Donkey Kong (game): Difference between revisions

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|title=Donkey Kong
|title=Donkey Kong
|image=[[File:Donkey Kong NES Cover.PNG|250px]]<br>Boxart for the NES version of the game.
|image=[[File:Donkey Kong NES Cover.PNG|250px]]<br>Boxart for the NES version of the game.
|developer=[[Nintendo Research & Development 1]]<br>[[Intelligent Systems]] (NES port) <br> [[Ikegami Tsushinki]] <ref name="Gamasutra">Fahs, Travis.[http://www.gamasutra.com/view/feature/134790/the_secret_history_of_donkey_kong.php?page=3 The Secret History of Donkey Kong], ''Gamasutra''</ref><ref name="Sore wa">Akagi, Masumi. ''Sore wa “Pong” kara Hajimatta'', p. 305-307 (Translation available [http://jotaroraido.wordpress.com/2011/01/11/the-battle-of-donkey-kong/ here])</ref>
|developer=[[Nintendo Research & Development 1]]<br>[[Intelligent Systems]] (NES port) <br> [[Nintendo Research & Development 2]] (NES port)<ref>Iwata, Satoru et al. [http://iwataasks.nintendo.com/interviews/#/wii/nsmb/1/0 Iwata Asks: New Super Mario Bros. Wii]. ''Nintendo''. Retrieved May 01 2015</ref> <br> [[Ikegami Tsushinki]] <ref name="Gamasutra">Fahs, Travis.[http://www.gamasutra.com/view/feature/134790/the_secret_history_of_donkey_kong.php?page=3 The Secret History of Donkey Kong], ''Gamasutra''</ref><ref name="Sore wa">Akagi, Masumi. ''Sore wa “Pong” kara Hajimatta'', p. 305-307 (Translation available [http://jotaroraido.wordpress.com/2011/01/11/the-battle-of-donkey-kong/ here])</ref>
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Arcade'''<br>{{releasedate|Japan|July 9, 1981|USA|1981}} '''Intellivision'''<br>March 3, 1982 <br>'''ColecoVision'''<br>December 31, 1982<br>'''Atari 2600'''<br>1982<br>'''Atari 8-bit Computers''' <br>1982<br>'''TI-99/4a'''<br>1983<br>'''IBM PC Booter'''<br>1983<br>'''Commodore 64 & VIC-20'''<br>1983<br> '''[[Nintendo Entertainment System|NES]] port'''<br>{{releasedate|Japan|July 15, 1983|USA|June, 1986|Europe|October 15, 1986}} '''MSX'''<br>1986<br>'''ZX Spectrum'''<br>1986<br>'''Amstrad CPC'''<br>1986<br>'''[[Famicom Disk System]]:'''<br>{{releasedate|Japan|April 8, 1988 <ref>[http://themushroomkingdom.net/games/dk-fds Date info of Donkey Kong (FDS) from TMK], retrieved 11/25/2012</ref>}} '''Atari 7800'''<br>1988<br>'''e-Reader:'''<br>{{releasedate|USA|September 16, 2002 <ref>[http://themushroomkingdom.net/games/dk-e Date info of Donkey Kong (e-Reader) from TMK], retrieved 11/25/2012</ref>}} '''[[Game Boy Advance]]'''<br>{{releasedate|Japan|February 14, 2004|USA|June 7, 2004|Europe|July 10, 2004}} '''[[Virtual Console#List of Mario games for the Virtual Console|Virtual Console]] ([[Wii]])'''<br>{{releasedate|USA|November 19, 2006|Japan|December 2, 2006|Australia|December 7, 2006|Europe|December 8, 2006}} '''[[Virtual Console#Nintendo 3DS|Virtual Console]] ([[Nintendo 3DS|3DS]])'''<br>{{releasedate|Japan|October 17, 2012|USA|August 15, 2013|Europe|November 21, 2013|Australia|November 21, 2013<ref>[http://www.nintendo.com/games/detail/r3qMB2ZdHdIFXlDDoA6MYGLaDV-8jZNg Nintendo.com - Donkey Kong - Game Info]</ref>|Europe|September 18, 2014 (''Original Edition'')}}'''[[Virtual Console#Wii U|Virtual Console]] ([[Wii U]])'''<br>{{releasedate|Japan|July 15, 2013|USA|July 15, 2013|Europe|July 15, 2013|Australia|July 15, 2013}}
|release='''Arcade'''<br>{{releasedate|Japan|July 9, 1981|USA|1981}} '''Intellivision'''<br>March 3, 1982 <br>'''ColecoVision'''<br>December 31, 1982<br>'''Atari 2600'''<br>1982<br>'''Atari 8-bit Computers''' <br>1982<br>'''TI-99/4a'''<br>1983<br>'''IBM PC Booter'''<br>1983<br>'''Commodore 64 & VIC-20'''<br>1983<br> '''[[Nintendo Entertainment System|NES]] port'''<br>{{releasedate|Japan|July 15, 1983|USA|June, 1986|Europe|October 15, 1986}} '''MSX'''<br>1986<br>'''ZX Spectrum'''<br>1986<br>'''Amstrad CPC'''<br>1986<br>'''[[Famicom Disk System]]:'''<br>{{releasedate|Japan|April 8, 1988 <ref>[http://themushroomkingdom.net/games/dk-fds Date info of Donkey Kong (FDS) from TMK], retrieved 11/25/2012</ref>}} '''Atari 7800'''<br>1988<br>'''e-Reader:'''<br>{{releasedate|USA|September 16, 2002 <ref>[http://themushroomkingdom.net/games/dk-e Date info of Donkey Kong (e-Reader) from TMK], retrieved 11/25/2012</ref>}} '''[[Game Boy Advance]]'''<br>{{releasedate|Japan|February 14, 2004|USA|June 7, 2004|Europe|July 10, 2004}} '''[[Virtual Console#List of Mario games for the Virtual Console|Virtual Console]] ([[Wii]])'''<br>{{releasedate|USA|November 19, 2006|Japan|December 2, 2006|Australia|December 7, 2006|Europe|December 8, 2006}} '''[[Virtual Console#Nintendo 3DS|Virtual Console]] ([[Nintendo 3DS|3DS]])'''<br>{{releasedate|Japan|October 17, 2012|USA|August 15, 2013|Europe|November 21, 2013|Australia|November 21, 2013<ref>[http://www.nintendo.com/games/detail/r3qMB2ZdHdIFXlDDoA6MYGLaDV-8jZNg Nintendo.com - Donkey Kong - Game Info]</ref>|Europe|September 18, 2014 (''Original Edition'')}}'''[[Virtual Console#Wii U|Virtual Console]] ([[Wii U]])'''<br>{{releasedate|Japan|July 15, 2013|USA|July 15, 2013|Europe|July 15, 2013|Australia|July 15, 2013}}
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==Staff==
==Staff==
{{main|List of Donkey Kong staff}}
{{main|List of Donkey Kong staff}}
The arcade version was produced by [[Gunpei Yokoi]]. [[Shigeru Miyamoto]] and [[Hiroshi Yamauchi]] directed the game while an uncredited [[Ikegami Tsushinki]] did programming duties, later leading to a lawsuit over which company owned the arcade code's rights. [[Intelligent Systems]]' own [http://www.intsys.co.jp/english/software/index.html website] claims credit for developing the NES port for Nintendo, though neither the cartridge nor title screen mentions the company. Landon Dyer programmed the DOS Version.
The arcade version was produced by [[Gunpei Yokoi]]. [[Shigeru Miyamoto]] and [[Hiroshi Yamauchi]] directed the game while an uncredited [[Ikegami Tsushinki]] did programming duties, later leading to a lawsuit over which company owned the arcade code's rights. [[Intelligent Systems]]' own [http://www.intsys.co.jp/english/software/index.html website] claims credit for developing the NES port for Nintendo, though neither the cartridge nor title screen mentions the company and the Iwata Ask interview released for ''[[New Super Mario Bros. Wii]].. states the game was developed by [[Nintendo Research & Development 2]] (NES port)<ref>Iwata, Satoru et al. [http://iwataasks.nintendo.com/interviews/#/wii/nsmb/1/0 Iwata Asks: New Super Mario Bros. Wii]. ''Nintendo''. Retrieved May 01 2015</ref>. Landon Dyer programmed the DOS Version.


==Gallery==
==Gallery==