Diddy Kong: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Tag: Mobile edit
No edit summary
Tag: Undo
Line 96: Line 96:
{{br}}
{{br}}


===''Donkey Kong Racing'' series===
===''Diddy Kong Racing'' / ''Diddy Kong Racing DS''===
====''Diddy Kong Racing'' / ''Diddy Kong Racing DS''====
[[File:Diddy Kong Racing Overworld.png|thumb|Diddy's appearance in ''Diddy Kong Racing'']]
[[File:Diddy Kong Racing Overworld.png|thumb|Diddy's appearance in ''Diddy Kong Racing''.]]
[[File:DKRDS Diddy Kong.jpg|thumb|left|120px|Diddy Kong in ''Diddy Kong Racing DS'']]
[[File:DKRDS Diddy Kong.jpg|thumb|left|120px|Diddy Kong in ''Diddy Kong Racing DS'']]
Diddy appears as the main and titular character of ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]]''. In the prologue, Diddy gets a letter from [[Timber]], who asks for Diddy's help with saving [[Timber's Island]] from [[Wizpig]]. By the game's conclusion, Diddy, Timber, and their friends manage to expel Wizpig and free the Timber's Island guardians from his mind control. As a racer, Diddy has balanced stats.  
Diddy appears as the main and titular character of ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]]''. In the prologue, Diddy gets a letter from [[Timber]], who asks for Diddy's help with saving [[Timber's Island]] from [[Wizpig]]. By the game's conclusion, Diddy, Timber, and their friends manage to expel Wizpig and free the Timber's Island guardians from his mind control. As a racer, Diddy has balanced stats.  
Line 107: Line 106:
{{br|left}}
{{br|left}}


====''Donkey Kong Barrel Blast''====
===''Donkey Kong Barrel Blast''===
[[File:Normal diddy.jpg|thumb|120px|Diddy Kong in ''Donkey Kong Barrel Blast'']]
[[File:Normal diddy.jpg|thumb|120px|Diddy Kong in ''Donkey Kong Barrel Blast'']]
Diddy Kong makes another appearance as a playable character in the racing game, ''[[Donkey Kong Barrel Blast]]''. Diddy is one of the six default racers that are playable from the start of the game. Diddy has low speed but a good boost and handling. His rival is [[Kip]].
Diddy Kong makes another appearance as a playable character in the racing game, ''[[Donkey Kong Barrel Blast]]''. Diddy is one of the six default racers that are playable from the start of the game. Diddy has low speed but a good boost and handling. His rival is [[Kip]].
Line 218: Line 217:


His theme music when he scores a point and makes his home entrance is Hindustani classical music. One of his winning animations involves him doing a victory dance and grinning sheepishly, while two of his losing animations show Diddy moping around with a very depressed look on his face, while another scene shows him pounding his fists to the ground out of fury.
His theme music when he scores a point and makes his home entrance is Hindustani classical music. One of his winning animations involves him doing a victory dance and grinning sheepishly, while two of his losing animations show Diddy moping around with a very depressed look on his face, while another scene shows him pounding his fists to the ground out of fury.
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Winter Games''====
Although Diddy Kong does not appear in ''[[Mario & Sonic at the Olympic Winter Games]]'', there is a suit based on him that the player can purchase from the boutique for [[Mii]]s to wear.
====''Mario & Sonic at the London 2012 Olympic Games''====
Like the previous game, Diddy Kong does not appear in ''[[Mario & Sonic at the London 2012 Olympic Games]]'', but there is a suit based on him that the player can unlock for Miis to wear. It is unlocked after playing against a friend 20 times in Single Event mode.
====''Mario & Sonic at the Sochi 2014 Winter Olympic Games''====
As in the previous game, an unlockable suit for Miis based on Diddy Kong appears in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''. It is unlocked after completing 3 areas in Legend Showdown.
====''Mario & Sonic at the Rio 2016 Olympic Games''====
Diddy Kong makes his first playable appearance in the ''Mario and Sonic'' series in ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. In the 3DS version, he is only playable in the [[110m Hurdles (Mario & Sonic at the Rio 2016 Olympic Games)|110m Hurdles]] event, while in the Wii U version, he is exclusive to the [[Rugby Sevens]] event. Oddly, Diddy Kong has brown eyes instead of black as in the ''Super Smash Bros.'' series, and does not have the "Nintendo" name on his cap, possibly due to the game being developed by SEGA.
====''Mario & Sonic at the Olympic Games Tokyo 2020''====
[[File:Tokyodiddyhead.png|80px|thumb|left|Diddy Kong's head icon in ''Mario & Sonic at the Olympic Games Tokyo 2020'']]
Diddy Kong reappears as a playable character in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''. He is a Technique character, being playable in Rugby Sevens.


===''Mario Party'' series===
===''Mario Party'' series===
Line 249: Line 231:
====''Mario Party: Star Rush''====
====''Mario Party: Star Rush''====
Diddy Kong makes his first playable appearance in the ''Mario Party'' series in ''[[Mario Party: Star Rush]]''. He can be unlocked by earning enough party points to reach level 11 or by scanning a Diddy Kong [[amiibo]]. In Toad Scramble, he can break barrels to earn coins, and his [[Triple 7 Dice Block]] has a 50% chance of rolling either a 0 or a 7. In Coinathlon, if a Diddy Kong amiibo is used, Diddy Kong always starts out with two [[Double Medal]]s, sharing this trait with Donkey Kong.
Diddy Kong makes his first playable appearance in the ''Mario Party'' series in ''[[Mario Party: Star Rush]]''. He can be unlocked by earning enough party points to reach level 11 or by scanning a Diddy Kong [[amiibo]]. In Toad Scramble, he can break barrels to earn coins, and his [[Triple 7 Dice Block]] has a 50% chance of rolling either a 0 or a 7. In Coinathlon, if a Diddy Kong amiibo is used, Diddy Kong always starts out with two [[Double Medal]]s, sharing this trait with Donkey Kong.
====''Mario Party: The Top 100''====
Diddy Kong doesn't appear physically in ''[[Mario Party: The Top 100]]''; however, his name is mentioned when the player scan the Diddy Kong amiibo, giving them ten coins, and as such an extra life, when the player has lost all their lives.


====''Super Mario Party''====
====''Super Mario Party''====
Line 354: Line 339:
|Master Hand / Crazy Hand
|Master Hand / Crazy Hand
|}
|}
===''WarioWare'' series===
====''WarioWare: D.I.Y. Showcase''====
In the ''[[WarioWare: D.I.Y. Showcase]]'' [[microgame]] [[DK Country]], the player takes control of a moving [[Bonus Barrel]], from which Diddy gets shot into the air. He must avoid an energic red [[Zinger]] and collect two rows of [[banana]]s in order to win the microgame.
====''WarioWare: Get It Together!''====
In ''[[WarioWare: Get It Together!]]'', Diddy Kong occasionally appears in the microgame [[Donkey Kong Country Returns (microgame)|Donkey Kong Country Returns]] after it is cleared.
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Winter Games''====
Although Diddy Kong does not appear in ''[[Mario & Sonic at the Olympic Winter Games]]'', there is a suit based on him that the player can purchase from the boutique for [[Mii]]s to wear.
====''Mario & Sonic at the London 2012 Olympic Games''====
Like the previous game, Diddy Kong does not appear in ''[[Mario & Sonic at the London 2012 Olympic Games]]'', but there is a suit based on him that the player can unlock for Miis to wear. It is unlocked after playing against a friend 20 times in Single Event mode.
====''Mario & Sonic at the Sochi 2014 Winter Olympic Games''====
As in the previous game, an unlockable suit for Miis based on Diddy Kong appears in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''. It is unlocked after completing 3 areas in Legend Showdown.
====''Mario & Sonic at the Rio 2016 Olympic Games''====
Diddy Kong makes his first playable appearance in the ''Mario and Sonic'' series in ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. In the 3DS version, he is only playable in the [[110m Hurdles (Mario & Sonic at the Rio 2016 Olympic Games)|110m Hurdles]] event, while in the Wii U version, he is exclusive to the [[Rugby Sevens]] event. Oddly, Diddy Kong has brown eyes instead of black as in the ''Super Smash Bros.'' series, and does not have the "Nintendo" name on his cap, possibly due to the game being developed by SEGA.
====''Mario & Sonic at the Olympic Games Tokyo 2020''====
[[File:Tokyodiddyhead.png|80px|thumb|Diddy Kong's head icon in ''Mario & Sonic at the Olympic Games Tokyo 2020'']]
Diddy Kong reappears as a playable character in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''. He is a Technique character, being playable in Rugby Sevens.


===''Mario Sports Mix''===
===''Mario Sports Mix''===
Line 360: Line 369:


In Volleyball, Diddy Kong can give his full power shots an added curve, which is something that is typically seen with the Technical characters.
In Volleyball, Diddy Kong can give his full power shots an added curve, which is something that is typically seen with the Technical characters.
{{br|left}}


===''Fortune Street''===
===''Fortune Street''===
Line 366: Line 376:
===''Super Mario Maker''===
===''Super Mario Maker''===
While one is playing ''[[Super Mario Maker]]'', one can place Diddy Kong's [[amiibo]] onto the [[Wii U#Wii U GamePad|Wii U GamePad]] and scan it to reveal a [[Mystery Mushroom]] in the game. This mushroom offers the player's character the possibility to transform into Diddy, once it is collected. Diddy Kong is only rendered in 8-bit, since it is only possible to play as him in the ''[[Super Mario Bros.]]'' style of the game. His motion is based on the one from ''Donkey Kong Country'', whence he comes from.
While one is playing ''[[Super Mario Maker]]'', one can place Diddy Kong's [[amiibo]] onto the [[Wii U#Wii U GamePad|Wii U GamePad]] and scan it to reveal a [[Mystery Mushroom]] in the game. This mushroom offers the player's character the possibility to transform into Diddy, once it is collected. Diddy Kong is only rendered in 8-bit, since it is only possible to play as him in the ''[[Super Mario Bros.]]'' style of the game. His motion is based on the one from ''Donkey Kong Country'', whence he comes from.
===''Skylanders: SuperChargers''===
Diddy Kong appears in the game ''[[Skylanders: SuperChargers]]'' as part of the SuperCharged version of Donkey Kong's vehicle, the [[Barrel Blaster]]. He is also the basis of Donkey Kong's Soul Gem [[Diddy You Call?]], where after being summoned he can fly around in his Rocketbarrel Pack and attack enemies with his Peanut Popguns, similar to his Final Smash in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series.
===''Minecraft''===
In the Super Mario Mash-up in ''[[Minecraft]]'', Diddy Kong appears as a playable skin.


===''Mario Sports Superstars''===
===''Mario Sports Superstars''===
Diddy Kong appears as a starter, playable captain-type character in ''[[Mario Sports Superstars]]''. Through most sports, he is a Speed type character, sharing the quality with [[Baby Mario]], [[Baby Luigi]], and [[Bowser Jr.]] In golf, his default drive is 216 yards, and his shots travel slightly high in a draw trajectory. Some of his voice clips from ''[[Donkey Kong 64]]'' are also recycled for the Golf Gameplay.
Diddy Kong appears as a starter, playable captain-type character in ''[[Mario Sports Superstars]]''. Through most sports, he is a Speed type character, sharing the quality with [[Baby Mario]], [[Baby Luigi]], and [[Bowser Jr.]] In golf, his default drive is 216 yards, and his shots travel slightly high in a draw trajectory. Some of his voice clips from ''[[Donkey Kong 64]]'' are also recycled for the Golf Gameplay.
===''Super Mario Odyssey''===
[[File:SMO Mario Diddy.png|200px|thumb|The "Diddy Kong Suit" from ''Super Mario Odyssey'']]
In ''[[Super Mario Odyssey]]'', one of the billboards in [[Metro Kingdom|New Donk City]] mentions a "Diddy's Mart". Diddy's outfit also appears as a purchasable costume for Mario after completing the game and collecting enough Power Moons or using his amiibo through [[Uncle amiibo]].


===''Dr. Mario World''===
===''Dr. Mario World''===
[[File:DrMarioWorld - SpriteDiddyKong.png|50px|thumb|Diddy Kong's mugshot in ''Dr. Mario World'']]
[[File:DrMarioWorld - SpriteDiddyKong.png|50px|thumb|left|Diddy Kong's mugshot in ''Dr. Mario World'']]
Diddy Kong, under the name '''Dr. Diddy Kong''', was added to ''[[Dr. Mario World]]'' as a playable character on October 31, 2019. Dr. Diddy Kong is a reward in [[World 9 (Dr. Mario World)|World 9]]'s special stage since version 1.2.0, though beating the stage prior to the update will allow him to be obtainable through the doc box.
Diddy Kong, under the name '''Dr. Diddy Kong''', was added to ''[[Dr. Mario World]]'' as a playable character on October 31, 2019. Dr. Diddy Kong is a reward in [[World 9 (Dr. Mario World)|World 9]]'s special stage since version 1.2.0, though beating the stage prior to the update will allow him to be obtainable through the doc box.


Dr. Diddy Kong's skill is to change full-sized [[capsule]]s into two half-capsules, represented by his Peanut Popgun being fired and a peanut being overlaid on a capsule and being snapped into two. In stage mode, this affects the next four capsules, but in versus, this affects the next three capsules in level 1 and the next six capsules starting from level 2 (higher levels have a faster skill meter charge). When the changed capsule is brought into the stage, it works like a full-sized capsule in that both move simultaneously, but when control of the capsule is released, both halves of the capsule operate individually. Half-sized rainbow capsules are unaffected by this effect. In version 2.3.0, the first capsule affected by this effect are turned into rainbow capsules (half-sized rainbow capsules are still unaffected), which applies to both stage mode and versus.
Dr. Diddy Kong's skill is to change full-sized [[capsule]]s into two half-capsules, represented by his Peanut Popgun being fired and a peanut being overlaid on a capsule and being snapped into two. In stage mode, this affects the next four capsules, but in versus, this affects the next three capsules in level 1 and the next six capsules starting from level 2 (higher levels have a faster skill meter charge). When the changed capsule is brought into the stage, it works like a full-sized capsule in that both move simultaneously, but when control of the capsule is released, both halves of the capsule operate individually. Half-sized rainbow capsules are unaffected by this effect. In version 2.3.0, the first capsule affected by this effect are turned into rainbow capsules (half-sized rainbow capsules are still unaffected), which applies to both stage mode and versus.
{{br|left}}


===Other appearances===
===Other appearances===
[[File:SMO Mario Diddy.png|200px|thumb|The "Diddy Kong Suit" from ''Super Mario Odyssey'']]
Diddy was to star in both ''[[Diddy Kong Pilot]]'' and ''[[Donkey Kong Racing]]'' as a main character and a sidekick, respectively, but these games were canceled before they could be released when [[Rare Ltd.]] moved to Microsoft.
Diddy was to star in both ''[[Diddy Kong Pilot]]'' and ''[[Donkey Kong Racing]]'' as a main character and a sidekick, respectively, but these games were canceled before they could be released when [[Rare Ltd.]] moved to Microsoft.


In 1998, despite not yet being part of the ''Mario'' series, he was featured alongside [[Mario]], [[Yoshi]] and [[Koopa Troopa]] in a {{wp|Pez}} dispenser set. Diddy Kong also appears in [[Nintendo Monopoly]], where he costs $260, and took the role of Ventnor Avenue.
In 1998, despite not yet being part of the ''Mario'' series, he was featured alongside [[Mario]], [[Yoshi]] and [[Koopa Troopa]] in a {{wp|Pez}} dispenser set. Diddy Kong also appears in ''[[Nintendo Monopoly]]'', where he costs $260 and takes the role of Ventnor Avenue.
 
The 2009 [[WiiWare]] game ''[[WarioWare: D.I.Y. Showcase]]'' featured a [[microgame]] entitled [[DK Country]], which is based after the [[Game Boy Advance]] version of ''Donkey Kong Country 2''. The player takes control of a moving [[Bonus Barrel]], from which Diddy gets shot into the air. The monkey must avoid an energic red [[Zinger]] and collect two rows of [[banana]]s, in order to win the game.
 
Diddy Kong appears in the game ''[[Skylanders: SuperChargers]]'' as part of the SuperCharged version of Donkey Kong's vehicle, the [[Barrel Blaster]]. He is also the basis of Donkey Kong's Soul Gem [[Diddy You Call?]], where after being summoned he can fly around in his Rocketbarrel Pack and attack enemies with his Peanut Popguns, similar to his Final Smash in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series.
 
In the Super Mario Mash-up in ''[[Minecraft]]'', Diddy Kong appears as a playable skin.
In ''[[Super Mario Odyssey]]'', one of the billboards in [[Metro Kingdom|New Donk City]] mentions a "Diddy's Mart". Diddy's outfit also appears as a purchasable costume for Mario after completing the game and collecting enough Power Moons or using his amiibo through [[Uncle amiibo]].


Diddy Kong is a playable character in ''[[Monopoly Gamer]]''. He is sold separately as a "Power Pack" expansion figure.
Diddy Kong is a playable character in ''[[Monopoly Gamer]]''. He is sold separately as a "Power Pack" expansion figure.
Diddy Kong doesn't appear physically in ''[[Mario Party: The Top 100]]''; however, his name is mentioned when the player scans the Diddy Kong amiibo, giving them ten coins, and as such an extra life, when the player has lost all their lives.
{{br}}
{{br}}