Lucina: Difference between revisions

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{{character infobox
{{character infobox
|image=[[File:Lucina SSBU.png|250px]]
|image=[[File:Lucina SSBU.png|250px]]
|species=Human
|species=[[fireemblem:Human|Human]]
|first_appearance=''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'' (2012, ''Fire Emblem'' series)<br>''[[Super Smash Bros. for Nintendo 3DS]]'' ([[List of games by date#2014|2014]], ''Mario''-related media)
|first_appearance=''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'' (2012, ''Fire Emblem'' series)<br>''[[Super Smash Bros. for Nintendo 3DS]]'' ([[List of games by date#2014|2014]], ''Mario''-related media)
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
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{{quote2|This is no time for me to rest. I'll fight at [[Robin|your]] side!|Lucina|"By Book, Blade, and Crest of Flame" Trailer}}
{{quote2|This is no time for me to rest. I'll fight at [[Robin|your]] side!|Lucina|"By Book, Blade, and Crest of Flame" Trailer}}


'''Lucina''' is the future daughter of [[Chrom]] who made her debut as one of the main characters in ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'' and appears as a newcomer playable character in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', revealed in the same trailer as [[Robin]], another character from ''Fire Emblem Awakening''. In her game of origin, she initially appears disguised as a masked "[[Marth]]", having traveled through time to stop the awakening of the evil Fell Dragon [[fireemblem:Grima|Grima]], helping Chrom's [[fireemblem:Shepherds|Shepherds]] on occasion and eventually joining them after revealing her identity. Lucina wields the Parallel [[fireemblem:Falchion|Falchion]], a reforged version of the same sword used by Marth and Chrom.
'''Lucina''' is the future daughter of [[Chrom]] who made her debut as one of the main characters in ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'' and appears as a newcomer playable character in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', revealed in the same trailer as [[Robin]], another character from ''Fire Emblem Awakening''. In her game of origin, she initially appears disguised as a masked "[[Marth]]", having traveled through time to stop the awakening of the evil Fell Dragon [[fireemblem:Grima|Grima]], helping Chrom's [[fireemblem:Shepherds (group)|Shepherds]] on occasion and eventually joining them after revealing her identity. Lucina wields the [[fireemblem:Parallel Falchion|Parallel Falchion]], a reforged version of [[fireemblem:Falchion (Archanea)|the same sword]] used by Marth and Chrom.


==History==
==History==
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|down=[[#Counter|Counter]]
|down=[[#Counter|Counter]]
|final=[[#Critical Hit|Critical Hit]]
|final=[[#Critical Hit|Critical Hit]]
|entrance=Warps onto the stage from a magic circle, removing her mask in the process.
|entrance=Enters the stage via [[fireemblem:Warp (staff)|warp]] magic, removing her mask in the process.
}}
}}
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
{{main-external|SmashWiki|Lucina (SSB4)}}
[[File:Lucina SSB4.png|thumb|left|Lucina's artwork for ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']]
[[File:Lucina SSB4.png|thumb|left|Lucina's artwork for ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']]
{{main-external|SmashWiki|Lucina (SSB4)}}
Lucina is an unlockable character in both ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. To unlock her in the Nintendo 3DS version, the player must either complete Classic Mode as Marth without the use of continues or play 40 Smash matches, then defeat her in a 1-stock match on the [[Arena Ferox]] stage. In the Wii U version, the player can unlock her by completing Classic Mode on Intensity 5.5 or higher or by playing 30 Smash matches, then defeating her in a 1-stock match on the [[Coliseum (stage)|Coliseum]] stage. She is voiced by [[wikipedia:Yū Kobayashi|Yū Kobayashi]] in the Japanese versions of the games, and by [[wikipedia:Laura Bailey (voice actress)|Laura Bailey]] in the English versions, both reprising their roles from ''Fire Emblem Awakening''. She was originally meant to be an alternative costume for [[Marth]], but was later made a separate character, the reason being that she has traits that differentiate her from Marth.<ref>http://www.gonintendo.com/s/233268-sakurai-talks-lucina-s-inclusion-in-smash-bros-wii-u-3ds-why-chrom-didn-t-make-the-cut</ref> Lucina is the only unlockable character that was announced before the Japanese release of the Nintendo 3DS version.
Lucina is an unlockable character in both ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. To unlock her in the Nintendo 3DS version, the player must either complete Classic Mode as Marth without the use of continues or play 40 Smash matches, then defeat her in a 1-stock match on the [[Arena Ferox]] stage. In the Wii U version, the player can unlock her by completing Classic Mode on Intensity 5.5 or higher or by playing 30 Smash matches, then defeating her in a 1-stock match on the [[Coliseum (stage)|Coliseum]] stage. She is voiced by [[wikipedia:Yū Kobayashi|Yū Kobayashi]] in the Japanese versions of the games, and by [[wikipedia:Laura Bailey (voice actress)|Laura Bailey]] in the English versions, both reprising their roles from ''Fire Emblem Awakening''. She was originally meant to be an alternative costume for [[Marth]], but was later made a separate character, the reason being that she has traits that differentiate her from Marth.<ref>http://www.gonintendo.com/s/233268-sakurai-talks-lucina-s-inclusion-in-smash-bros-wii-u-3ds-why-chrom-didn-t-make-the-cut</ref> Lucina is the only unlockable character that was announced before the Japanese release of the Nintendo 3DS version.


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=====Classic Mode route=====
=====Classic Mode route=====
Similarly to [[Young Link]]'s route, Lucina's Classic Mode route features other ''Fire Emblem'' fighters; like with [[Pac-Man]], the opponents are fought in backward chronological order of their games of origin were released.
Similarly to [[Young Link]]'s route, Lucina's Classic Mode route features other ''Fire Emblem'' fighters; like with [[Pac-Man]], the opponents are fought in backward chronological order of their games of origin were released.
{| class="wikitable" style="margin: auto;"
{| class="wikitable" style="margin: auto;"
!colspan="5"|A Path of Heroes
!colspan="5"|A Path of Heroes
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====Special moves====
====Special moves====
=====Shield Breaker=====
=====Shield Breaker=====
{{main-external|SmashWiki|Shield Breaker}}
[[File:Lucina Shield Breaker Wii U.jpg|thumb|left|upright=1.4|Lucina's Shield Breaker in ''Super Smash Bros. for Wii U'']]
[[File:Lucina Shield Breaker Wii U.jpg|thumb|left|upright=1.4|Lucina's Shield Breaker in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Shield Breaker}}
'''Shield Breaker''' is Lucina's standard special move. By holding the special button, Lucina charges up an attack with her sword that deals high damage and, as the name states, is capable of breaking opponents' shields at full charge. In addition, unlike most charge attacks, Lucina automatically unleashes the attack when fully charged, rather than saving the attack for later, and can also be automatically performed by releasing the special button at any point during charging. Lucina can also turn around while charging by tilting the control stick in the opposite direction soon after starting to charge the attack, though unlike most moves this does not increase the move's damage output.
'''Shield Breaker''' is Lucina's standard special move. By holding the special button, Lucina charges up an attack with her sword that deals high damage and, as the name states, is capable of breaking opponents' shields at full charge. In addition, unlike most charge attacks, Lucina automatically unleashes the attack when fully charged, rather than saving the attack for later, and can also be automatically performed by releasing the special button at any point during charging. Lucina can also turn around while charging by tilting the control stick in the opposite direction soon after starting to charge the attack, though unlike most moves this does not increase the move's damage output.


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Shield Breaker's first custom variant is '''Storm Thrust''', which deals less damage than the normal Shield Breaker but creates a gust of wind that blows opponents away, the size of the gust also depending on how much the attack is charged. The second custom variant is '''Dashing Assault''', which like Storm Thrust does not deal as much damage as normal, but Lucina charges forward when attacking, allowing her to strike multiple opponents more easily; the distance she moves forward is also determined by how much the attack is charged.
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Shield Breaker's first custom variant is '''Storm Thrust''', which deals less damage than the normal Shield Breaker but creates a gust of wind that blows opponents away, the size of the gust also depending on how much the attack is charged. The second custom variant is '''Dashing Assault''', which like Storm Thrust does not deal as much damage as normal, but Lucina charges forward when attacking, allowing her to strike multiple opponents more easily; the distance she moves forward is also determined by how much the attack is charged.
{{br}}


;Names in other languages
;Names in other languages
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=====Dancing Blade=====
=====Dancing Blade=====
{{main-external|SmashWiki|Dancing Blade}}
[[File:Lucina Dancing Blade Wii U.jpg|thumb|upright=1.4|Lucina's Dancing Blade in ''Super Smash Bros. for Wii U'']]
[[File:Lucina Dancing Blade Wii U.jpg|thumb|upright=1.4|Lucina's Dancing Blade in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Dancing Blade}}
'''Dancing Blade''' is Lucina's side special move. Lucina deals a sword slash combo that can be executed by pressing the special move button; the full combo consists of four hits. In addition, certain portions of the attack also differ depending on the direction the player tilts on the control stick; the second hit has an up and forward variation, and the third and fourth have up, down, and forward variants, which deal higher knockback and damage.
'''Dancing Blade''' is Lucina's side special move. Lucina deals a sword slash combo that can be executed by pressing the special move button; the full combo consists of four hits. In addition, certain portions of the attack also differ depending on the direction the player tilts on the control stick; the second hit has an up and forward variation, and the third and fourth have up, down, and forward variants, which deal higher knockback and damage.


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=====Dolphin Slash=====
=====Dolphin Slash=====
{{main-external|SmashWiki|Dolphin Slash}}
[[File:Lucina Dolphin Slash Wii U.jpg|thumb|left|upright=1.4|Lucina's Dolphin Slash in ''Super Smash Bros. for Wii U'']]
[[File:Lucina Dolphin Slash Wii U.jpg|thumb|left|upright=1.4|Lucina's Dolphin Slash in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Dolphin Slash}}
'''Dolphin Slash''' is Lucina's up special move. Lucina quickly leaps up into the air and slashes her sword directly up, damaging any nearby opponents. The attack deals the most damage at the beginning.
'''Dolphin Slash''' is Lucina's up special move. Lucina quickly leaps up into the air and slashes her sword directly up, damaging any nearby opponents. The attack deals the most damage at the beginning.


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Dolphin Slash's first custom variant is '''Crescent Slash''', which gives more horizontal distance at the cost of jump height, and deals the most damage at the midpoint of the attack. The second variant, '''Dolphin Jump''', increases the move's jump height, but does not damage opponents.
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Dolphin Slash's first custom variant is '''Crescent Slash''', which gives more horizontal distance at the cost of jump height, and deals the most damage at the midpoint of the attack. The second variant, '''Dolphin Jump''', increases the move's jump height, but does not damage opponents.
{{br}}


;Names in other languages
;Names in other languages
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=====Counter=====
=====Counter=====
{{main-external|SmashWiki|Counter}}
[[File:Lucina Counter Wii U.jpg|thumb|upright=1.4|Lucina's Counter in ''Super Smash Bros. for Wii U'']]
[[File:Lucina Counter Wii U.jpg|thumb|upright=1.4|Lucina's Counter in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Counter}}
'''[[fireemblem:Counter|Counter]]''' is the down special move used by Lucina as well as Marth, [[Roy (Fire Emblem)|Roy]] and [[Ike]]. The move is based on the combat of the ''Fire Emblem'' series; when one unit attacks another unit, the opposing unit counterattacks afterwards. When used, Lucina enters a readied stance and automatically counterattacks whenever attacked, reflecting all damage and knockback back onto the opponent. It operates identically to Marth's [[Marth#Counter|Counter]], dealing 1.1 times the damage of the opponent's attack.
'''[[fireemblem:Counter|Counter]]''' is the down special move used by Lucina as well as Marth, [[Roy (Fire Emblem)|Roy]] and [[Ike]]. The move is based on the combat of the ''Fire Emblem'' series; when one unit attacks another unit, the opposing unit counterattacks afterwards. When used, Lucina enters a readied stance and automatically counterattacks whenever attacked, reflecting all damage and knockback back onto the opponent. It operates identically to Marth's [[Marth#Counter|Counter]], dealing 1.1 times the damage of the opponent's attack.


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====Final Smash====
====Final Smash====
=====Critical Hit=====
=====Critical Hit=====
{{main-external|SmashWiki|Critical Hit}}
[[File:SSBU Critical Hit Lucina.jpg|thumb|left|upright=1.4|Lucina's Critical Hit in ''[[Super Smash Bros. Ultimate]]'']]
[[File:SSBU Critical Hit Lucina.jpg|thumb|left|upright=1.4|Lucina's Critical Hit in ''[[Super Smash Bros. Ultimate]]'']]
{{main-external|SmashWiki|Critical Hit}}
{{quote2|Time to change fate!|Lucina|Super Smash Bros. for Nintendo 3DS / Wii U}}
{{quote2|Time to change fate!|Lucina|Super Smash Bros. for Nintendo 3DS / Wii U}}
'''[[fireemblem:Critical hit|Critical Hit]]''' is the [[Final Smash]] used by Lucina as well as Marth and Roy, based upon the critical hit mechanic of the ''Fire Emblem'' series. Functioning identical to Marth's [[Marth#Critical Hit|Critical Hit]], Lucina charges directly forward, striking any opponents in her path and dealing high damage and knockback. A health bar designed after the ones from ''[[fireemblem:Fire Emblem: Awakening|Fire Emblem Awakening]]'' also appears for each character struck by the attack that completely depletes. When used on the ground, Lucina charges to the end of the platform on which she is standing. When used in the air, Lucina only moves a certain distance forward before the Final Smash automatically ends. The player can also press either attack button to execute the sword slash at any point while flying forward, ending the attack then.
'''[[fireemblem:Critical hit|Critical Hit]]''' is the [[Final Smash]] used by Lucina as well as Marth and Roy, based upon the critical hit mechanic of the ''Fire Emblem'' series. Functioning identical to Marth's [[Marth#Critical Hit|Critical Hit]], Lucina charges directly forward, striking any opponents in her path and dealing high damage and knockback. A health bar designed after the ones from ''[[fireemblem:Fire Emblem: Awakening|Fire Emblem Awakening]]'' also appears for each character struck by the attack that completely depletes. When used on the ground, Lucina charges to the end of the platform on which she is standing. When used in the air, Lucina only moves a certain distance forward before the Final Smash automatically ends. The player can also press either attack button to execute the sword slash at any point while flying forward, ending the attack then.