List of Super Smash Bros. glitches: Difference between revisions

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This is a list of glitches that appear in ''[[Super Smash Bros.]]''
This is a list of glitches that appear in ''[[Super Smash Bros.]]''
===Big or Small Mario===   
===Big or Small Mario===   
The player will have to use Mario for this glitch. Mario must to Hyrule Castle and stand against a wall. Then he must use shield and roll against that wall as much as he/she can. If Mario is rolling left, he will grow smaller. If he is rolling right he will grow larger.
The player has to use Mario for this glitch. Mario must to Hyrule Castle and stand against a wall. Then he must use shield and roll against that wall as much as he/she can. If Mario is rolling left, he grows smaller. If he is rolling right he will grow larger.


This will work for any world with walls.
This works for any stage with walls.


===Ness's Bat===   
===Ness's Bat===   
The player must go to training mode and put four red shells right next to his opponent. Ness should stand a slight bit away and use his bat on the red shells. If done correctly, the opponent should get from 600 to 999 damage and go flying. This may also hit the player, depending on the distance from the shells, although even after acquiring 999%, the knockback is little enough for the player to easily recover. This glitch has been confirmed to work with all characters except Donkey Kong.
The player must go to training mode and put four red shells right next to his opponent. Ness should stand a slight bit away and use his bat on the red shells. If done correctly, the opponent should get from 600 to 999 damage and go flying. This may also hit the player, depending on the distance from the shells, although even after acquiring 999%, the knockback is little enough for the player to easily recover. This glitch has been confirmed to work with all characters except Donkey Kong.
[[category:Glitches]]
[[category:Glitches]]

Revision as of 14:54, August 8, 2010

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This is a list of glitches that appear in Super Smash Bros.

Big or Small Mario

The player has to use Mario for this glitch. Mario must to Hyrule Castle and stand against a wall. Then he must use shield and roll against that wall as much as he/she can. If Mario is rolling left, he grows smaller. If he is rolling right he will grow larger.

This works for any stage with walls.

Ness's Bat

The player must go to training mode and put four red shells right next to his opponent. Ness should stand a slight bit away and use his bat on the red shells. If done correctly, the opponent should get from 600 to 999 damage and go flying. This may also hit the player, depending on the distance from the shells, although even after acquiring 999%, the knockback is little enough for the player to easily recover. This glitch has been confirmed to work with all characters except Donkey Kong.