Fire Bar: Difference between revisions
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(→Super Mario Bros.: There's only ONE such Fire-Bar) |
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[[File:SMBW5-4.png|thumb|left|Fire-Bars in World 5-4.]] | [[File:SMBW5-4.png|thumb|left|Fire-Bars in World 5-4.]] | ||
[[File:FireRodSMB.gif|frame]] | [[File:FireRodSMB.gif|frame]] | ||
Fire-Bars make their debut in ''[[Super Mario Bros.]]'' They are not a living enemy and function more as an obstacle as they rotate around a block in a clockwise or counter-clockwise direction. They often appear on the ceiling and floors of [[castle]]s, or, more rarely, in underwater sections. If [[Mario]] or [[Luigi]] makes contact with one he will take damage from the fire. In later games, they are replaced with similar-acting obstacles such as [[Roto-disc]]s and [[Spinner]]s. | Fire-Bars make their debut in ''[[Super Mario Bros.]]'' They are not a living enemy and function more as an obstacle as they rotate around a block in a clockwise or counter-clockwise direction. They often appear on the ceiling and floors of [[castle]]s, or, more rarely, in underwater sections. If [[Mario]] or [[Luigi]] makes contact with one he will take damage from the fire. In later games, they are replaced with similar-acting obstacles such as [[Roto-disc]]s and [[Spinner]]s. The first Fire-Bar in level 5-4 is composed of 12 fireballs, as opposed to the normal-length Fire-Bars with six fireballs. If the player beats the game and restarts on [[Hard Mode]], Fire-Bars will appear in all possible locations in castles. | ||
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====''Super Mario Bros.: The Lost Levels''==== | ====''Super Mario Bros.: The Lost Levels''==== | ||
[[File:FirebarWorldA4.png|thumb|Fire-Bars in [[World A-4]].]] | [[File:FirebarWorldA4.png|thumb|Fire-Bars in [[World A-4]].]] |