Wii: Difference between revisions

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→‎Wii mini: Nintendo themselves seem to confirm on their websites that the Wii Mini doesn't have an SD card slot.
(→‎Wii mini: Nintendo themselves seem to confirm on their websites that the Wii Mini doesn't have an SD card slot.)
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===Wii mini===
===Wii mini===
[[File:Wii-mini1.jpg|220px|thumb|Wii mini]]
[[File:Wii-mini1.jpg|220px|thumb|Wii mini]]
The Wii mini (RVL-201)<ref>[https://www.youtube.com/watch?v=a8DiepNJ82I Wii mini and Nintendo Selects - Launch Trailer (Wii)] - Nintendo UK YouTube]</ref> was announced on November 27, 2012. As its name suggests, the Wii mini is the smallest model of the Wii. Like the Wii Family Edition, it is missing some features such as the compatibility with Nintendo GameCube and its accessories. It also does not have online features and several built-in channels, such as the Photo Channel and the Weather Channel, similar to the Wii Mode on the Wii U. It also can only sit horizontally. The main feature is its notable redesign. Unlike the original Wii or the Wii Family Edition which are mostly white, the Wii mini is black with a red framing. All the buttons are located on the top of the console, and it lacks online support for Wii games. Additionally, the Wii mini has a manually operated top-loading disc drive (similar to the GameCube) instead of the slots that former models have. The console launched in Canada on December 7, 2012 for $99.99<ref>http://www.nintendo.com/whatsnew/detail/ONIEEqvK1pbPyTbW2lWO6QnPUiqqvuuI</ref>. It was then released in Europe on March 22, 2013 at a cost of at least £79.99<ref>Nintendo (February 26, 2013). [http://www.nintendo.co.uk/News/2013/February/New-Wii-mini-console-launching-on-22nd-March-727985.html New Wii mini console launching on 22nd March]. ''Nintendo UK''. Retrieved March 4, 2020.</ref>. It was launched in North America on November 17, 2013 bundled with a red [[#Wii Remote Plus|Wii Remote Plus]] and a red [[#Nunchuk|Nunchuk]] for $99.99<ref>http://www.nintendo.com/whatsnew/detail/a1kK4i_X_mWqfKuJPllLEHmoP_hJnJOq</ref>. The Wii mini is the third home Nintendo console since the SNES and NES to receive a redesign right after its respective successors launched though the NES 101 model launched 2 years after the SNES launched. The N64 received no redesigns of any kind, and the GameCube had a small revision that lacked the unused Serial Port 2 (though the cover still remains) and the unpopular Digital AV Out port.
The Wii mini (RVL-201)<ref>[https://www.youtube.com/watch?v=a8DiepNJ82I Wii mini and Nintendo Selects - Launch Trailer (Wii)] - Nintendo UK YouTube]</ref> was announced on November 27, 2012. As its name suggests, the Wii mini is the smallest model of the Wii. Like the Wii Family Edition, it is missing some features such as the compatibility with Nintendo GameCube and its accessories. It also does not have online features and several built-in channels, such as the Photo Channel and the Weather Channel, similar to the Wii Mode on the Wii U. It also can only sit horizontally. The main feature is its notable redesign. Unlike the original Wii or the Wii Family Edition which are mostly white, the Wii mini is black with a red framing. All the buttons are located on the top of the console, there are no SD card slots, and it lacks online support for Wii games. Additionally, the Wii mini has a manually operated top-loading disc drive (similar to the GameCube) instead of the slots that former models have. The console launched in Canada on December 7, 2012 for $99.99<ref>http://www.nintendo.com/whatsnew/detail/ONIEEqvK1pbPyTbW2lWO6QnPUiqqvuuI</ref>. It was then released in Europe on March 22, 2013 at a cost of at least £79.99<ref>Nintendo (February 26, 2013). [https://www.nintendo.co.uk/News/2013/February/New-Wii-mini-console-launching-on-22nd-March-727985.html New Wii mini console launching on 22nd March]. ''Nintendo UK''. Retrieved March 4, 2020.</ref>. It was launched in North America on November 17, 2013 bundled with a red [[#Wii Remote Plus|Wii Remote Plus]] and a red [[#Nunchuk|Nunchuk]] for $99.99<ref>http://www.nintendo.com/whatsnew/detail/a1kK4i_X_mWqfKuJPllLEHmoP_hJnJOq</ref>. The Wii mini is the third home Nintendo console since the SNES and NES to receive a redesign right after its respective successors launched though the NES 101 model launched 2 years after the SNES launched. The N64 received no redesigns of any kind, and the GameCube had a small revision that lacked the unused Serial Port 2 (though the cover still remains) and the unpopular Digital AV Out port.


==Virtual Console==
==Virtual Console==
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===Mario Kart Channel===
===Mario Kart Channel===
[[File:Mario Kart Channel.png|thumb|The Mario Kart Channel]]
[[File:Mario Kart Channel.png|thumb|The Mario Kart Channel]]
The Mario Kart Channel is a channel specifically made to work with ''[[Mario Kart Wii]]''. Once installed from the game, this channel can be used to register friends, race ghosts, race friends or random users, enter tournaments, and get updates from Nintendo or other players. The [[Nintendo 3DS]] game ''[[Mario Kart 7]]'' also includes Mario Kart Channel as an in-game mode, though it has different features.
The Mario Kart Channel is a channel specifically made to work with ''[[Mario Kart Wii]]''. The channel requires 86 [[Memory Card|blocks]] (11.0 MB) to be installed. Once installed from the game, this channel can be used to register friends, race ghosts, race friends or random users, enter tournaments, and get updates from Nintendo or other players. The [[Nintendo 3DS]] game ''[[Mario Kart 7]]'' also includes Mario Kart Channel as an in-game mode, though it has different features.


;Names in other languages
;Names in other languages
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{{main-external|NWiki|Wii Remote|NintendoWiki}}
{{main-external|NWiki|Wii Remote|NintendoWiki}}
[[File:wiimote.jpg|thumb|150px|The Wii Remote (right). The standard controller for playing Wii games, along with the Nunchuk Attachment.]]
[[File:wiimote.jpg|thumb|150px|The Wii Remote (right). The standard controller for playing Wii games, along with the Nunchuk Attachment.]]
The '''Wii Remote''' (also known as the "Wiimote") is the standard game controller for the Wii. It has a rectangular shape, resembling a television remote, making it unique from other consoles' controllers. It consists of several buttons (one behind ({{button|wii|B}})) and a directional pad ({{button|wii|Pad}}) as well. The Wii Remote also has a power button ({{button|wii|power}}), which can be used as a remote to either turn the Wii console on or off, rather than pressing the power button on the machine itself. The Wii Remote can be used for NES [[Virtual Console]] games but not for SNES and N64 Virtual Console games because the Wii Remote cannot be mapped to emulate an SNES or N64 controller properly.
The '''Wii Remote''' (also known as the "Wiimote") is the standard game controller for the Wii. It has a rectangular shape, resembling a television remote, making it unique from other consoles' controllers. It consists of several buttons (one behind ({{button|wii|B}})) and a directional pad ({{button|wii|Pad}}) as well. The Wii Remote also has a power button ({{button|wii|power}}), which can be used as a remote to either turn the Wii console on or off, rather than pressing the power button on the machine itself. When held horizontally, its button layout is similar to that of an NES controller, with the {{button|wii|1}}, {{button|wii|2}}, {{button|wii|+}} and {{button|wii|-}} buttons taking the functions of {{button|NES|B}}, {{button|NES|A}}, {{button|NES|start}} and {{button|NES|select}}, respectively; an example of this is ''[[New Super Mario Bros. Wii]]'', mimicking the control scheme of the NES ''Super Mario'' platformers with the Wii Remote held sideways. The Wii Remote can be used for NES [[Virtual Console]] games but not for SNES and N64 Virtual Console games because the Wii Remote cannot be mapped to emulate an SNES or N64 controller properly.


====Buttons====
====Buttons====
*A ({{button|wii|A}})
*{{button|wii|A}}
*B ({{button|wii|B}})
*{{button|wii|B}}
*Home ({{button|wii|Home}})
*{{button|wii|Home}}
*+ ({{button|wii|+}})
*{{button|wii|+}}
*- ({{button|wii|-}})
*{{button|wii|-}}
*1 ({{button|wii|1}})
*{{button|wii|1}}
*2 ({{button|wii|2}})
*{{button|wii|2}}
*+Control Pad ({{button|wii|Pad}})
*{{button|wii|Pad}}
*Power ({{button|wii|Power}})
*{{button|wii|Power}}


====Wii Remote Plus====
====Wii Remote Plus====
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{{main|Nintendo GameCube#Nintendo GameCube Controller{{!}}Nintendo GameCube § Nintendo GameCube Controller}}
{{main|Nintendo GameCube#Nintendo GameCube Controller{{!}}Nintendo GameCube § Nintendo GameCube Controller}}
The [[Nintendo GameCube#Nintendo GameCube Controller|Nintendo GameCube Controller]] can also be used for certain games such as ''Mario Kart Wii'' and Virtual Console games, and as an alternative to the Wii Classic Controller (and the Pro version).
The [[Nintendo GameCube#Nintendo GameCube Controller|Nintendo GameCube Controller]] can also be used for certain games such as ''Mario Kart Wii'' and Virtual Console games, and as an alternative to the Wii Classic Controller (and the Pro version).
===SD cards===
[[File:SecureDigitalCard Wikimedia Commons.svg|75px|right]]
An '''SD card''' is a standardized memory card format supported by the Wii, which can be used to store WiiWare and Virtual Console games, some games and channels' photos, and to keep backups of certain games' save files. Far from all games allow the internal memory's save files to be moved to SD cards, and ones that do not support it include ''[[Mario Kart Wii]]'', ''[[Super Smash Bros. Brawl]]'' and all GameCube games. Among ''Super Mario'' games that do support taking backups of save files, the files are typically small and around one block (128 KB), with a handful of Mario games at two blocks (256 KB) such as ''[[Mario Super Sluggers]]'' and ''[[Donkey Kong Country Returns]]''.
At launch, the Wii only supported the initial industry standard that had a cap at 2 GB. The Wii System Menu 4.0 update in March 2009 added support for SDHC cards up to 32 GB, but it did not have retroactive effect for games released before then. The 4.0 update also added a designated SD card game menu that could launch WiiWare and Virtual Console games directly from the SD card, including from write-protected SD cards.
By inserting the Wii's SD card into a PC that has an SD card reader, JPEG images can be added to the SD card which can then be inserted back into the Wii to make them able to view in Photo Channel.
The Wii retained the GameCube's use of blocks as a non-standard data measurement unit, but the Wii's blocks are 128 KB, while those on GameCube were merely 8 KB. At full capacity, a 32 GB SC card would be converted internally by the Wii as 262,144 blocks.
====Channel and WiiWare game sizes====
Below is a list of the file sizes of Wii channels and [[WiiWare]] games that can be copied in their entirety to an SD card normally in the Data Management settings.
{|class="wikitable sortable" style="text-align:center"
|-
!Game
!Blocks
!Megabytes (MB)
|-
|''[[Mario Kart Channel]]''
|86
|11.0
|-
|''[[Dr. Mario Online Rx]]''
|103
|12.8
|-
|''[[WarioWare: D.I.Y. Showcase]]
|50
|6.2
|}


==''Super Mario'' appearances==
==''Super Mario'' appearances==
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====''WarioWare: Get It Together!''====
====''WarioWare: Get It Together!''====
[[File:WWGIT Nintendo Classics Boss.jpg|thumb|left|The Boss Stage]]
[[File:WWGIT Nintendo Classics Boss.jpg|thumb|The Boss Stage]]
In [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'', the boss that appears in the intermission before the boss microgame wields a Wii Remote as a sword.
In [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'', the boss that appears in the intermission before the boss microgame wields a Wii Remote as a sword.
{{br}}


===''Super Paper Mario''===
===''Super Paper Mario''===
[[File:SPM Francisroomright.png|thumb]]
When the player enters [[Francis]]'s room in [[Fort Francis]] and [[flip]]s, they can see a large TV and a Wii with a Wii Remote. Also, when the player fights [[Fracktail]], Fracktail starts downloading information about Mario. While he is doing so, his eyes turn into the circle that appears when the Wii Shop Channel is loading from the Wii Menu.
When the player enters [[Francis]]'s room in [[Fort Francis]] and [[flip]]s, they can see a large TV and a Wii with a Wii Remote. Also, when the player fights [[Fracktail]], Fracktail starts downloading information about Mario. While he is doing so, his eyes turn into the circle that appears when the Wii Shop Channel is loading from the Wii Menu.


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==Trivia==
==Trivia==
*Because [[Virtual Console]] service and [[Nintendo GameCube|GameCube]] backwards compatibility, seven ''[[Mario Party (series)|Mario Party]]'' titles are playable on the Wii, more than any other console to date.
*Due to the [[Virtual Console]] service and [[Nintendo GameCube|GameCube]] backwards compatibility, seven ''[[Mario Party (series)|Mario Party]]'' titles are playable on the Wii, more than any other console to date.


==References==
==References==
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{{Wii}}
{{Wii}}
{{Consoles}}
{{Systems}}
[[de:Wii]]
[[de:Wii]]
[[it:Nintendo Wii]]
[[it:Nintendo Wii]]
[[Category:Systems]]
[[Category:Systems]]
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