect red coins when the player talks to them. | Red Coins made their first main-series appearance in ''[[Super Mario 64]]'', and returned in [[Super Mario 64 DS|its remake]]. Each Red Coin is worth two [[Coin|Yellow Coin]]s. Collecting all eight Red Coins in one level makes a [[Power Star]] appear over a [[Star Marker]]. In ''Super Mario 64 DS'', some [[Bob-omb Buddy|Bob-omb Buddies]] have the ability to detect red coins when the player talks to them. | ||
{|style="text-align: center; width:50%; min-width:40em; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="2"cellspacing="0" | |||
|- | |||
!colspan=2 style="background:#FF2400;color:black"|<big>{{color|Red Coin missions|white}}</big> | |||
|-style="background:#FF2400;color:black" | |||
!width="50%"|{{color|Level|white}} | |||
!width="50%"|{{color|Mission|white}} | |||
|- | |||
|[[Bob-omb Battlefield]] | |||
|[[Find the 8 Red Coins]] | |||
|- | |||
|[[Whomp's Fortress]] | |||
|[[Red Coins on the Floating Isle]] | |||
|- | |||
|[[Jolly Roger Bay]] | |||
|[[Red Coins on the Ship Afloat]] | |||
|- | |||
|[[Cool, Cool Mountain]] | |||
|[[Frosty Slide for 8 Red Coins]] | |||
|- | |||
|[[Big Boo's Haunt]] | |||
|[[Seek the 8 Red Coins]] | |||
|- | |||
|[[Hazy Maze Cave]] | |||
|[[Elevate for 8 Red Coins]] | |||
|- | |||
|[[Lethal Lava Land]] | |||
|[[8-Coin Puzzle with 15 Pieces]] | |||
|- | |||
|[[Shifting Sand Land]] | |||
|[[Free Flying for 8 Red Coins]] | |||
|- | |||
|[[Dire, Dire Docks]] | |||
|[[Pole-Jumping for Red Coins]] | |||
|- | |||
|[[Snowman's Land]] | |||
|[[Shell Shreddin' for Red Coins]] (N64)<br>[[Red Coins in the House]] (DS) | |||
|- | |||
|[[Wet-Dry World]] | |||
|[[Go to Town for the Red Coins|Go to Town for Red Coins]] | |||
|- | |||
|[[Tall, Tall Mountain]] | |||
|[[Scary 'Shrooms, Red Coins]] | |||
|- | |||
|[[Tiny-Huge Island]] | |||
|[[Wiggler's Red Coins]] | |||
|- | |||
|[[Tick Tock Clock]] | |||
|[[Stop Time for Red Coins]] | |||
|- | |||
|[[Rainbow Ride]] | |||
|[[Coins Amassed in a Maze]] | |||
|- | |||
|rowspan="3"|''[[Cap Switch]] courses'' | |||
|[[Tower of the Wing Cap]] | |||
|- | |||
|[[Behind the Waterfall|Cavern of the Metal Cap]] | |||
|- | |||
|[[The Secret Under the Moat|Vanish Cap Under the Moat]] | |||
|- | |||
|rowspan="3"|''Bowser courses'' | |||
|[[Bowser in the Dark World]] | |||
|- | |||
|[[Bowser in the Fire Sea]] | |||
|- | |||
|[[Bowser in the Sky]] | |||
|- | |||
|colspan="2"|[[The Secret Aquarium]] | |||
|- | |||
|colspan="2"|[[Over the Rainbows|Wing Mario Over the Rainbow]] | |||
|} | |||
====''Super Mario Bros. Deluxe''==== | ====''Super Mario Bros. Deluxe''==== | ||
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Red coins make another appearance in ''[[Super Mario Sunshine]]''. Similar to ''[[Super Mario 64]]'', collecting all eight in a level would make a [[Shine Sprite]] appear. However, red coins do not affect the player's total amount of [[Yellow Coin]]s and are treated as a completely different currency altogether. Like [[Blue Coin|blue coin]]s, red coins replenish two health points on [[Mario]]'s [[Health Meter|life meter]]. They appear with an imprint of a sun. Some areas have floor objects called '''Red Switch Plates'''<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 15.</ref> (also localized as '''Red Blocks''',<ref>Loe, Casey. ''Super Mario Sunshine'' Perfect Guide. Page 35.</ref> '''red buttons''', or '''red switches'''<ref name=guide>Alan Averill and Jennifer Villarreal. ''Super Mario Sunshine: The Official Nintendo Player's Guide''. Redmond: [[Nintendo of America]], 2002. p. 51, 86. ISBN: 1-930206-23-2.</ref>) that make red coins appear with a [[Time Limit|time limit]]. | Red coins make another appearance in ''[[Super Mario Sunshine]]''. Similar to ''[[Super Mario 64]]'', collecting all eight in a level would make a [[Shine Sprite]] appear. However, red coins do not affect the player's total amount of [[Yellow Coin]]s and are treated as a completely different currency altogether. Like [[Blue Coin|blue coin]]s, red coins replenish two health points on [[Mario]]'s [[Health Meter|life meter]]. They appear with an imprint of a sun. Some areas have floor objects called '''Red Switch Plates'''<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 15.</ref> (also localized as '''Red Blocks''',<ref>Loe, Casey. ''Super Mario Sunshine'' Perfect Guide. Page 35.</ref> '''red buttons''', or '''red switches'''<ref name=guide>Alan Averill and Jennifer Villarreal. ''Super Mario Sunshine: The Official Nintendo Player's Guide''. Redmond: [[Nintendo of America]], 2002. p. 51, 86. ISBN: 1-930206-23-2.</ref>) that make red coins appear with a [[Time Limit|time limit]]. | ||
The | =====Red Coin episodes===== | ||
{|style="text-align: center; width:50%; min-width:50em; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="3"cellspacing="0" | |||
|-style="background:#FF2400;color:white" | |||
!width="35%"|Level | |||
!width="45%"|Episode | |||
!width="20%"|Time limit | |||
|- | |||
|rowspan="2"|[[Bianco Hills]] | |||
|[[Red Coins of Windmill Village]] | |||
|No limit | |||
|- | |||
|[[The Red Coins of the Lake]] | |||
|No limit | |||
|- | |||
|[[Ricco Harbor]] | |||
|[[Red Coins on the Water]] | |||
|2:00 | |||
|- | |||
|rowspan="2"|[[Gelato Beach]] | |||
|[[The Sand Bird is Born]] | |||
|No limit | |||
|- | |||
|[[Red Coins in the Coral Reef]] | |||
|No limit | |||
|- | |||
|[[Pinna Park]] | |||
|[[Red Coins of the Pirate Ships]] | |||
|No limit | |||
|- | |||
|[[Sirena Beach]] | |||
|[[Red Coins in the Hotel]] | |||
|5:00 | |||
|- | |||
|rowspan="2"|[[Noki Bay]] | |||
|[[Red Coins in a Bottle]] | |||
|No limit | |||
|- | |||
|[[The Red Coin Fish]] | |||
|No limit | |||
|- | |||
|[[Pianta Village]] | |||
|[[Fluff Festival Coin Hunt]] | |||
|No limit | |||
|} | |||
=====Red Coin secret levels===== | |||
In addition, red switches are located at the starting platform of Secret Levels, and when the player [[Ground Pound]]s the red switches, eight Red Coins appear and the timer is activated. [[Mario]] must then collect all 8 Red Coins before time runs out or he loses a life and must restart the level. | |||
{|style="text-align: center; width:50%; min-width:50em; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="3"cellspacing="0" | |||
|-style="background:#FF2400;color:white" | |||
!width="35%"|Level | |||
!width="45%"|Episode | |||
!width="20%"|Time limit | |||
|- | |||
|rowspan="2"|[[Bianco Hills]] | |||
|[[The Hillside Cave Secret]] | |||
|1:00 | |||
|- | |||
|[[The Secret of the Dirty Lake]] | |||
|1:30 | |||
|- | |||
|[[Ricco Harbor]] | |||
|[[The Secret of Ricco Tower]] | |||
|1:30 | |||
|- | |||
|[[Gelato Beach]] | |||
|[[Dune Bud Sand Castle Secret]] | |||
|1:00 | |||
|- | |||
|rowspan="2"|[[Pinna Park]] | |||
|[[The Beach Cannon's Secret]] | |||
|1:00 | |||
|- | |||
|[[The Yoshi-Go-Round's Secret]] | |||
|2:00 | |||
|- | |||
|[[Noki Bay]] | |||
|[[The Shell's Secret]] | |||
|1:30 | |||
|- | |||
|rowspan="2"|[[Sirena Beach]] | |||
|[[The Hotel Lobby's Secret]] | |||
|1:30 | |||
|- | |||
|[[The Secret of Casino Delfino]] | |||
|1:00 | |||
|- | |||
|[[Pianta Village]] | |||
|[[Secret of the Village Underside]] | |||
|1:30 | |||
|- | |||
|} | |||
=====Other Red Coin missions===== | |||
Lastly, some of the Shine Sprites in [[Delfino Plaza]] and [[Delfino Airstrip]] involve collecting Red Coins as well. | |||
{|style="text-align: center; width:50%; min-width:50em; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="3"cellspacing="0" | |||
|-style="background:#FF2400;color:white" | |||
!width="35%"|Level | |||
!width="45%"|Episode | |||
!width="20%"|Time limit | |||
|- | |||
|[[Delfino Airstrip]] | |||
|[[Red Coin Waterworks]] | |||
|2:00 | |||
|- | |||
|rowspan="3"|[[Delfino Plaza]] | |||
|[[Pachinko Game]] | |||
|No limit | |||
|- | |||
|[[Lily Pad Ride]] | |||
|No limit | |||
|- | |||
|[[Red Coin Field]] | |||
|No limit | |||
|- | |||
|} | |||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
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Red Coins return in ''[[Mario + Rabbids Sparks of Hope]]''. | Red Coins return in ''[[Mario + Rabbids Sparks of Hope]]''. | ||
{{stub|section=y}} | {{stub|section=y}} | ||
===''Mario Kart Tour''=== | ===''Mario Kart Tour''=== | ||
[[File:MKT Red Coin.png|thumb|150px|[[Metal Mario]] approaching a Red Coin during a [[Ring Race]] held in [[3DS Rock Rock Mountain]]]] | [[File:MKT Red Coin.png|thumb|150px|[[Metal Mario]] approaching a Red Coin during a [[Ring Race]] held in [[3DS Rock Rock Mountain]]]] | ||
In ''[[Mario Kart Tour]]'', Red Coins appear in the [[Coin Rush (Mario Kart Tour)|Coin Rush]] mode and in bonus challenges. When a driver with the [[Coin Box]] [[Special Item (Mario Kart series)|special item]] is upgraded to level 4, the item becomes Coin Box+ and may also spew Red Coins in place of normal coins. As in ''[[Super Mario 64]]'', they are worth two coins. | In ''[[Mario Kart Tour]]'', Red Coins appear in the [[Coin Rush (Mario Kart Tour)|Coin Rush]] mode and in bonus challenges. When a driver with the [[Coin Box]] [[Special Item (Mario Kart series)|special item]] is upgraded to level 4, the item becomes Coin Box+ and may also spew Red Coins in place of normal coins. As in ''[[Super Mario 64]]'', they are worth two coins. | ||
===Unused appearances=== | ===Unused appearances=== | ||
====''Super Mario World''==== | ====''Super Mario World''==== |