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[[ | [[File:GiantGate.png|thumb|right|A '''Giant Gate'''.]] | ||
'''Giant Gates'''<ref>''Super Mario World'' instruction booklet, page 8.</ref> (also referred to as '''Goal Gates'''{{refneeded}}, '''Goalposts'''<ref>''Mario Mania'' Nintendo Player's Guide, page 47.</ref>, or '''Exit Gates'''<ref>''[[Nintendo Power]]'' Volume 28, p. 23</ref>) appear at the end of each [[Levels|level]] in ''[[Super Mario World]]'', excluding [[Castle]]s, [[Fortress]]es, and the [[Sunken Ghost Ship]]. They replaced the [[Flagpole]]s and roulette [[Goal (Super Mario Bros. 3)|goal]]s from the ''[[Super Mario Bros.]]'' series and look similar to the smaller [[Midway Gate]]s, however the bar between the two blue-white-striped posts moves up and down. When [[Mario]] or [[Luigi]] hit the bar, they not only finish the level but also get [[ | '''Giant Gates'''<ref>''Super Mario World'' instruction booklet, page 8.</ref> (also referred to as '''Goal Gates'''{{refneeded}}, '''Goalposts'''<ref>''Mario Mania'' Nintendo Player's Guide, page 47.</ref>, or '''Exit Gates'''<ref>''[[Nintendo Power]]'' Volume 28, p. 23</ref>) appear at the end of each [[Levels|level]] in ''[[Super Mario World]]'', excluding [[Castle]]s, [[Fortress]]es, and the [[Sunken Ghost Ship]]. They replaced the [[Flagpole]]s and roulette [[Goal (Super Mario Bros. 3)|goal]]s from the ''[[Super Mario Bros.]]'' series and look similar to the smaller [[Midway Gate]]s, however the bar between the two blue-white-striped posts moves up and down. When [[Mario]] or [[Luigi]] hit the bar, they not only finish the level but also get [[Goal Star]]s. The higher the bar is when hit, the more Goal Stars they get (ranged from 1-30, then 40, and then 50) per gate. 100 of them will give the player access to a [[Bonus Game (Super Mario World)|Bonus Game]]. | ||
All enemies on the screen will be turned into coins when Mario reaches the Giant Gates. | All enemies on the screen will be turned into coins when Mario reaches the Giant Gates. | ||
If Mario manages to collect all 50 of a single gate's | If Mario manages to collect all 50 of a single gate's Goal Stars, he will be additionally rewarded with three [[1-Up Mushroom|1-Up]]s. If he carries an item (such as a [[Key]] or [[Trampoline|Jumping Board]]) through the gates, he will receive a power-up based on his current status and his [[Item Stock|Reserve Item]]. If the last two digits of the timer are a multiple of eleven, and the same as the tens digit of the number of Goal Stars Mario receives, he'll be given a 1-Up. If all these conditions are met, and Mario completes the Bonus Game perfectly, it is possible to receive a total of 13 1-Ups at the end of the level. | ||
If Mario fails to hit the bar, it | If Mario fails to hit the bar, it turns into a coin, and no Goal Stars are rewardede. | ||
Giant Gates are often protected by [[enemies]], especially [[Chargin' Chuck]]s. Though this may hinder the player from finishing the level, it also gives him the chance to get a high amount of | Giant Gates are often protected by [[enemies]], especially [[Chargin' Chuck]]s. Though this may hinder the player from finishing the level, it also gives him the chance to get a high amount of Goal Stars by [[jump]]ing on the enemy. This allows him to do a very high jump and thus to reach the bar when it's at the top of the gate. | ||
==Names in other languages== | ==Names in other languages== |