Bowser Jr. Breakdown: Difference between revisions

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When Bowser Jr. reaches half health, he'll add two additional Bowser Jr. spaces to the gauge. The new spaces are randomly placed, but they never cover a multiple of three or a number lower than 6. Also, if a player's roll reaches one of these spaces, Bowser Jr. will roll two dice instead of one and strike the player with two hammers for that amount of damage.
When Bowser Jr. reaches half health, he'll add two additional Bowser Jr. spaces to the gauge. The new spaces are randomly placed, but they never cover a multiple of three or a number lower than 6. Also, if a player's roll reaches one of these spaces, Bowser Jr. will roll two dice instead of one and strike the player with two hammers for that amount of damage.
This mini-game is solely luck-based, as the players don't have any control over the numbers that they roll.


==Ending==
==Ending==